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Lagoon on the other hand... I'm afraid you are on your own here. My incredibly robust fifteen hours (sarcasm, by the way) have led me to argue that Lagoon is flawed from a physics standpoint, and is thus more luck-based than skill-based. It functions exactly the opposite of all the other environments when it comes to standard fullspeed asphalt steering versus drifting and offroading. Basically, drifting and offroading in all the other environments increases the sensitivity of your steering when compared to normal fullspeed asphalt driving. In Lagoon however, fullspeed asphalt steering is ridiculously oversensitive while offroading and drifting renders your steering borderline unresponsive. This basically means that when you go from drifting or offroading to an actually grippy surface, you absolutely HAVE to line it up perfectly, or you are going to end up flinging your car clean off the track in your panic to regain control. I don't know about you, but it makes more sense to me that someone who is offroading would experience a feeling of relief when entering an asphalt section of track, because they will have more control on asphalt. Unfortunately, you don't have a great deal of reliable control with the Lagoon car whether on asphalt or when offroading. And it doesn't help that they've also added slick roads and grippy sand to throw you off even more. Honestly, I seriously doubt you are a bad racer by any means. I just think you are being figuratively r@ped by Nadeo and their friggin' Rollercoaster Lagoon. But take this paragraph with a grain of salt. My hour count in Lagoon in comparison to all the other environments isn't exactly substantial.
That's all the input I have for now. Feel free to ask me any questions. I'd like to think I'm fairly well-versed when it comes to Canyon and Stadium. I've pumped almost 400 hours into the TM2 version of Canyon and my collective hour count between Nations Forever and the TM2 version of Stadium adds up to well over 100 hours. It would be great to talk to someone about TrackMania that actually cares about what I have to say and doesn't relentlessly kiss its @ss. :D
Lagoon on the other hand is turning out to be a nice environment. I mean, there's a lot of variety. Asphalt, sand, wood, dirt, they all react differently. Asphalt reminds me a bit of Bay but it's just that you must not be afraid of going all for it in a curve, it will most likely make it even with a 90° turn at 300km/h.
Sand is trickier especially because you're usually thrown onto it from a road with a jump. At first, I prefered to slow down to get used to the controls and after a while I managed to a least try going in it full speed. But it's still dangerous !
Wood is the worst, I think. You can't really turn properly... except on a speed-up block where wheel is free and you risk messing up your direction.
It's tiring though that in Lagoon the so-called magnetic roads don't work at all at very high speed (like 400kmh). A messy turn could just throw you out the rollercoaster.
Actually, the one thing I hate is probably the fact that some tracks demand tremendous precision or are a bit dumb. One that ends with 3 or 4 ending block just after a wallride in wood where you just can't see where you're going, don't remember the number. Or the one where you have to jump very high onto a mag-road just after a narrow turn at full speed on wood (#143)
Some tracks are rad but I can't help but think that some others are hard for nothing. Maybe it's just why you can't really grasp how to go faster on these environments ?