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No i haven't *played* nuch in about a year but go ahead and add me if you like
Next the weapon. The Spring event going on now has 6 enemies:
Bamboo Araktula (Earth Damage strong):
Bamb-Utan (Earth Damage Strong)
Jade Golem (No Weakness)
Hollow Knight of the Dragon (Dark Damage Strong)
Hollow Knight of the Undead (Dark Damage strong)
One of the problems with the Zussanna of the witches three is there is no talent bones for skull weapon like you will have using the wand and selecting “Wand” in Talents section. It is an Electro weapon and the weakest weapon against an “Earth Strong enemy”. Fire is the “Earth Strong enemy’s” weakness.
Craft a Masterwork Wand of Fire. Its force is 42 with a +12% Critical Strike Damage factor. The Zussanna of the witches three has a force of 80, but as explained before it is the ineffective when fighting the spider, and Monkey. In the Mage Talent section, at player Lv 10 you can select talent “Master of Elements”. This increases the bones damage by 25% when your damage type (Fire weapon) matches the enemy’s weakness. Also selecting Talent “Mana Shield” will help, in that, sometimes damage to you will be taken from the blue mana bar and not your red hearts, extending your life in a fight.
So, with the armor change, weapon change, you will have a fighting chance with the spiders and monkeys at Spring Event. The Jade Golem has no weakness so just shoot and dodge. The Hollow Knight are weak to Light Damage but at your level you will not have any light damage weapons.
When I was a lower level player, I found that using the water ponds helps. Most enemies cannot go into water over their head, if they do it is instant death. In a pond, build up dirt blocks that are 10-11 block spaces away from the edge of the water and that have you above the water. When you fire at the enemy, they will come to the edge but will not go in. They just stand there and let you shoot them. At 10 block spaces away monkey will not release his poison at you because you are too far away.
A bit long, but hope it helps you enjoy the game.
I also haven't played a mage beyond level 15, so not much experience with that class specifically.
So my tip: play with other people. I bought this game for my boyfriend as well and whenever we have trouble with an enemy, he draws the aggro and runs around like his hair's on fire, and I kill it with my ranger. He can use scrolls, potions and heal skill to heal himself as well as place totems.
I guess that's another tip: craft the Heal skill and carry health potions, and healing scrolls if you have them. Their cooldown timers don't cancel each other out. I haven't really found anything that counters the poison effect, so if anyone knows anything..
If you need some support just to get past the monkeys so you can get the reward island, feel free to add me, I really enjoy playing with other people!
I had mana shield already selected - it reminded me of diablo times ;)
following the advice I switched to fire skull (almost double damage over the lightning one) and will make some wands - I don't have any titanium so I'm limited to gold which I managed to pilfer from timed event
I got inspired by suggestion with water ponds (there's very little water on that island) so I started to build dirt cages - find a bottle neck, clog it with dirt blocks with a slit in between and fire from safe distance - saved my ass on those narrow walkways to the mountain temple.