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I've put many hours into this game, and I think it's worth every penny (including the DLCs).
It's definitely a real progression/RPG/adventure game with a story and a ton of quests and progression. It's more like Dragon Quest Builders or Terraria in terms of game loop. You have the option of building pretty stuff and messing with cosmetic vanity items and stuff to place around your base, or just purely powergaming and fighting your way through, crafting only your next weapons and armor.
You have your starting quests that have you setting up a base with crafting stations and basic tools and weapons, and getting portal shards to open up new locations with NPCs who have sidquests and story quests.
Those lead you to further locations have better tiers of resources to upgrade your crafting tables and make better weapons/armor/potions, etc.. All the while the main quest is taking you through bosses who gate off higher tiers of locations.
Meanwhile there are dungeons with chests, special events, lots of drops and cosmetics and vendors and just a ton of content now if you like progression. I'm usually kind of a powergamer in most games, but I also like collecting all the paintings. The trophies from killing monsters are pretty cool to have, too.
The DLC has a lite roguelike progression system where you complete a few levels then spend your points to get better equipment and items and farm faster or go deeper the next time.
I've had this game a long time, but lately it's gotten really good. It's especially fun with a group - the 4 of us play on LAN and have a blast.
There are 3 special that unlock boss portals for you to progress.
there are 3 towns filled with quests which have some sort of story, in the third town you are forced to complete those quests to progress
The building is the only thing that keeps you playing (unless you count killing the same boss 20+ times to get 1 item as stuff that keeps you playing)
Depending on solo/multi and will to rush you can finish the all islands in 20-60H
Achievements will take longer because random events happen every 6H or something like that, it's basically start game, do event, close game, return in 6H, do event, rinse and repeat 200 times for achievement.
Enemies can't attack your buildings, they can spawn inside but there is structure that prevents that.
You won't find random bosses during mining, there are 3 bosses, 3 minibosses and 3 hardmode bosses(recolored bosses) in fixed locations.
The game doesn't have any puzzle stuff.
You can find loot chests randomly when mining, but they are the same as dungeon loot chests.
It sounds like you are looking for game like terraria ;D