Far Cry Primal

Far Cry Primal

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Anyone ever notice what the map resembles?
There are major hints to the history of world geography, climate, and human migration if you look close enough.

If you have unlocked the entire map and zoom all the way out, although it's incredibly off scale, you can see the major portion of it is Africa (a reference to where the human migration supposedly began), an oversized Madagascar, Europe and the UK, the Middle East, part of Western Asia, etc.....

And the temperate climates seem to be appropriately placed as well. The hot area being Africa, the colder being Europe during a moderate ice age.

It's a kinda deformed version of the modern day map but you can see that Ubisoft put some thought into it, and maybe there's a reason for that as well.

Although there is not much of a change in the world map 12,000 years ago (the time setting of the game), when the continents would look almost exactly as they do today. But maybe they were putting in a minor reference to the way the world geography looked at a much earlier time, before continental shifts moved everything around. Although to see that much of a difference you would really have to go back at least 100,000 years or more. But it's a cool hint anyway.

Discuss! :steamhappy:
Last edited by AlconburyBlues; Apr 14, 2020 @ 6:05am
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Ancient Apr 14, 2020 @ 8:21am 
Oros is a land during the Mesolithic time period of the Stone Age. It was an ancient glacier located in the North of Central Europe most likely modern day Germany and Poland that melted at the end of the last ice age, which then became a very fertile valley, and the setting of Far Cry Primal.
-Source[farcry.fandom.com]

That said, Oros also shares much of the same map and geography as Kyrat from FC4. FC4 gave many clues that Kyrat is supposed to be in Nepal or a Nepal-like country:

1) Nepal was once called Kirati Rajya. Kirat is the oldest community of Nepal.

2) The green passport shown in-game with the Nepal Government logo is clearly a Nepalese passport.

3) The surname Ghale is a Gurung clan of Nepal (Ajay Ghale is the main character in FC4 returning for the first time to his homeland).

4) In the game, the Himalayan location near to Patna is clearly based on Nepal.

Though technically, even given all those hints, Far Cry 4 doesn't take place in Nepal. It takes place in the fictional nation of Kyrat, which is geographically identical to land claimed by China, Nepal, and Tibet. Culturally, however, I think that Kyrat takes much more heavily from their neighbor to the south, India, which would explain them speaking Hindi. For example, Pagan Min's royal army is named (Or at least a portion is named) the Rakshasa, which are demons from Indian mythology. Also seen throughout the trailers are giant Buddha statues (Also Indian) as well as I'm sure plenty of references to Indian myth in Shangri-La, however I am unfortunately unable to recognize any due to my relative cultural ignorance.

Because both maps are fictional, ultimately, you can imagine that they are located wherever you like.
AlconburyBlues Apr 14, 2020 @ 7:56pm 
Yes, I have been to Nepal, Tibet, Bhutan, and Myanmar (when it was still called Burma) before. So yeah I kinda got that right away about FC4. Thanks for sharing and helping start an interesting discussion.

I forgot about #2. Silly.

And yes all the stories about the legend of Kalinag, Shangra-La, and the Rakshasa are accurate. Ubisoft didn't change any of it at all. Except for them saying that it is solely Kyrati mythology, when it is clearly not.

Not so sure about the Hindi part though. At least not the most commonly used dialect that you hear in the big cities, or from Indian people in the UK or the US. When the Rabi Ray is swearing on the radio, he's using words that are not normally heard. I believe most of what he was speaking was from Kashmir (the Indian-Pakistani conflict area). Spend enough time in an open market in Kolkata (Calcutta), Delhi, or Mumbai, and you'll know.
Last edited by AlconburyBlues; Apr 14, 2020 @ 8:04pm
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Date Posted: Apr 14, 2020 @ 5:26am
Posts: 2