Eisenhorn: XENOS

Eisenhorn: XENOS

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Mozzy Aug 10, 2016 @ 6:28am
Is it really bad?
Hello guys,
I was planning to buy this game but the reviews are bad. As I observed before, some w40k games are only being loved by 40k fans and I trust their opinions. I am asking to those guys out there: Is the game bad, or can i love it as a 40k fan?
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Showing 1-15 of 26 comments
Doni Chobani Aug 10, 2016 @ 6:46am 
I'm not going to lie to you and say buy this game just because I'm a big nerdy Dan Abnett fan boy, this game needs more work.

As I've mentioned in previous threads, this game REALLY should have been a point and click adventure game or an isometric point of view turn based combat game almost like Banner Saga.

The voice acting is a mix between really good and god awful. Aemos, Heldane, Eisenhorn, Voke, all great voices, but Betancore, Maxillia, Ecyclone, and even some of Glaws can be cringe worthy to listen to.

Lacking of character change in outfits is also a major issue and the combat is not bad but at the same time not good.

However, I gotta give credit where it's due. The music score is pretty sick and so are the environment visuals. The game will also be releasing DLC to expand on the book series and a digital comic is coming out sometime late august.

Now to answer your question whether to buy this product or not:
If you've read the book, yes, buy it. It's interesting to see Pixel Hero's character interpretations through the models and the way they act around the environment.

If you've just heard about this game from word of mouth whether it be a facebook group or 40k forum, you might be a little disappointed with your purchase.

Overall, this game was a bit of a crash and burn, they were ambitious, they worked their asses off with just a small team of developers, but at the end of the day it just wasn't good enough.
Last edited by Doni Chobani; Aug 10, 2016 @ 7:21am
Coyote in a well Aug 10, 2016 @ 6:55am 
it fails because it a bad mobile to pc port.
DunHiLa Aug 10, 2016 @ 7:01am 
Buy it but buy it on mobile.On a PC it is just not worth it.On mobile it is pretty decent,combat is boring though and I have to agree for the most part the voice acting is terrible but it does run smooth on mobile,very little glitches and problems,long gameplay so it will fill up your time.There are some weapons to buy and play with and there are stealth elements.

DarkChaplain Aug 10, 2016 @ 7:07am 
Be aware that depending on your mobile's specs, your experience will differ. Graphics are variable depending on capabilities.

I'd still say that the PC version is superior due to the input methods. Being able to use a gamepad over touchscreen is a massive improvement.

Either way, the plot is great, as it was written ages ago by Dan Abnett, and is one of the defining and most beloved pieces of 40k literature. The atmosphere is captured incredibly well, down to Imperial architecture and the roughness of the universe. Where it suffers are in regards to combat gameplay, which feels janky and bare-bones, as well as animation quality. Some of the voice acting is rather dodgy, while others is spot on.

I feel that with a bit more work on the combat system, making it more responsive, and improving on characters' facial animations and gestures, they could improve the ratings drastically. However, having played up until the end of Hubris, it really isn't as bad as I had expected or the doomsayers (who neither own nor have played the game) claim. It has improved significantly since the early preview build from april.
Blou Aug 10, 2016 @ 7:19am 
As a big fan, i like the story of course. But it's the only good part of this game...
Combats are boring and clearly done for mobile gameplay.
The game is very linear (quite normal for a story-driven game) but between combats the only this you will have to do is pushing space or doing stupid 1-button QTE.
Graphics are really outdated and most of the time you cannot really look at the environment because of the camera (and of course it's impossible the change the FOV). Aliasing is awful too.
Animations are horrible.
Music is quite good but sound, especially guns are really bad.

Good story, very mediocre game. Don't buy it until it's on sale at a fair price.
(and I definitively agree, this game should have been an adventure game, or a Telltale-ish game).
Last edited by Blou; Aug 10, 2016 @ 7:23am
Disconsolation Aug 10, 2016 @ 7:21am 
I'm an Eisenhorn 'fanatic' so my experience is heavily biased, but the story is great, yet the gameplay can be lacking, that much I will admit.

I still love this game though, as Eisenhorn.

If you're unsure, either skip it, or wait until the inevitable sale when Winter comes.

For a first attempt at this, didn't do too bad, expect a few issues since a mobile port, but don't condemn it just because it's a port and you've only played 20 minutes. (Like most of the reviews I've seen)
Doni Chobani Aug 10, 2016 @ 7:24am 
Originally posted by Blou:
(and I definitively agree, this game should have been an adventure game, or a Telltale-ish game).

Maybe we could start a petition? Get GW to commision this to a triple-A publisher?
Last edited by Doni Chobani; Aug 10, 2016 @ 7:25am
Master Tang Aug 10, 2016 @ 7:34am 
Love the books, love 40k, own 3 armies right now for the table top, collect Forge World stuff like the Primarchs...

Would never buy this game.
Withywarlock Aug 10, 2016 @ 8:06am 
I don't think it's bad, I just don't think it's all that well designed. I've had fun with it, and as someone who's not read the works of Abnett I can only view this as a very 'mature' story (very po-faced and complicated which is more than can be said for most stories told in the video games). What story there is hidden underneath the choice of lines and moments taken from the books is good, but unless you've read the novels you're going to feel like you're always missing a load of stuff.

Eisenhorn: Xenos' gameplay is.... OK. The combat's barely functional, with a noticeable delay in attacks, plus stringing combos and choosing targets feels skippy. In some instances combat can be avoided with stealth, which is very bare bones and isn't helped by weak movement controls while crouched.

