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Here's a few recipes that are a must to focus on during your runs:
Acid + Sickness > Firestorm
Fruit Juice + Speed > Invisibility
Fruit Juice + Blindness > Cure Ailment
Fruit Juice + Cure Ailment > Restore Magic
Invisibility + Restore Magic > Greater Healing Potion
You can also make Firestorm via Acid + Cure Ailment, but i strongly recommend saving any and all Cure Ailment potions for making Restore Magic Potions.
Also to add to this, the Alchemy skill gives you different bonuses to pretty much anything that Brewer does. The Brewer starts with a whopping 50 points to Alchemy, the highest base Alchemy in the game, with that level of Alchemy, the Brewer gets the following effects:
25% increased Potion Effect Damage
25% increased thrown Potion Damage
70% chance to duplicate potions via Alchemy with water
80% chance to gain an empty glass bottle after consuming a potion
60% chance to salvage an empty bottle when you brew new potions.
So to answer your question about the scarcity of empty glass bottles - The Brewer pretty much never runs out, and you can always buy a few more from Potion Shops - wether it be directly buying empty ones or buying potions you won't use in brewing and just drinking them.
Potions of Firestorm are excellent emergency weapons and they're fairly common for their strength. Other potions like invisibility, confusion, blindness, or paralysis will help you in more niche situations. Healing potions are probably your greatest asset, especially if you're playing with a group or a team of recruited NPCs.
Also your backpack allows you to carry more quivers, staves, and spellbooks, so feel free to hoard them
I very much agree with everything said here. The backpack is pretty much a must to have if you want to stockpile potions, especially for someone like me that tends to clog up their inventory with gems to have a chance to get rich later on. Recruiting friendly NPCs is always helpful, regardless of class - they're just good meatshields.
Strenght Potions can also be used as an emergency tool for when you don't find a Might ring for the Sokoban minigame - I find Sokoban to be a must to do on each run, especially on a Goatman Brewer with reduced resistance to magic damage.
Potions of Firestorm are my go-to for Brewer - I always make sure to get as many as I can to then steamroll the final boss - wether it be the Baron or The Archmages. Also, Firestorm Potions can be used to destroy tiles, unlike Icestorm/Thunderstorm Potions. (Allowing you to access certain secret levels, like the beforementioned Sokoban)
You're welcome! If you'd need any more advice for the hidden gem that is Barony, I'd be glad to help once again. :)
I’m going to add a small point to the usefulness of Firestorm potions: if you or one of your multiplayer friends are playing as an automaton, Firestorm potions can be drank to fully power the boiler without taking damage, just like using scrolls of fire.
You put the stronger potion in the left and weaker in the right. Same type. So two healing potions, you put +50 in left and +20 in right and you get two +50 IIRC.
I did mention it, yeah. Im a huge fan of Goatman Brewer. Its pretty much my go-to nowadays.