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I hate to say that people are "doing videogames wrong" and honestly, it's not even a problem that people want to associate themselves with or be/be inside a character (as I commonly do), but it's when someone says that they 'can't' because the character is the wrong sex, or gender, or skin colour. If those things get in the way of you doing this, you're probably doing it wrong. You're probably having a different expectation and idea of what it means to 'be' a character. I can 'be' the purple octopus on my screen, I 'am' that purple octopus, yet some people can't break through this invisible boundary of the character being.... The wrong... colour...?
tl;dr If you're going to 'become' or 'go inside' a character it should be expected that it is still an extension of yourself. How much point is there even to 'become' a character if it requires it be so similar to who you already are?
Having diverse representations available in gaming is a plus to gaming.
I commonly do the same, for instance, It's near-impossible for me to make moral decisions in a game that are the "unempathetic douche" choices because of this...
Yet, that's really how I'm projecting myself, isn't it? My agency over, say, moral choices. I make the choices I would make, but I'm still inside the body of, I dunno, the red frog on a unicycle. Me being a red frog on a unicycle has no hinderance on my ability to make the choices I would make, nor do I have difficulty becoming that frog because it never needed to already BE 'me' in the first place.
Having diverse representations available in gaming is a plus to gaming in the same way that having Ferrari models in a racing game is a plus to its car variety -- This is less of a social/inclusion matter and more of a content variety topic. Why would you not want more variety?
Hell, it's been stated many times that the reason Doomguy was silent was that he was supposed to represent the player.
Also, thank you for starting one of the few threads on here that's actually meant to start a good discussion and isn't "OMG LE TUMBLR SJWS R TAKIN OVAR STEM"
1) I project myself into the character by making all the same choices and decisions I would make if I were in the character's shoes. This is what I do most of the time, especially on first playthroughs. So maybe I play mass effect as a shepard who looks completely different than myself, but I tend to play paragon.
or
2) I go into role-playing mode, and try to play the character in a way that represents a personality other than my own. Usually this is for the purpose of seeing how the game experience or story changes depending on decisions. So maybe I play mass effect as "♥♥♥♥♥♥♥ shepard" just to see the funny moments when they punch people out of the blue, or the consequences of killing wrex on virmire, or whatever.
i'd like to ask you guys what games you think are good in regards to your previous answers - what games are good at allowing character projection, has a variety of different characters to relate to, or even characters you thought were just so well-written you didn't mind about the lack of relation.
Have you never tried to make a playable character in a game resemble you as closely as possible? Games like Elder Scrolls, Fallout, Dragon Age, and the Sims (just to name a few) all allow this.
It makes sense that if you can make your character resemble you physically, that you would also like for it to reflect other things about you such as your personality and sexuality.
Fallout 1 and 2 were pretty decent, no character appearance customization beyond male or female but wide open choices all around -- you could play good guy or bad guy, or randomly good and bad, or whatever. And there were romantic options of both genders (at least in one of them) regardless of which gender you played as.
Some games don't have much of a story / role playing element, and combined with decent appearance customization allow for good projection... example of this would be 7 days to die. Sometimes I make different characters and try to assign them personalities and role play in various ways, but most of the time I just play as myself, more or less. I always mix up the appearance of my characters, but there is one person I play with who goes to great pains to make their character look almost exactly like they do in real life.
For so-well-written-you-don't-care, I would have to go with Mass Effect (specifically FemShep, even though 99% of the dialog is the same as MaleShep, because I can't stand the voice acting for MaleShep).
And one of my all time favorite games that allowed limited appearance customization but very good character projection, was Knights of the Old Republic. I don't want to go too far into that one though, for fear of spoiling it for someone who hasn't played it yet.