The game's main draws come from the 'exploration' of linear routes and corridors, occassionally requiring you to spiral down stairs, travel through vents or suffer the indignity of the ladder climbing animation. Splitting up the repetition are single-button QTE's (which remains the same button always - A for controllers, and LMB for mouse), hacking mini-games (which are, quite shockingly, my favourite bit of gameplay) and reading lore bits from data-slates and hacked items.

In terms of visuals the game is stunning.... but let down by some murky and rubbery textures as well as horrific - and I can't stress enough how awful this is - AA. What could be gorgeous is brought down by violently seizuring jaggy lines. The animation is weak (one particular scene where the Inquisitor meets the 'naval security' and hides in a vent made me laugh out loud), but that is being patched apparently. There's little music that I can hear, and what I managed to gather only added slightly to the atmosphere. Dialogue is also pretty bad, and even Mark Strong fails to recognise when Eisenhorn is supposed to raise his voice, shout, be inquisitive or pressing, however he's still the best actor. The dialogue is only marred by the distinct lack of sound effects going on in important scenes or ones that require something to add to the action. For a game that desperately wishes to boast atmosphere, it seems to do that only through pretty graphics and little substance.

I would like to echo one review when they said this is the first time we've had a real "domestic WH40K" game, as while we have fought on Imperium planets many-a-time, we've not seen them when they're not war-torn and obliterated by Orks, Chaos, Eldar and Tyrannids. It's nice to be able to go through these Imperial palaces, factories and temples without the din of battle and the aftermath of hours of combat.

I'll be doing a video review on the game, but these are my thoughts after 3 hours of play, and haven't changed much since the first fifteen minutes.

PS: Sorry for the length. I'm just trying to hold onto the dregs of enthusiasm I have. ^^
DarkChaplain Aug 10, 2016 @ 9:42am 
Originally posted by Daemonhost:
Originally posted by Blou:
(and I definitively agree, this game should have been an adventure game, or a Telltale-ish game).

Maybe we could start a petition? Get GW to commision this to a triple-A publisher?

GW is a publisher that only recently has been opening back up to the community. They had stomped their social media presence all around, and their previous CEO (now chairman) had comments in investor reports about how they pride themselves in not doing market research.
Nevermind the massive backlash over them cancelling WHFB. I don't think they care about petitions.

Besides, the license is taken now. Can't give it to two parties at once.
Doni Chobani Aug 10, 2016 @ 10:29am 
Originally posted by DarkChaplain:
Originally posted by Daemonhost:

Maybe we could start a petition? Get GW to commision this to a triple-A publisher?


Besides, the license is taken now. Can't give it to two parties at once.

How about a Ravenor game? ;)
DarkChaplain Aug 10, 2016 @ 11:21am 
I'm not sure how I'd like to see Ravenor adapted. As Dan Abnett himself said, Ravenor at its core is a team trilogy, not just about the Inquisitor. There's a lot of variety in the cast which might result in a game that's all over the place.
Grigdusher Aug 10, 2016 @ 11:37am 
Originally posted by Daemonhost:
Originally posted by Blou:
(and I definitively agree, this game should have been an adventure game, or a Telltale-ish game).

Maybe we could start a petition? Get GW to commision this to a triple-A publisher?
you mean like SEGA with dawn of war 3 and total war warhammer? is already happening: but in addition to that games we also get more games, in particular for the mobile market, that is a HUGE market in these days.
Grigdusher Aug 10, 2016 @ 11:48am 
Originally posted by DarkChaplain:
Originally posted by Daemonhost:

Maybe we could start a petition? Get GW to commision this to a triple-A publisher?

GW is a publisher that only recently has been opening back up to the community. They had stomped their social media presence all around, and their previous CEO (now chairman) had comments in investor reports about how they pride themselves in not doing market research.
Nevermind the massive backlash over them cancelling WHFB. I don't think they care about petitions.

Besides, the license is taken now. Can't give it to two parties at once.
the "cancelling WHFB" was about people complain on internet for something they don't even buy more: https://itunes.apple.com/gb/app/eisenhorn-xenos/id996948313?mt=8

in the investor report you can see how age of sigmar is selling more than the old WHFB:

"we finished the year with sales of Warhammer: Age of Sigmar at a higher rate than Warhammer has enjoyed forseveral years."

and the new licensing approach have generated:

"The team have had an exciting year, probably our best year to date, with some successful launches"


so even if a lot of people on the internet is critizing gw a lot, is just the internet: age of sigmar is not a trainwreck and the licensing is going strong. What we read on internet is not always the truth and is never the opinion of all.
Last edited by Grigdusher; Aug 10, 2016 @ 11:50am
Stranno Aug 10, 2016 @ 12:19pm 
The story is good but the rest is a disaster.

Poor graphics, worse animations, lots of errors and popping in cinematics. You spend most of the time (7-8 hours, really long) just walking, climbing, scanning and making the phychic stuff. There are too many dialogs and few combats. Oh, and portals, you pass through like ... ten million portals along the game.

The combat is clunky, counters are poorly done and i hate the "matrix" thing. There is some gore but nothing special.

Sometimes you cant even follow the dialogs coz voices are muted by the surrounding sound (SFX), yeah, well, you can raise the voices but this doesnt happen all the time.

I enjoyed the story and, at least, we are not dealing with the TAU like Fire Warrior..
Last edited by Stranno; Aug 10, 2016 @ 3:18pm
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