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# of Control Panels irrelevant. Try increasing Notoriety while plotting in the green-coloured Indian Subcontinent.
detailed version:
Acts of Infamy work like this: for each region, you put in "points" by Plotting. Different minions give you different amounts of these "points" per minute. Once you invest enough Plotting points in a region, the related AOI should unlock. If it doesn't, it means your Notoriety is not high enough yet. But don't go insane and push your Notoriety to 200 so early in the game, that would be bad.
I don't remember Armand Krishnan properly (even though I just did the mission two days ago, haha) but I'm quite sure he's in the Green, S.A.B.R.E-controlled Indian Subcontinent. He's definitely not in anywhere that's orange in colour.
And 30 Control Panels is beyond-super-uber-extreme overkill, lol. I think the most you'll ever need is something like 6. Control panels don't reveal AOI, they just allow you access to information like the Cash Potential and Justice Rating (the $ and eye with a number), and specific AOI info like Risk, Heat, Notoriety and Time.
I actually modded my game so Notoriety isn't as important, so I can just focus on what I want to to instead of farming Notoriety.
India
Upper China
4th will find you
5 in Egypt but you must get your notoriety up first
6 you musy kill his men first 4 times
Part of me hates the fact that the Forces of Justice will follow around Workers carrying explosives, room objects, and outdoor construction material. While I kind of understand why a worker carrying dynamite might be a threat, there seems to be no way to carry out a reason why the worker has it in the first place. For example: why the f*ck are tourists on your island and you don't even have hotels up? Answer: you need to build a hotel. But your Worker minion gets followed around carrying dynamite, construction materials, and furnature. Yeah, this guy looks REAL suspicious. Why can't the Forces of Justice shadow tourists, too?
If you're lucky, the "breadcrumbs" that your minion is carrying to their destination, once used (or place) seem to make the FoJ lose general interest in him; however, it's also bad if the FoJ wanders near the area of your island where there is heavy minion traffic, because the minions are going back and forth to get suitcases to the depot and delivering the items where they are needed.
It unlocks more advanced Acts of Infamy (which give you advanced minions, loot, etc), and increases your basic minion limit (before you increase it with lockers). But it also unlocks Super Agents. Mariana Mamba appears somewhere in the 130+ region, IIRC. They can't be gotten rid of in the normal fashion, so push your Notoriety too fast and you'll have several invincible Super Agents all up in yo patooties.
Yes, but i never knew how you can get them to leave the island only getting down their mind stats.