Portal Knights

Portal Knights

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tomchynsky May 19, 2017 @ 9:06am
Endgame content?
How deep?
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Showing 1-12 of 12 comments
Flick May 19, 2017 @ 10:05am 
Granted Portal Knights has a long way to go in regards to endgame content, other than going back and being a completionist like myself. However, I do believe that what we've been given so far is more than enough to keep us going for a while.

Things to do after level 30:
- Get recipes
- Try Hard Mode bosses (reachable via the element recipes dropped from each normal boss)
- Build a totally boss base
- Unlock all worlds
- Try playing with others (RP in PK is actually pretty fun)
- Complete Steam achievements

I can definitely see Portal Knights progressing, as well as whole new worlds, levels and even classes. Let's face it, Minecraft hasn't got much in regards to 'endgame', and Portal Knights has a long way to go and I'm sure we'll be seeing some big updates eventually!
tomchynsky May 19, 2017 @ 10:07am 
Originally posted by Sylveon:
Granted Portal Knights has a long way to go in regards to endgame content, other than going back and being a completionist like myself. However, I do believe that what we've been given so far is more than enough to keep us going for a while.

Things to do after level 30:
- Get recipes
- Try Hard Mode bosses (reachable via the element recipes dropped from each normal boss)
- Build a totally boss base
- Unlock all worlds
- Try playing with others (RP in PK is actually pretty fun)
- Complete Steam achievements

I can definitely see Portal Knights progressing, as well as whole new worlds, levels and even classes. Let's face it, Minecraft hasn't got much in regards to 'endgame', and Portal Knights has a long way to go and I'm sure we'll be seeing some big updates eventually!

Thank you!

I remember worlds in Portal Knights was very small. Any change for this time?
Flick May 19, 2017 @ 10:09am 
Originally posted by Exxan:
I remember worlds in Portal Knights was very small. Any change for this time?

What I personally did was run the game as Small, Medium and then a Large universe. It was actually pretty exciting to see the changes in terrain and structures generated. The large maps are really great for exploration!
AJ1AJ May 19, 2017 @ 10:20am 
Basically, you can choose the world sizes when you create the universe.

In v1.0 they did also add a small amount of content after the last boss which for me is level 40 (unsure if it changed though)
Last edited by AJ1AJ; May 19, 2017 @ 10:28am
tomchynsky May 19, 2017 @ 10:38am 
Originally posted by AJ1AJ:
Basically, you can choose the world sizes when you create the universe.

In v1.0 they did also add a small amount of content after the last boss which for me is level 40 (unsure if it changed though)

For example?
Flick May 19, 2017 @ 11:11am 
Originally posted by Exxan:
Originally posted by AJ1AJ:
Basically, you can choose the world sizes when you create the universe.

In v1.0 they did also add a small amount of content after the last boss which for me is level 40 (unsure if it changed though)

For example?

You unlock a PK island map which offers a variety of quests that require you to gather resources. It's well worth it though, you get some nice items.
Last edited by Flick; May 19, 2017 @ 11:11am
AJ1AJ May 19, 2017 @ 11:14am 
Originally posted by Sylveon:
Originally posted by Exxan:

For example?

You unlock a PK island map which offers a variety of quests that require you to gather resources. It's well worth it though, you get some nice items.
most of the items are decoration items, some of the quests are locked behind seasonal event items (like the christmas item which no-one has yet i dont think).

Its kind of fun... :)
Flick May 19, 2017 @ 11:16am 
Originally posted by AJ1AJ:
Originally posted by Sylveon:

You unlock a PK island map which offers a variety of quests that require you to gather resources. It's well worth it though, you get some nice items.
most of the items are decoration items, some of the quests are locked behind seasonal event items (like the christmas item which no-one has yet i dont think).

Its kind of fun... :)

*completionist instinct kicks in* +_+ It's more than fun...
AJ1AJ May 19, 2017 @ 11:18am 
Originally posted by Sylveon:
Originally posted by AJ1AJ:
most of the items are decoration items, some of the quests are locked behind seasonal event items (like the christmas item which no-one has yet i dont think).

Its kind of fun... :)

*completionist instinct kicks in* +_+ It's more than fun...
yea haha, its very fun... exploring everything new. Its a very nice ending to the game (something that didnt exist before) although i still wish there was more matching, better quality tools
The seasonal Event-System is amazing, because it keeps the Game alive, and also give kinda of an Community-Vibe of it.
Flick May 19, 2017 @ 11:37am 
Originally posted by TheLightningYu:
The seasonal Event-System is amazing, because it keeps the Game alive, and also give kinda of an Community-Vibe of it.

+1 :Attacked:
AJ1AJ May 19, 2017 @ 11:39am 
Originally posted by TheLightningYu:
The seasonal Event-System is amazing, because it keeps the Game alive, and also give kinda of an Community-Vibe of it.
It only keeps the game alive if the devs update it to add new content every year... otherwise you will already have all the seasonal items... Like the easter event, they added nothing (at least nothing seemed new) from the easter event when the first added it, so there wasn't that much to do the second time...
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Date Posted: May 19, 2017 @ 9:06am
Posts: 12