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Makrel Feb 28, 2022 @ 2:11am
Expedition tree unlocks not shared
Why is shared currency used for unlocking skills in expedition tree, yet nothing its unlocks or progress is not shared among characters?

Why are beast growth materials so difficult to obtain? i am 50% done with south tree, yet I dont have first Beast yet as I lack third material.
Mythic endless runs dropped nothing so it seems to be isolated in expeditions.
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Showing 1-15 of 21 comments
Squarebit  [developer] Feb 28, 2022 @ 2:34am 
All currency is shared, and the trees vary depending on class, so that's why - though we are looking at adding some account wide progression sharing in expedition completion, to help alts or make it quicker to get back after a hardcore death.

The third material is always from breaking breakable objects that match the material, so make sure you do that! In the south the Ash is obtained from breaking burnt logs, rubble piles, etc.
Megan Feb 28, 2022 @ 3:18am 
Originally posted by Squarebit:
we are looking at adding some account wide progression sharing in expedition completion
That would be really nice.
Makrel Feb 28, 2022 @ 3:22am 
I have 2 100 level characters with each having 700 and 900 mastery levels but I barely have 2,5 bill coins. I cannot imagine expanding skill tree on both of them if it costs 5-7 bill as other threads mentioned.

Are beasts at least shared? what about their artifacts?
Megan Feb 28, 2022 @ 3:41am 
Beasts are shared, as are all artifacts except the two class-specific ones. So after unlocking all artifacts on one character, you'll need 120 more fragments to unlock the remainder on your alts.
Makrel Feb 28, 2022 @ 5:08am 
Originally posted by Squarebit:

The third material is always from breaking breakable objects that match the material, so make sure you do that! In the south the Ash is obtained from breaking burnt logs, rubble piles, etc.

This is what I meant by third material. This is with Templar aura as well as Warden summoner destroying everything in 10 maps

https://steamcommunity.com/sharedfiles/filedetails/?id=2768489433
Megan Feb 28, 2022 @ 5:16am 
You have to be in the right terrain. You won't find Clear Ice in a jungle map either. Crunchy Rock is found in mountain maps.
Squarebit  [developer] Feb 28, 2022 @ 6:36am 
Any rock except the snow ones (they drop Clear Ice), and stone columns, all drop Crunchy Rocks... you get them fast if you destroy all breakables
lorddamien Feb 28, 2022 @ 6:40am 
Originally posted by Makrel:
I have 2 100 level characters with each having 700 and 900 mastery levels but I barely have 2,5 bill coins. I cannot imagine expanding skill tree on both of them if it costs 5-7 bill as other threads mentioned.

Are beasts at least shared? what about their artifacts?
Beasts and the artefacts are shared with one exception: some of the midtier artefacts are class specific so you'll need to craft those on their respective classes. There's 2 class specifics for each class.

As for your money problems, my advice is keep pushing those endless tiers and you'll end up with more money than you know what to do with. I started the DLC with 65 bil coins, I filled all the relevant nodes on 2 of the trees on my templar and 1 and a half tree on my warden and I currently sit at 69.8 bil. I made profit despite the costs. For reference I'm only at tier 375 in terms of progression.
Astasia Feb 28, 2022 @ 7:02am 
I don't think the new passive tree should be shared, but I'm not sure I like the idea of it using crystals to unlock things. I wasn't very far in terms of progression before the DLC came out, just like 3 characters at 120-150 mastery level, made a new character to do the content and I just don't have the crystals to interact with the passive tree at all yet. I can get like 1-2 million per mythic 4 anomaly (with like +200% crystal drops on gear) but I'm still using crystals heavily to reroll and upgrade gear. I can't spend a million crystals for 1% damage reduction, it's not worthwhile at the progression point they unlock at. So I'm a decent chunk through most of the expedition paths with 0 passives purchased yet. Doesn't really feel great.

I think it would make more sense to have some item similar to crowns that drop from enemies inside expedition maps that are used to buy the passives.
Makrel Feb 28, 2022 @ 8:14am 
And those are just 3-5 initial unlock levels. You need gold crystals and they drop only from T15 Mythic so you need to have good meta build to clear it.

And it is only 2 per 1 run where you need 5 for 1 simple unlock and millions of crystals.
Squarebit  [developer] Feb 28, 2022 @ 10:27am 
The nodes gated behind the golden crystals are meant to take a while, something you put a few points here and there as you progress into the endless tiers to really min/max things. If you are at a point where lower endless tiers are challenging, then you don't need to worry about spending gold crystals yet as you have larger gains and improvements to make elsewhere in your build. The golden crystals are really late endgame stuff!

You also get more golden crystals the higher up you go.

Same with regular crystals- if you are at a point where the nodes seem illogically expensive... you are likely not at a point where you need to worry about spending them on the passives either :)
Astasia Feb 28, 2022 @ 11:32am 
Originally posted by Squarebit:
Same with regular crystals- if you are at a point where the nodes seem illogically expensive... you are likely not at a point where you need to worry about spending them on the passives either :)

We gain access to them at that point though. The early part of the passive tree is mythic 3-5 and unlocks several passives from doing content at that tier, but at that point in the game said passives are illogically expensive. If they aren't meant to be purchased until mythic 6-7 then that's what they should be locked behind. It feels a bit wrong to be unlocking stuff that can't realistically be used yet.
Megan Feb 28, 2022 @ 11:53am 
Originally posted by Astasia:
It feels a bit wrong to be unlocking stuff that can't realistically be used yet.
I'm not sure that's a sound argument. You can drop a point in an ultimate in your mid-30s. There's no situation in which that's a good idea.
Last edited by Megan; Feb 28, 2022 @ 11:54am
lorddamien Feb 28, 2022 @ 11:55am 
Originally posted by Astasia:
We gain access to them at that point though. The early part of the passive tree is mythic 3-5 and unlocks several passives from doing content at that tier, but at that point in the game said passives are illogically expensive. If they aren't meant to be purchased until mythic 6-7 then that's what they should be locked behind. It feels a bit wrong to be unlocking stuff that can't realistically be used yet.

This is just my opinion but I think the reason the first few expeditions are at such a low difficulty is so you can unlock your first beast quickly and start benefiting from that.
Astasia Feb 28, 2022 @ 2:06pm 
The expedition levels and earning early artifacts is all fine, it's just the cost of the passives branching off from that point that seem out of tune. I don't see the harm in dropping the cost of the first point in the first couple tiers of expedition passives to 100-250k. It's still fighting with crystals needed for progression at that stage and isn't going to be very worthwhile, but it's more feasible without crippling growth. If gaining 2% to an elemental resist for 100k is too powerful, maybe swap the placement of the resist and some utility passive, or push the passives out further in the tree and just have the early part of expeditions all about the pet and artifacts. That's just my feedback as somebody going through the content as I am able to, rather than as somebody who was already sitting on billions of crystals when the DLC dropped.
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Date Posted: Feb 28, 2022 @ 2:11am
Posts: 21