Chronicon

Chronicon

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Arkatar May 19, 2017 @ 3:01pm
Templar - Lightning War God
Figured I'd record a video of my Templar. The original idea of this build isn't mine, but I might have tweaked it a bit, can't remember, been a while since I created her.

So yeah, Anomaly 700+ with only 400 Mastery. Level parity would make it feel like a hot knife through butter.

I'll let the video speak for itself, but feel free to ask questions if anything is unclear.

https://youtu.be/uL6ofOfZYm8
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Showing 1-10 of 10 comments
Squarebit  [developer] May 20, 2017 @ 4:09am 
Excellent usage of the synergy skill :)

Heads up: on my list of planned changes, stuff like magnetic orbs will receive a max stack!
Gunnzi May 20, 2017 @ 5:20am 
This is the reason there are so few guides.. :D
its a early acsess title, we wrote guides, post our builds, post bugs/glitch/op mechanics cause we want that someone fix that. you want build diversity ;)
book_of_Joshua May 20, 2017 @ 8:29am 
Originally posted by Squarebit:
stuff like magnetic orbs will receive a max stack!

Probably a good idea, seeing as, with 90% CDR, I can summon ridiculous amounts of orbs, and laugh as everything dies by the might of my lightning donut while my FPS drops to 30.
Squarebit  [developer] May 20, 2017 @ 9:33am 
Originally posted by book_of_Joshua:
Originally posted by Squarebit:
stuff like magnetic orbs will receive a max stack!

Probably a good idea, seeing as, with 90% CDR, I can summon ridiculous amounts of orbs, and laugh as everything dies by the might of my lightning donut while my FPS drops to 30.


Heh yeah, I will be looking at many ways to keep things good but reduce the visual clutter and the FPS drops..
Shrukn May 20, 2017 @ 9:57pm 
You are 'losing' lots of damage by not having Condemnation.

Im playing a variation of this build. I just stack Magnetic and charge around quickly.

Arkatar May 21, 2017 @ 7:10am 
Originally posted by Shrukn:
You are 'losing' lots of damage by not having Condemnation.

Im playing a variation of this build. I just stack Magnetic and charge around quickly.

You're right. I just tried it and it does take care of packs considerably quicker, at the expense of taking 2.25x more damage (55% resist vs. capped 80%). But it turns out as long as you don't stand in a pack too long, the additional damage taken doesn't really cause issues, so thanks for remininding me about the fact that a big part of War God's damage comes from Condemnation.

I'll make a new video with my revised build, which I bet looks a whole lot like yours.
Arkatar May 21, 2017 @ 9:52am 
Turns out the fact that I take 2.25x the damage becomes an issue with monsters that charge me (stags). Not so much a problem once I get multiple stacks of Magnetic Orbs and of the Kill Damage buff, as they'll generally die before they reach me; but otherwise, RIP.

I wouldn't say it happens often enough to feel like switching back, though.

Edit: I spoke too soon... even with plenty of stacks they still manage to one-shot me, when there are multple stags charging at the same time.

Edit #2: I replaced +20% hit points with +20% physical resist, from gems, and it looks like all is good now.
Last edited by Arkatar; May 21, 2017 @ 10:24am
NullPointer May 23, 2017 @ 8:30am 
Originally posted by Squarebit:
Originally posted by book_of_Joshua:

Probably a good idea, seeing as, with 90% CDR, I can summon ridiculous amounts of orbs, and laugh as everything dies by the might of my lightning donut while my FPS drops to 30.


Heh yeah, I will be looking at many ways to keep things good but reduce the visual clutter and the FPS drops..

Something similar to the reworked Blade Vortex[pathofexile.gamepedia.com] from Path of Exile might be a good way to handle multiple stacks of skills like Magnetic Orbs, where additional stacks proportionally increase damage and decrease damage interval for a single skill instance rather than creating separate skill instances.
Squarebit  [developer] May 25, 2017 @ 4:36am 
Originally posted by NullPointer:
Originally posted by Squarebit:


Heh yeah, I will be looking at many ways to keep things good but reduce the visual clutter and the FPS drops..

Something similar to the reworked Blade Vortex[pathofexile.gamepedia.com] from Path of Exile might be a good way to handle multiple stacks of skills like Magnetic Orbs, where additional stacks proportionally increase damage and decrease damage interval for a single skill instance rather than creating separate skill instances.


Exactly what I had in mind!
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