Warhammer 40,000: Eternal Crusade

Warhammer 40,000: Eternal Crusade

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Bobochen Mar 22, 2017 @ 4:55am
Anyone knows the Lore super good can help me understand Chaos vs Necron?
Whats the biggest difference between Chaos and Necron? Are they somehow related or are completely different?
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Showing 1-15 of 36 comments
ANDY2522 Mar 22, 2017 @ 5:25am 
or try on you tube theres tons of lore videos on there
Ishan451 Mar 22, 2017 @ 5:27am 
They are completely different. I suggest reading the links BloodravenD posted (despit them being from the wikia)... then maybe move on to their Lexicanum Articles.


And i suggest a channel like Arch Warhammer who does Lore Videos every friday. (40k theories are also not bad, but its a lot less 'by the book' than arches stuff)
Last edited by Ishan451; Mar 22, 2017 @ 5:28am
[HN] Mar 22, 2017 @ 5:36am 
Tld : The Chaos space marines are just space marines that turned to chaos and want to see the galaxy burn, Necrons are aeons old death machines waking up from their long slumber to destroy all lifes in the galaxy.
WarbringerVI Mar 22, 2017 @ 5:49am 
Before Necrons there were machines named Chaos Androids which released on 1992. After that they scrapped those dudes and released them as a new xeno race in 2002 with new lore.

For now Necrons gone under some retcons like them being all emontionless robots who wants to destroy all life on galaxy to mechanical prisoners of C'tan which they want to freed from their schemes. They are older than Eldar race and only faction that can use Gauss technology in 40,000.

Their bodies can't die and can be revived with certain vehicles and relics. They also have one of the scariest world annihilating weapons. Also they are only race that Tyranids are interested about... You probably can guess why.

Well for chaos.

They are new gods on the hood after C'tan. Mostly 3 of them are obessed with taking human souls than Eldars' because only Slaanesh of all were created by humans.
Ishan451 Mar 22, 2017 @ 5:54am 
Originally posted by Vanguard Lithius:
only faction that can use Gauss technology in 40,000.

You mean apart from the Tau (virtually all their guns are rail guns firing plasma charges), the Imperium (Spacemarine bolter is a coilgun that fires a 40mm grenade, which has its own propellant to aid it to the target due to the weight) and the Eldar (shurkin catapults are railguns).

Of course, we can argue that coilguns aren't rail guns... but even if we separate the two, you still have Spacemarine bolters being Coilguns.

The Marine Bolter is based on what reality knows as Gyrojet gun and to increase the muzzle velocity, a weakness of the Gyrojet, they added a coil gun to the bolter.. so it accelerates the projectile via a coil gun, and then has the projectile take over.
Last edited by Ishan451; Mar 22, 2017 @ 5:58am
WarbringerVI Mar 22, 2017 @ 6:01am 
You sure we are talking about same "gauss" over here? http://wh40k.lexicanum.com/wiki/Gauss_weapon
fmalfeas Mar 22, 2017 @ 6:12am 
Necrons are pure science. They started as a race called the Necrontyr who lived on a terrible planet that basically ensured everyone there had cancer.

The race called the Eldest, who created the Eldar and Kroork (who became the Orks) couldn't help them. So the Necrontyr used their technology to coalese the fields in nearby stars, effectively creating deities called the C'tan.

The C'tan helped them push their tech to the point of making artificial bodies...but the C'tan modified the bodies to ensure the Necrontyr's loyalty.

The Necrons then went about killing everything else because they were left to suffer on their deathworld of a home planet.

The Eldest deployed the Eldar to fight them, but the Eldar were losing. So they deployed the Kroork. The Kroork started winning, and nearly took them out. They killed several of the C'tan even. So the remaining C'tan killed the Kroork known as 'brainboys'. The last gasp of the brainboys was to seed their knowledge into the genetic code of the rest of the species, which didn't work out so well. It's why Mekboyz can fix things (most of the time) and why Painboyz and Mad Dokz can patch up Orks, why Gretchin are clever...Madboyz got the full package but their orky brains can't handle it, so they spend most of their time in a psychotic break.

The Necrons have /no/ connection to the Warp. None at all. Even the Tau have some connection. This leaves the Necrons vulnerable to warp-based attacks, meaning that Chaos is their bane. But good luck focusing Chaos against them. The only agent of Chaos who would do so willingly is Geased to hunt the Black Library above all else.

Necron weapons are hyper-advanced gauss devices that accelerate microscopic bits of iron in a burst, tearing apart flesh and armor at the molecular level. They also use them to march across a conquered world, spraying the very soil to snuff out all bacteria (and Ork spores).
Tacitus Mar 22, 2017 @ 6:49am 
Originally posted by Ishan451:
You mean apart from the Tau (virtually all their guns are rail guns firing plasma charges), the Imperium (Spacemarine bolter is a coilgun that fires a 40mm grenade, which has its own propellant to aid it to the target due to the weight) and the Eldar (shurkin catapults are railguns).

Of course, we can argue that coilguns aren't rail guns... but even if we separate the two, you still have Spacemarine bolters being Coilguns.

The Marine Bolter is based on what reality knows as Gyrojet gun and to increase the muzzle velocity, a weakness of the Gyrojet, they added a coil gun to the bolter.. so it accelerates the projectile via a coil gun, and then has the projectile take over.

