Chronicon

Chronicon

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Attack while moving?
With a controller, is it possible to attack while moving, or do you have to stop in place to attack?
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Showing 1-15 of 18 comments
Squarebit  [developer] Oct 9, 2017 @ 1:25am 
Same as with keyboard, you stop to attack.
Darkwave Dahlia Oct 19, 2020 @ 10:46pm 
Originally posted by Squarebit:
Same as with keyboard, you stop to attack.
Since I didn't want to open a new thread with the same topic: why?
Squarebit  [developer] Oct 20, 2020 @ 2:01am 
This is not that kind of game
lalelunatic Oct 20, 2020 @ 2:03am 
well i hope its a technical thing, cause if its just intended for the sake of mimicing other games i gotta argue that this would not only be mean but also anoying as ♥♥♥♥ =P.

most of the time you use 1 button/attack chars and support that by aura/ritual/etc. stuff in the rest of the slots... or with utility skills that go on low cooldown.

now if you use active skills its not that bad, cause you actually feel like using an attack... but try that with a full bar of auras that need recast every 7 seconds... 5 casts equals about 2-3 seconds cast time depending on speed, so the first aura cast is already down to 5 seconds again...

if you think this aint bad... try it, that "stutter stepping" through levels despite having like 200% move speed is not only anoying, i also kinda get a headache from it litterally, as first off it happens all the time that you wanna turn around a corner, move your mouse around it and BAM, stutter break to rebuff and the char ends up stuck in the wall... and second if my brain watches fast paced gameplay and assumes a movement but is interrupted by buffing coffee break... that hurts... kinda....

but well, might just be me, but even in games like diablo, exile and co. i found it astonishingly anoying that the chars always have to stand still for buffing... especially while whatching a barb whirlwind 24/7 =P.

PS: also pls reduce reach/range reduction on sentry rune to 25% less down from 50%, cause having aoe´s with 1.5 meter range is kinda strange =P.
Last edited by lalelunatic; Oct 20, 2020 @ 2:05am
Darkwave Dahlia Oct 20, 2020 @ 2:35am 
Originally posted by Squarebit:
This is not that kind of game
So you stay true to a Diabloesque formula. Alright, fair enough.
Darkwave Dahlia Oct 20, 2020 @ 5:23pm 
Addendum: not even a dodge button. Oh, well ...
Lorska Oct 20, 2020 @ 9:57pm 
Originally posted by ᛋᚺᚨᚾᛞᛟᚱ:
Addendum: not even a dodge button. Oh, well ...
???
Dodge button? Since when does this exist in these kinds of games? Isn't it just the completely normal thing that you have to learn mobility skills in order to dodge stuff?
Ginjii Raishin Oct 20, 2020 @ 10:34pm 
Sounds like this ain't your game, Mate. Dodge buttons and crying about core mechanics? Keep that ♥♥♥♥ outta here.
Edit: Obviously directed at what's his name, not op.
Last edited by Ginjii Raishin; Oct 20, 2020 @ 10:35pm
StrayBullet Oct 21, 2020 @ 7:37am 
@stupidname Try dodging 30 attacks in a second with a button (impossible with manual human speed), let's see if you're faster than a computer that performs billions of computations a second. If you want to move and do damage, get companions. Your dodge button is soul warp, by the way, which is a warlock ability, or can be permanently bound in codex, and spammed via scrolls. Scrolls are cheap af and with the billions of crystals you'll earn in endless you'll literally have an endless supply of scrolls.

@ Lale As to assuming character movement ... you're always in the center of the screen ... try not getting lost.
Last edited by StrayBullet; Oct 21, 2020 @ 7:38am
lalelunatic Oct 21, 2020 @ 8:28am 
thats not exactly true if you activate smooth camera mode =P cause its panning slighty after you and thus your character isnt exactly centered... not that i would see the char anyway with all the numbers flying and effects going off =P
StrayBullet Oct 22, 2020 @ 2:58pm 
Touche, but still pretty center focused, do you have a warlock by chance? There is a combination you can do with Jon's Book of Souls (with Book of Destruction Rune), Boomstick Rune on your main weapon. Then go Combustion in Demonic Tree, and Corpse Shatter + Corpse Combustion in the Lich Tree. The souls that float around you will trigger Corpse Combustion which does frost damage based off monsters max HP. Lots of explosions . . .
lalelunatic Oct 22, 2020 @ 4:17pm 
tried a few lock builds, but kinda always start missing hymn if i finally get something intresting done... that aura is just too good to pass up... real shame the other classes dont have something similar...

though i´d like finding some lock builds that are good and not having they´re range reduced to point blank or using pets. but well, i could brabble all day about that =P.
WNxManiacMan Oct 23, 2020 @ 4:19am 
Originally posted by lalelunatic:
though i´d like finding some lock builds that are good and not having they´re range reduced to point blank or using pets. but well, i could brabble all day about that =P.

I've been thinking a bit about this as well. When creating a lock I was expecting to try out different ranged builds, but already during leveling I found a great item where I just automatically spammed 3 different curses each second and steamrolled the campaign by walking up close to the monsters. Now my lock is Screaming Skull focused, which is a great build, but still very up close. Frost lock builds seem more ranged focused though - it's worth checking out.

Edited so it made a bit more sense.
Last edited by WNxManiacMan; Oct 23, 2020 @ 4:25am
lalelunatic Oct 23, 2020 @ 6:47am 
tried that too lately, but i guess it needs a rapid fire trigger skill, just tried it with affliction, as im lazy =P.
but either the range gets to low with sentry rune, or it doesnt stack high enough to get enough triggers.
on top of that the ramping dmg doesnt seem to get that high, which means not enough stacking multies....
strange though as it looked like plenty with death speaker, murmur, despair and all the regular endgame stuff in place...

guess i try the same thing with armageddon eventually, as the rune nullifies the cd so i can counter the area loss from sentry with the free enhance slots then. well maybe. =P
Last edited by lalelunatic; Oct 23, 2020 @ 6:51am
StrayBullet Oct 23, 2020 @ 8:21am 
I try to stay around 200-250 attack speed with enrage enchant. But I like the idea of exploring Ring of Pure energies on a Warlock with loads of mana for DR. You can essentially shunt 50% of damage to mana draining mana at a 4 to 1 ratio, so 1000 damage takes off 250 mana etc etc with Vamp Lord Robes you heal for 200% of the mana spent or drained, so you end up healing for 25% of the initial impact damage, reducing total damage to hp to 25%.

You can even use all that with Balgars, or perhaps even scrap balgars and now just worry about damage stagger since you have a lesser balgars, but now you heart of the forest it up for super cool downs and extra mana spent, and become a freaking engine of destruction spamming abilities blowing wads of mana and healing it up all the while.

Or you could possibly utilize Balgars without the heartstone enchantment, since you have the extra 50% DR + the free 25% heal (of damage dealt). Eitherway, it opens up the game play.

You'll need one of the Warlock Shadow Mastery abilities to absorb 10% damage to mana to stack with the ring of pure energies 40%.
Last edited by StrayBullet; Oct 23, 2020 @ 8:40am
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Date Posted: Oct 8, 2017 @ 9:44am
Posts: 18