Gary Grigsby's War in the East

Gary Grigsby's War in the East

dondeem Jan 1, 2019 @ 7:18pm
Axis HQ shortage
I am in winter 41 kicked the devil out of Soviets so far. But I am short on HQ's, most are
maxed out so many units are still attached to OKV.

I see almost no new HQ's coming down the pike. What to do for HQ relief?

Also Soviets this winter keep attacking at terrible odds, manpower, artillery, air losses like 100 to my 1 and they never gain any ground. I almost wonder if they can sustain that forever.

What thoughts, will Soviets ruin themselves like this or are thier manpower resources infinite?

So far I have lost around 500,000 men and they over 5 million.
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Showing 1-13 of 13 comments
[TFM]bobcat Jan 2, 2019 @ 1:42am 
I've never had an issue with HQ's but then I usually have 3-5 divisions per corps. If anything I usualy find I have too many eventually.

As for casualties, I've driven Soviet casualties as high as 12 million but as long as they have their factories and you haven't all but pushed them off the map they will pretty much keep on putting troops out. As I recall, the Soviet's total available military manpower during the war was about 30+ million so that should give you an idea
dondeem Jan 2, 2019 @ 2:06am 
If you 5 divisions per corps you will exceed their capacity of 8 (2/division), unless at some time
the game allows an increase in corps capacity later.
[TFM]bobcat Jan 3, 2019 @ 2:23am 
um, I'm a little confused, are you saying here that there are only 8 corps? because if so that is wildly inaccurate for the main campaign, if anything there are I believe 11 armies available to the Germans and at least 3-5 corps per army (unless you are playing one of the side scenarios?).
dondeem Jan 3, 2019 @ 3:47am 
No, In 41 the Corps capacity is 8, that allows for 4 divions per corps. Later it rises to 9 and finally 10 in later years.
I've decided it does not hurt to much to have a Corps a little overloaded if the commander has good stats. But Still the axia could use more HQ's.
[TFM]bobcat Jan 3, 2019 @ 5:54am 
lol no. there are literally dozens of corps in the 41 scenario (unless you are playing a side scenario). I would screenshot the list of corps and army hqs but for some reason I can't for this game (I suspect its because I have a steam linked version as opposed to a steam version but IDK) but I will lay out the entire Order of battle (down to the corps level) for the 41 scenario as it is in my current game which is currently at 7-31-41

OKH

Army Group North

18th Army
I Corps
XXVI Corps
(reinforcement) LI Corps
L Corps
XXIII Corps
XXXVIII Corps

4th Panzer Group
XXXXI Panzer Corps
LVI Panzer Corps

16th Army
X Corps
II Corps
XXVIII Corps


Army Group Center

3rd Panzer Group
XXXIX Panzer Corps
LVII Panzer Corps

9th Army
V Corps
VI Corps
XXXXII Corps
XX Corps
VIII Corps

4th Army
XXXXIII Corps
LIII Corps
VII Corps
IX Corps
XIII Corps

2nd Panzer Group
XXXXVII Panzer Corps
XXIV Panzer Corps
XII Corps

2nd Army
XXXV Corps


Army Group South

6th Army
LV Corps
XVII Corps
XXIX Corps
XXXXIV Corps

1st Panzer Group
III Panzer corps
XIV Panzer Corps
XXXXVIII Panzer Corps
XXXXVI Panzer Corps

17th Army
Slovakian Corps
LII Corps
XXXIV Corps
XXXXIX Mountain Corps
IV Corps

11th Army
Cavalry Rum. Corps
XXX Corps
XI Corps
LIV Corps

and then there are the Hungarian, Rumanian and Italian forces as well. Bottom line, Idk what is going on in your game but the game does have faaaaaaaaaaaaaaar more than just 8 corps for the entire German Army
Last edited by [TFM]bobcat; Jan 3, 2019 @ 6:00am
dondeem Jan 3, 2019 @ 1:20pm 
I appreciate the effort you made listing these, but I fear you misunderstood.
I never said the were only 8 corps in the German Army.

