Aliens versus Predator Classic 2000

Aliens versus Predator Classic 2000

-Heretic- May 29, 2016 @ 9:24pm
Too Fast?
Ive remember when i was playing this as a kid back in days. Dont rememer this being that ehhh fast? Like lightspeed when u are Marine/pred/Alien. Why is all so damn fast? Bug or what?

I wanna play as it was. Not some kind of racing game.
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Showing 16-30 of 62 comments
BROOD-SkorpioN May 30, 2016 @ 10:52am 
Originally posted by wHAT:
The question "is the game speed acceptable for everyone, or is it brought too far?" is very actual

It's not. It's off-topic.
76561198292631324 May 30, 2016 @ 10:54am 
The thread is about game speed. I just make it a more general case. Maybe I bring it too far, but if you want to end up being particular, you may just stop posting since - according to your perception - you just solved the problem.

The thing is, if they guys game runs right, what made him think it is speed-bugged?
Last edited by 76561198292631324; May 30, 2016 @ 10:56am
76561198292631324 May 30, 2016 @ 8:27pm 
On the other hand, the multiplayer game speed of Aliens versus Predator Classic - as well as its single-player Alien encounters - are the characteristic features of this product. Some people love it. Definitely all who played it remember it for that. I would say the speed is allright or even preferrable, even though it may fail to appeal to all. Besides, the Alien - as hand-to-hand combat only creature - must have some way of defeating ranged-weapon based characters, which are in majority. As I mentioned in my review, I think this game is surprisingly well balanced, even though balance seems hardly any case here. The point of entry and reference are single-player campaigns. I think that artificially lowering the pace of action would ruin it, even though it is possible in multiplayer game settings. For the product dying nowadays - lets face it, it is a retro game, released more than fifteen years ago. It is understood to happen. It sill keeps great though and looks quite amazing, even for nowadays standards. Nevertheless, someone who is used to better visual performance would see it as what it is - an oldie. I am thankful yet there are so good old games.
Last edited by 76561198292631324; May 31, 2016 @ 8:27am
Lucifer May 30, 2016 @ 10:46pm 
I was speaking as a speed of gameplay.
yes there are 2 different games.
I could play for a whole day to AVP2 without getting tired but I can not play more than a half hour to AVPC for me has always been too fast.
@what You're telling a heresy
on avp1 need to know how to create a server and have the patience and luck that someone will see it and join.
on AVP2 just walk into one of the dedicated servers and wait for someone will join.
anyway AVP classic is not dead its avanable on steam / gog , just that people are too lazy to organize a mach.
AVP2 the contrary has copyright issues it has one of the worst community in the world of video games!
but it remains my favorite game
Last edited by Lucifer; May 30, 2016 @ 10:57pm
The speed of the enemies and how fast you can die it what makes it tense. - the later game- for consoles - slowed them down. All tension gone.
76561198292631324 May 31, 2016 @ 8:44am 
Originally posted by "Liam Neeson Punching Wolves":
The speed of the enemies and how fast you can die it what makes it tense. - the later game- for consoles - slowed them down. All tension gone.
Then it is experimental truth.

Originally posted by "Lucifer":
I could play for a whole day to AVP2 without getting tired but I can not play more than a half hour to AVPC for me has always been too fast.
That is what I am talking about.

Originally posted by "Lucifer":
@what You're telling a heresy
Thank you.

Originally posted by "Lucifer":
on avp1 need to know how to create a server and have the patience and luck that someone will see it and join.
on AVP2 just walk into one of the dedicated servers and wait for someone will join.
anyway AVP classic is not dead its avanable on steam / gog , just that people are too lazy to organize a mach.
I think the case is something else, and the terms "competition" and "attraction" should be reviewed in many aspects.

Originally posted by "Lucifer":
AVP2 the contrary has copyright issues it has one of the worst community in the world of video games!
That is something I could relate to what I said of Team Fortress Classic - wonderful community, poor product for modern standards, at least on the short run. AvP Classic - about fifty-fifty; stoic community, few involved people, fine enough game to still keep rolling. AvP 2 according to Lucifer: good or even very good game, difficult community. Is there any reversely proportional relation between the products quality and the quality of its supporters community?
Last edited by 76561198292631324; May 31, 2016 @ 8:48am
Lucifer May 31, 2016 @ 12:03pm 
@ what its beauty is inversely proportional to the corruption of his community.

believe me AVP2 in 2016 is an apple overripe

http://www.avpunknown.com/cgi-bin/YaBB.pl?num=1454060708

during the passage of time have suffered a sort of b4stardization (pass me the term) and was kept alive by piracy and a community totally uncoordinated.

https://www.youtube.com/watch?v=LF9alwAkuYM

the truth that AVP2 introduces a concept that was simply too modern for the era in which it was created.
why in 2016 still exist people who like loses his time in drawing new maps or new skins?

http://www.avpgalaxy.net/forum/index.php?topic=53959.0

the freedom of customization , the only downside was that anyone (with a minimum level of technical expertise) who could also be abused with bad intentions.

the dark side of the hunter moon.
Last edited by Lucifer; May 31, 2016 @ 12:30pm
-Heretic- May 31, 2016 @ 1:09pm 
Originally posted by Make.Safe:
https://youtu.be/1JsFmhCO5LM

This video shows normal 100% speed as Alien. If it matches your speed, then your game is fine.


Mine is much much faster than this. Marines and Preds runs faster than ursain bolt
About the tidbit featuring Hitler - that is, Bruno Ganz - have you seen der Untergang - "Downfall"? I recommend it.

