Barony
labtob Jul 12, 2015 @ 8:02am
Stuck in a room without a teleportation device :(
http://steamcommunity.com/sharedfiles/filedetails/?id=480182954

Is this a bug or do I just have the worst luck?
Last edited by labtob; Jul 12, 2015 @ 8:02am
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Showing 1-8 of 8 comments
labtob Jul 12, 2015 @ 8:03am 
would be nice if I could destroy the lame ass treasure chest that contains a ROCK....
Turning Wheel  [developer] Jul 14, 2015 @ 3:23pm 
Aww that sucks. It's probably too late to suggest this but if you're not against cheating, you could use /noclip to squeeze past the chest and the boulder. We might also make chests destructible in a future update, it bothers me a bit that they're not right now...
labtob Jul 14, 2015 @ 3:47pm 
yeah, my first intention was to smash the treasure chest, but it's like hitting a wall without a pickaxe. hehe! dis me :bonehead:
mistersneak  [developer] Jul 14, 2015 @ 5:48pm 
IMO this is definitely one of those things that's in between "by design" and "yeah but it sucks."

Heh. You know what I'd do in this situation? I'd just save and quit. When you load from the previous checkpoint you start the level over and you just avoid the problem altogether. It's minor save-scumming, but still is save-scumming... so it depends on what you're comfortable with.

Lots of roguelites have situations you can't recover from because of bad luck, but due to time-based death, (starvation, ghost, etc.) you can argue that getting trapped is just one of the ways you can die in the game.
In this exact situation, destroying the chest does seem to make more sense than starving in the corner. But the same could happen in other types of corridors and you'd be just as screwed.
Turning Wheel  [developer] Jul 14, 2015 @ 7:13pm 
Originally posted by mistersneak:
In this exact situation, destroying the chest does seem to make more sense than starving in the corner. But the same could happen in other types of corridors and you'd be just as screwed.
Maybe, but it'd be slightly less frustrating if only because it makes intuitive sense to be able to do something about a chest, if not a wall.

Good call on the save scumming though, I wouldn't have thought to do that.
Last edited by Turning Wheel; Jul 14, 2015 @ 7:14pm
mistersneak  [developer] Jul 14, 2015 @ 8:26pm 
Originally posted by Turning Wheel:
...but it'd be slightly less frustrating if only because it makes intuitive sense to be able to do something about a chest, if not a wall.
Agreed!
labtob Jul 15, 2015 @ 8:49am 
thanks guys, you are very good at communicating with the community!
lode stone Jul 15, 2015 @ 1:48pm 
solution: bring staffs of digging or pickaxes
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Date Posted: Jul 12, 2015 @ 8:02am
Posts: 8