Evil Genius

Evil Genius

Tsuichoi Jul 29, 2022 @ 12:19pm
Acquiring Spin-doctor
Hey, I cant seem to find the mission to abduct one in the Mid West despite having 2 scientists and 4 technicians there. What gives? Thanks in advance for your help!
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Showing 1-13 of 13 comments
Sagi Jul 29, 2022 @ 12:28pm 
Some kidnap missions only unlcok if you have the tier 3 minions.
In other words i think you need to progress more in the story.
Tsuichoi Jul 29, 2022 @ 2:04pm 
Originally posted by Stylistic Sagittarius NL:
Some kidnap missions only unlcok if you have the tier 3 minions.
In other words i think you need to progress more in the story.

Yeah, I just assumed that once the scientist was unlocked, the other two second tire specialist would automatically unlock. I appreciate your advise, I fulfilled the next main objective and immediately saw them on the map without plotting even.

Btw, you wouldnt happen to know how to unlock the second island would you?
All the best!
Sagi Jul 29, 2022 @ 3:46pm 
Originally posted by Tsuichoi:
Originally posted by Stylistic Sagittarius NL:
Some kidnap missions only unlcok if you have the tier 3 minions.
In other words i think you need to progress more in the story.

Yeah, I just assumed that once the scientist was unlocked, the other two second tire specialist would automatically unlock. I appreciate your advise, I fulfilled the next main objective and immediately saw them on the map without plotting even.

Btw, you wouldnt happen to know how to unlock the second island would you?
All the best!

This is unlocked by following the story.
Make sure you let your minions pack everything especially the special loot.
also bets to keep your minions out of the world while moving, you don't want agents medling with you when moving away or into the second island.
You also gonna need LOTS of money as you will be building a base from scratch leaving everything very vulnerable until the basics of the new base are build (money is not lost but will only transfered to you when you build a new strongroom so make sure when planning to build that one first.)

Moving to the second island is one of the most fun moments in the game but it is alot of work.
Tsuichoi Jul 29, 2022 @ 5:32pm 
Originally posted by Stylistic Sagittarius NL:
Originally posted by Tsuichoi:

Yeah, I just assumed that once the scientist was unlocked, the other two second tire specialist would automatically unlock. I appreciate your advise, I fulfilled the next main objective and immediately saw them on the map without plotting even.

Btw, you wouldnt happen to know how to unlock the second island would you?
All the best!

This is unlocked by following the story.
Make sure you let your minions pack everything especially the special loot.
also bets to keep your minions out of the world while moving, you don't want agents medling with you when moving away or into the second island.
You also gonna need LOTS of money as you will be building a base from scratch leaving everything very vulnerable until the basics of the new base are build (money is not lost but will only transfered to you when you build a new strongroom so make sure when planning to build that one first.)

Moving to the second island is one of the most fun moments in the game but it is alot of work.

Awesome, can't wait!

Any idea how to heal a bodyguard by any chance?
Tsuichoi Jul 29, 2022 @ 5:36pm 
Originally posted by Stylistic Sagittarius NL:
Some kidnap missions only unlcok if you have the tier 3 minions.
In other words i think you need to progress more in the story.

Sorry to bombard you with questions, but I also notice that henchmen wandering around the island tend to get killed by super-agents... (one of my guys lost a life) How do I stop them from just going wherever besides having to manually check on them every minute or so?
Last edited by Tsuichoi; Jul 29, 2022 @ 5:43pm
Sagi Jul 29, 2022 @ 11:01pm 
Originally posted by Tsuichoi:
Originally posted by Stylistic Sagittarius NL:
Some kidnap missions only unlcok if you have the tier 3 minions.
In other words i think you need to progress more in the story.

Sorry to bombard you with questions, but I also notice that henchmen wandering around the island tend to get killed by super-agents... (one of my guys lost a life) How do I stop them from just going wherever besides having to manually check on them every minute or so?

You can't this is where modding comes into place and it is more complex then just steam workshop and add it.
Modding can become addictive tough but removing the option for super hero's to kill henchman is in my opinion the most important thing you can mod in EG along with population limit but that one is fairly easy.
You are ab evil genius not a nanny.
As for the bodyguard they cannot be healed from what i remember, or even put out of combat position if they ever got in that stance.
Tsuichoi Jul 29, 2022 @ 11:04pm 
Originally posted by Stylistic Sagittarius NL:
Originally posted by Tsuichoi:

Sorry to bombard you with questions, but I also notice that henchmen wandering around the island tend to get killed by super-agents... (one of my guys lost a life) How do I stop them from just going wherever besides having to manually check on them every minute or so?

You can't this is where modding comes into place and it is more complex then just steam workshop and add it.
Modding can become addictive tough but removing the option for super hero's to kill henchman is in my opinion the most important thing you can mod in EG along with population limit but that one is fairly easy.
You are ab evil genius not a nanny.
As for the bodyguard they cannot be healed from what i remember, or even put out of combat position if they ever got in that stance.

Got it, thanks.
I read from the wiki that bodyguards have restored health when you switch islands, but that is it, which is dumb if you ask me but I can't confirm it yet.
Tsuichoi Jul 29, 2022 @ 11:05pm 
Oh I also locked some of my henchmen in my sanctum room because they dont starve or have any needs really. I highly recommend it!
Sagi Jul 29, 2022 @ 11:06pm 
There are more then one issues with this game.
Yet it is alot more fun and interesting compared to eg2 wich felt like a complete drag and i did not even finished it
Tsuichoi Jul 29, 2022 @ 11:19pm 
Originally posted by Stylistic Sagittarius NL:
There are more then one issues with this game.
Yet it is alot more fun and interesting compared to eg2 wich felt like a complete drag and i did not even finished it

I agree, I played it for a while and decided to try the original again. You’re right that it needs a lot of modification. I already got the base rocks removed modding and will probably look up more mods later on. I still want to go back to the second game after I finish this run through but it doesn’t have the charm or depth of this game. I mean, in my own view, I think this game looks so much better, I hate the cartoony art style of the new one… it really holds up. Too bad if you ask me. Fortunately, there’s a lot to do with this one. I just wish it were less buggy and the path finding was better.

Out of curiosity, can you unlock all the henchmen in one go? I don’t mind that much, I just wish I could get a couple more.

Anyway, thanks for all the information! I’m happy to discuss this whenever.
Sagi Jul 29, 2022 @ 11:42pm 
i don't think you can.
Never found anything about wich say when and how many henchmen you unlock sadly.
Nightwolfnl Jul 30, 2022 @ 2:12am 
You can definitely not unlock all henchmen in 1 playthrough. IIRC 3 was the max.
fragwitz Jan 17, 2023 @ 3:55pm 
I remember 1 being hard to do , and tbh eg2 was too easy. also missing more toruture devices in eg2.. like in this one you have the mixer , nothing like that in eg2
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