"Pencils" - probably the worst insult ever.

Originally posted by "Lucifer":
the truth that AVP2 introduces a concept that was simply too modern for the era in which it was created.
You mean AvP 2 or AvP Classic?

Originally posted by "Lucifer":
why in 2016 still exist people who like loses his time in drawing new maps or new skins?
Well, factually you are right, but in more general sense creativity also demands training. Wasting time regards only those who feel they have little time to waste.

Originally posted by "Lucifer":
believe me AVP2 in 2016 is an apple overripe
Originally posted by "Lucifer":
the dark side of the hunter moon.
Either you quote a fine piece of writing or you have some poetic talent, man.

----------

Originally posted by "-BawzPanda":
Mine is much much faster than this. Marines and Preds runs faster than ursain bolt
So it comes out there is a game bug after all. Now it is up to AvP Classic community to fix it or explain to you why you should abandon the product.
Last edited by 76561198292631324; Jun 1, 2016 @ 6:48am
76561198292631324 Jun 4, 2016 @ 11:50pm 
Today I had a small chat with Olde about AvP franchise first person shooters, such as AvP Classic, AvP 2, Alien - Isolation and AvP 3 aka AvP 2010.

I pointed out that AvP 3 received mixed reviews from gamers, while AvP Classic - while positively acclaimed - fell to competition and remained an underrated product. AvP 2 is a successful one yet gone for the present, while Alien - Isolation is a major hit, at least for now [2016]. Of all the three it seems that AvP 3, as well as the Classic fall shortly on the list in terms of constructive popularity. The question is, who is supposed to make an ultimate AvP game to do the justice?

The other case I would like to discuss is to be introduced with Lucifers statement:
I could play for a whole day to AVP2 without getting tired but I can not play more than a half hour to AVPC for me has always been too fast.
The question is, is it speed, is it the visual aspect, is it the tension, is it the controls - what is it? What is it that makes this game such a burdening experience? What wears the players down so quickly in this game that they need to take a break away from it after only relatively short time? Perhaps it is a flaw that needs to be named. Such as with bad graphics: when someone sees bad performance in the indicated aspect, he experiences how it affects him visually and how he feels with it. The same with sound: when someone hears something of annoying vibe, he experiences how it affects him audibly and the feeling derived from it. Other examples apart from gaming: when someone is physically wounded, he experiences the effect through sensual means as feeling of pain. Ultimately, when someone hears something sad about oneself or finds himself in tough life situation, he experiences it on the psychological level, that is: emotionally and cognitively.

AvP Classic has fine graphics - at least for its time - offers good soundtrack and sound effects, has decent enough controls; it has been an innovative and interesting product, able to capture the attention of a player. What is wrong with it, then, so that people find it hard to enjoy on the longer run? I would locate it somewhere in the psychological sphere. This "Factor X" is like watching bad graphics - but without bad graphics; like listetning to annoying sound - but without bad sound; its like being hurt sensually - without any wound; its like hearing bad things about one - without any reason to feel so. It is just something out there that galls people, being beyond typical terms that we use to describe or review games. Perhaps if this flaw was named and the ways were clear on how to examine it, the product would receive far lower ratings, as if it employed cheap major elements, such as the mentioned visual or audial.

There is just something wrong with this game.

"Listen to the sound that cannot be heard" said one of the Asian zen-warriors. There is a lot to it. Call it "intuition" in lack of better grasp.
Last edited by 76561198292631324; Jun 5, 2016 @ 12:29am
Shaft1515 Jun 12, 2016 @ 8:48pm 
The game does seem faster. Then again It's been 10 plus years since I've played and also I'm using a controller now. When I switched back to mouse and keyboard it was much better for me personally.
²omfgdie² Sep 5, 2016 @ 6:35pm 
Originally posted by wHAT:
Originally posted by "Make.Safe":
Doesn't matter, his main concern was his game may be broken because of his perception of the speed, if it matches the game speed of the video, there simply is nothing wrong with his game and he most likely just doesn't remember the game being fast paced or he is getting confused with AvP2.
Well, it does matter. Remember any last multiplayer time you tried to shoot a well driven Alien character with the use of shoulder cannon aided by appropriate specivision? The auto-aim just fails to follow to the point of jam.

i typically do not have problems shooting aliens with the shoulder cannon, just as aliens need to have timing when they strike...the pred has to develop timing with sc. the hardest part of using sc vs a good alien is learning when NOT to shoot, which is something ive had a hard time controlling since i joined classic. Also i dont move as well so i cant intentionally let the alien attack me so i can get a sure shot against him (or her). And I can't get my 180 down to shoot at the walls i know they are going to pounce against either. I just suck right now :( also, Skorpion is not allowed to respond to this. He beat me today, so I'm just going to rationalize it in my head that he was cheating, and I played with one hand and my contacts were out. I also had sticky fingers. I was watching tv. I had porn going in the background. And i was text messaging. All at the same time,
Skorpion maintains his place, but I guess you should go for Olde and Make.Safe, since Grzegorz - as far as I am concerned - left the game.
²omfgdie² Sep 5, 2016 @ 8:24pm 
nah i just need more time. what do u mean left the game?
Moved on.

You can also try to fetch for a competition some other guys from the BROOD clan. Look up the AvP-C Annual Tournament records.
Last edited by 76561198292631324; Sep 5, 2016 @ 8:27pm
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