Where did you hear that bolters were coilguns that fired 40mm grenades? The calibre for most bolt weapons is .75 (or in some sources, .998), which would give the standard bolter round a calibre of either approximately 20mm or 24mm--pretty damned big for a weapon configured like a submachine gun or a pistol!

http://wh40k.lexicanum.com/wiki/Bolt_weapon

Bolter rounds have shell casings, which indicates that they aren't driven by magnetic impulse. They are propelled by 'conventional' gunpowder (perhaps based off fyceline or whatever passes for smokeless powder in the 40k universe) to give them a high muzzle velocity before the rockets kick in to increase the velocity even further. When Space Marines perform maintenance on their bolters, there's no mention in the lore of them handling capacitors, batteries, or power packs of any sort.

You are right that they are similar to the old MBA Gyrojet weapons, in that they are firing rocket-powered projectiles. One could also compare bolters to rocket-assisted artillery projectiles on a miniaturised scale.
Rhydoc Mar 22, 2017 @ 6:53am 
The biggest difference is the Necrons are robots, and Chaos is an ideal, centered around the immatereum. Or however you spell that.
Zaepheo Mar 22, 2017 @ 7:37am 
Good lore video on the necrons enjoy

https://www.youtube.com/watch?v=6ibbUCwCPNk
Ishan451 Mar 22, 2017 @ 7:46am 
Originally posted by Vanguard Lithius:
You sure we are talking about same "gauss" over here? http://wh40k.lexicanum.com/wiki/Gauss_weapon

https://en.wikipedia.org/wiki/Coilgun

Don't care what GW cooks up in their minds. Gauss Rifle is an established term for Coil guns due to the inventor Carl Friedrich Gauss.

Edit: And because i am just looking at the weapon descriptions.

http://wh40k.lexicanum.com/wiki/Pulse_Rifle

Only difference to the 'Gauss' rifle is that it doesn't fire a solid projectile but a plasma bolt (not that the Necron weapon seems to be firing a solid projectile either.. both pretty much fire a set of molecules)

" It fires a plasma pulse, which is generated when an induction field accelerates a particle which breaks down as it leaves the barrel"

That is pretty much a coil gun. /edit

Originally posted by Tacitus:
Where did you hear that bolters were coilguns that fired 40mm grenades? The calibre for most bolt weapons is .75 (or in some sources, .998), which would give the standard bolter round a calibre of either approximately 20mm or 24mm--pretty damned big for a weapon configured like a submachine gun or a pistol!

Yeah, my bad, about the whole 40mm, i always make that mistake (because 40mm is the actual grenade size we shoot in RL with grenade launchers). Its 28mm of course.

https://en.wikipedia.org/wiki/1.1%22/75_caliber_gun

Where i heard it? 1st or second edition.. but based on the article you linked in lexicanum, and the sources they give it seems to have been retconned. Their earliest source seems to be 4th edition.
Last edited by Ishan451; Mar 22, 2017 @ 7:54am
fmalfeas Mar 22, 2017 @ 7:18pm 
Necron Gauss weapons are absolutely coilguns. But they are far beyond the coilguns we've considered. They fire small amounts of iron molecules (suspended in the green 'stuff' on the top of the gun) at just below C. Yes, at barely subluminal velocity. This compensates for the low mass of the ammunition with extreme velocity.

The reason it looks like energy arcs when fired is the air in the pathway of the blast is superheated and ionized by it. And the weapons will shred basically anything short of a terminator without much issue.

Only Daemons and powerful psykers have any real advantages against the Necrons, because their un-natural 'invulnerable save' arcane force fields and simple supernatural endurance will remain even where armor would fail.

Want to purge some 'Crons from your world? Lure in the World Eaters until they call up a Bloodthirster. Debate if you actually made things any better.
datguy13 Mar 22, 2017 @ 7:52pm 
Originally posted by fmalfeas:
Necron Gauss weapons are absolutely coilguns. But they are far beyond the coilguns we've considered. They fire small amounts of iron molecules (suspended in the green 'stuff' on the top of the gun) at just below C. Yes, at barely subluminal velocity. This compensates for the low mass of the ammunition with extreme velocity.

The reason it looks like energy arcs when fired is the air in the pathway of the blast is superheated and ionized by it. And the weapons will shred basically anything short of a terminator without much issue.

Only Daemons and powerful psykers have any real advantages against the Necrons, because their un-natural 'invulnerable save' arcane force fields and simple supernatural endurance will remain even where armor would fail.

Want to purge some 'Crons from your world? Lure in the World Eaters until they call up a Bloodthirster. Debate if you actually made things any better.

The funny thing about fake science is that it's always self-contradictory, and it always has mathematical discrepencies.

If the Necron weapons really worked that way, any energy field would stop them cold... including the basic electromagnetic field created by a shortwave radio or a power armor HUD computer.

By the way... what the ♥♥♥♥ is a "coilgun"? That's one I've never heard of, and I'm fairly well versed in modern weapons, and even some theoretical ones thanks to some friends who work at Ratheon.
Serious Ludd Mar 22, 2017 @ 7:54pm 
Originally posted by Hell_Nico:
Tld : The Chaos space marines are just space marines that turned to chaos and want to see the galaxy burn, Necrons are aeons old death machines waking up from their long slumber to destroy all lifes in the galaxy.

Short and good.
10/10
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Date Posted: Mar 22, 2017 @ 4:55am
Posts: 36