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I truly hated leveling my gladiator because mobs would just shred me and I either had to drink potions like water or rest my HP back up between every kill.
yeah im actually leveling a sorc now im lvl 46 and OMG i love it..i can cc just bout anything x2 lol an wipe out something in 2 seconds then rinse repeat that on the 2nd mob an 3rd mob..an the cc's arent high cool downs either so yeah i have plenty of time to kill 1 target an then the nxt lol..great class!
Yes i think they are..its a class you can easily solo dungeons with if you get that familiar with it..kiting etc..using the 3 cc spells you have could be stigmas..not sure i havent gotten a cc stigma yet or know of one.. but they have heavy heavy damage spells..stuns, healing spell, shields, damage buff/accurasy buff etc..plus i enchant and socket all my gear..so i hit hard to begin with :) +15 spell book and +10 on my gear helps. im new to the sorc class too..so tip would be 1. roll a sorc
2. begin rekking faces
Some things that really matter:
1. Sleep is your go-to CC skill and is what makes a sorc a sorc just as much as the heavy nukes are. That's why you have several sleep skills.
2. Attacks against a sleeping target do almost no damage. They just wake it up, but you can apply status effects like fire resistance debuffs to a sleeping target. It's gonna wake it up but the effect will stick. So, don't waste your high damage/high CD skills on a sleeping target.
3. OMGWTFOP damage is useless if you can't actually land your attacks and magic boost is much easier to make up than magic accuracy so don't be afraid to stack a bit of magic accuracy mana instead of boost. <---- Only use MAGIC accuracy. Regular accuracy is for physical classes. You'd be surprised how many people don't know this.
4. Don't attack a target after you root it unless you want to blow your root. You can DOT a target and then root it but not the other way around. Any attack afterward will release the control effect, just like with sleep but dont try to DOT a target and then sleep it. It won't work.
5. In PvP, you must learn to "bury" CC skills, especially silence. You can do this by applying any two physical altered states to the target before silencing it... or whatever you want to really stick to them. Your two DOT skills are good for this. This way, another player can't pot off the silence. Greater Healing Potions can only remove a maximum of two effects, leaving the 3rd one in place and unremovable - "buried". Alternatively, you can trick them into using a Greater Healing Potion and then go for the straight silence. Just throw some CC on them and wait until you see them pop the potion.
6. Kiting can help keep you alive but also costs you a lot of damage. At some point, you'll get a very powerful melee skill called Freezing Wind. Weaving this skill into a rotation can be devastating and will drop your target much faster than if you try to kite it around. Besides, sometimes there's nowhere to run and you can't cast most of your attacks on the move anyway.
7. The standard, most generaly effective opening rotation begins with sleeping your target and then stacking up as many delayed blast skills as you have or can get off before the target wakes up, then wake it up with whatever the skill is called that has low damage but a fire resist debuff which will increase the damage of the delayed blast skills. After that you can do whatever is most appropriate for the situation.
8. Never, ever use status effect godstones like bleed or poison. They'll ruin your CC if they proc and may get you killed. Also, hate on every noob that uses these damn stones (usually assassins) because sorcs are famous for stealing aggro and their status effect stones can be a big problem for you.
Sorcerers are never weak. Even at low level they're disturbingly powerful, but they are hard to play because of their inherent defenselessness, which goes with the territory, but once you learn how to avoid damage instead of trying to soak it up or blow up targets before they even get a chance to cause any, you will be God-like and both hated by your enemies and loved by your groupies.
It should also be mentioned that magic accuracy was nerfed into the ground fairly recently. It can be difficult for any magic class to land attacks on anything, mobs and players alike, 5+ levels higher than they are. At 9+, it's practically impossible so choose your targets carefully and don't try to farm areas with mobs that are more than a few levels higher than you unless you've got very high magic accuracy.
and is forgt but is coin armor good for my sorcerer instead im doing pve first anyways til max level?
You know, there's a private server called notaion you can play on that starts you at max level with Eternal c1 PvP gear. It's a straight up PvP game but it might be good to try out classes at end game to see if it's really going to be worth the effort to level it.
But like I said, if you're leveling fast and not doing any PvP it's okay.... I guess but on my twink assassin when she was level 40 I used to hunt specifically for very high level asmos wearing this gear because it was a death sentence for them.
The best level to start PvPing is 46, though. You can spam B-Dredge runs 3x/day and rack up AP fast. Then you buy some 40e PvP gear with it (and a bunch of silver medals) and start twinking. 40e is relatively cheap to fill with manastones and enchant and it's perfectly good gear for a sorc, arguably better even at level 50 than the 50e gear is, at least as far as the armor goes, and you can purify it up to level 50 too when you're ready. AP gear is also account tradable so you can pass it off to other characters when you don't need it anymore. Just don't skin it with cash shop skins you aren't willing to lose.
Problem is, even for a twink caster, most of your PvP is going to be limited to dregde runs because of what they've done to the servers and the MA/MR mechanics. Physical classes don't have the same problem that casters do with being able to hit higher/high level players so they can participate in fort seiges or ganking guard farmers with enough success to make it worth doing.