Infernax

Infernax

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Ninethousand Aug 29, 2024 @ 2:54pm
3
The game is complete garbage!
I have played some insanely bad games recently.
This game certainly can't compete with how bad those other games were, but still...
Was this an exercise in making like... an anti game?
"Let's take everything from Castlevanie that people liked, and then make a game out of what is left!" or what?

Everything you hated about those old games, is in this game, and everything you liked, is implemented in a completely idiotic way or simply missing.

Just why? You COULD have made the game good, you know? But yeah, haha! Good joke! The game sucks and constantly kills you in unfair ways, while the puzzles are literally unsolvable without google! What a funny joke!

What a sad trend in gaming. I think the last 5 games i played were "bad on purpose".
Can't even remember the last game that i bought AND still own!
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Showing 1-15 of 32 comments
X-Death666 Sep 12, 2024 @ 1:00pm 
I think its a great game. Just not for modern woke pseudo gamer
DiS Sep 15, 2024 @ 6:04am 
maybe your bad at games and the world doesn't revolve around you.
St. Haborym Sep 15, 2024 @ 11:51am 
...This game had puzzles?
Vaati Sep 16, 2024 @ 8:57am 
Originally posted by X-Death666:
I think its a great game. Just not for modern woke pseudo gamer

I mean..OP is dumb as bricks, but woke?. Just call OP stupid instead lmao
Last edited by Vaati; Sep 16, 2024 @ 10:56am
Flpstrike Sep 27, 2024 @ 10:28pm 
Poor guy, someone tell him that his opinion was not requested (because he is not important)
Peter Panzy Nov 10, 2024 @ 11:39am 
Thanks for your opinion hidden profile that doesn't even own the game :WH3_greasus_rofl: Besides, 'Skill Issue' would fit here as well since this is how games were back in the day. No hand holding, no respect for your time, no real direction... just put in a situation and you kill stuffed till you found your way out. To much cuddling now-a-days in modern games, just makes moronic trolls like the OP..........
shade00 Nov 13, 2024 @ 12:14pm 
Originally posted by Peter Panzy:
Thanks for your opinion hidden profile that doesn't even own the game :WH3_greasus_rofl: Besides, 'Skill Issue' would fit here as well since this is how games were back in the day. No hand holding, no respect for your time, no real direction... just put in a situation and you kill stuffed till you found your way out. To much cuddling now-a-days in modern games, just makes moronic trolls like the OP..........
something to think on
these days anyone who says they played something, see if its on another platform
if not most likely they did an illegal download of an older version?
or also possible they refunded before getting far into it?

but honestly sad trend? this game if correct started as a flashgame in 2011 from what images unlocked show
so there complaining about something old being updated thinking its new
claiminglight Nov 17, 2024 @ 8:09am 
:P Nah. I'm onto you.
Hotel Security Dec 2, 2024 @ 10:15am 
>"Let's take everything from Castlevanie that people liked, and then make a game out of what is left!" or what?

This game borrowed everything that is Castlevania 2 for the NES. So, it took everything people liked from CV2 and improved it.

>Everything you hated about those old games, is in this game, and everything you liked, is implemented in a completely idiotic way or simply missing.

Great examples of what you're talking about!

>...This game had puzzles?

I was also confused...
crazyman536 Dec 22, 2024 @ 9:57am 
I mean, the ONLY thing I can think of being a puzzle was the 3rd dungeon entrance. Which I stupidly misinterpreted my first time talking to the guy that tells you about seeing it during a storm for about 15 minutes before remembering the thunderstorm spell; and had initially thought a storm would happen at night.
Gen X Gal Gamer Skye Dec 27, 2024 @ 12:52pm 
You think this game has unfair deaths and is too hard? Good grief, the entire NES library would bully you into oblivion, as would most games from the 90s. Infernax is a lot of things, difficult is not one of them. The controls are perfect with special commands and physics more fluid than most modern games (easily on par with Axiom Verge) and one of the most generous hit boxes I've ever seen (I think his hit box is slightly smaller than the pixel like some games do.)

Okay, I'll be a little more serious and less snippy and give you the benefit of the doubt now... If you're having trouble with this game, it might be that 2D platformers or Metroidvanias aren't your thing.
jorge.serna3596 Dec 29, 2024 @ 8:16pm 
I mean, I also thought many moving platform sections are BS and almost quit the game, but I may try it with the easy mode. Still your complain is vague and general, almost like you didn´t even played the game.
Shibby Jan 5 @ 10:33pm 
Yeah, it's not very fun. Love the aesthetic of it and the controls are decent. I think way too many people just don't realize how many older games were the way they were because they knew you were renting them so they made them unfair to encourage you to buy them instead of just renting them. You can sometimes see this in games where the Japanese version has different amounts of lives, continues and damage you take. Those days are long dead thankfully. Oh well they got my money but I am not spending too much time on games like this anymore. Way too many games out there that respect your time and don't rely on "hard" tropes to present a challenge.
If you think this game is hard, or anything like the old days, that's a skill issue on your part. Games like Ninja Gaiden would eat Infernax for breakfast on the difficulty scale. This game is more on the level of, well, Castlevania 2 or Super Mario 3. Not a hard game.
> I think way too many people just don't realize how many older games were the way they were because they knew you were renting them so they made them unfair to encourage you to buy them instead of just renting them.

That's not why games were difficult. It was just the "style" of games back them to make them a challenge so it was a big deal if a player could win. It this originated in anything it was in arcades where they made games hard so players would pump more quarters in them to get to the end. The rental dollars were just not lucrative enough to matter for most developers.
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