My point is that there are many divisions, and when when you try to allocate all of them
to available HQ's , It ends up that mnay Corps, Armies etc will exceed thier CUPcapacity.

I did not have that trouble in WITW.
[TFM]bobcat Jan 3, 2019 @ 5:25pm 
Sorry If I misundertsood. by my rough count there are 139 divisions and brigades in the German army at the current point in my game. There are 42 corps listed above which would have a capacity of 168 divisions by your reckoning. There is a net increase in divisions of 7 by the end of 41 and 2 additional headquarters bringing everything to 146 divisions and 44 Hqs with a capacity of 176 divisions. By the end of may 42 there is a net increase of 24 divisions and 1 hq bringing everything to 170 divisions under 45 hqs with a capacity of 180 divisions. by the end of 42 there is a net increase in divisions of 12 divisions/brigades and no hqs bringing everything to 182 divisions and 45 hqs with a capacity of 180. Now I havent included any security divisions, infantry regiments or Luftwaffe divions or hqs in these figures but such units likely should not be used on the frontlines anyway (they should be used as rear area security) and if you absolutely have to there are the 3 security Hqs and 2 luftwaffe field hqs for an additional 20 division capacity

With all this in mind, the German army is a bit stretched to capacity by the end of 42 but I hardly think it is such that there would be a major hq issue for the Germans, certainly not to the point where front line divisions would have to be kept under OKH control. In any case, I have not seen any sort of substantial negative penalty for having 5 divisions under a single hq. In any case there will be a general draw down of forces in 43 and an explosion in hqs by 44
Last edited by [TFM]bobcat; Jan 3, 2019 @ 5:35pm
dondeem Jan 3, 2019 @ 7:12pm 
Very impressive. I have HQ's in the North with planty of capacity. It's down south that they get crowded.
[TFM]bobcat Jan 3, 2019 @ 7:46pm 
If you have the patience you could shift what hqs units belong to from south to north to even everything out
Your command and control structure at the start of the full campaign as axis is set up for the original objective: a short few month campaign. It will need to be adjusted.

As far as I've seen, the axis doesn't get new HQs. Their OoB is limited to historical deployments and withdrawals. However, you can shift who is under what HQ and your army and army group level HQs can also still be the higher HQ of a unit. Your reinforcements being trained in from Berlin shouldn't just remain under OKH for example, attach them to those corps not over weight in the fronts they're needed on. Some corps at the front start overweight too. Divisions are worth 2, brigades and regiments, 1. Like another said, being a touch overloaded won't screw you and the max does increase per year.


Note: you aren't restricted to the "assign to nearest HQ" button. Using the right click menu for a division and clicking the HQ button lets you set it to any HQ in the OoB and lists their current cap on that list.

I've never not had an HQ to attach a unit to in the sense of "this is the front location I need them on and this corps/army can take them in their limit" so I'm not sure how you're so out of room everything new is forced to be used under high command
Last edited by identifiedasbeingdisrespectful; Jan 4, 2019 @ 6:18pm
Ian.K Aug 7, 2019 @ 8:29am 
Same problem here. It's April/May 1942 (Axis) and waiting for the mud to disappear so I can start my second offensive. I was hoping to add 3 or more Div's to 2nd Army currently holding Mogilev, but with only one Corp in this Army, there's really no point having more than the current 4.
Telemecus Aug 7, 2019 @ 9:20am 
Really you should have 3 or 4 corps in every army - any less or more than that and you are either wasting command capacity or overloading it. So 2nd army really should have another 2 corps HQs reassigned to it. 9th army and 4th army start off with 5 corps so at least one has to come out of each of those?
Ian.K Aug 14, 2019 @ 3:22pm 
My 2nd Army has just one Corp HQ with 5 Div's, very small for an army, but then I noticed the larger manpower size of those 5 div's. I will of course check if i can transfer another corp from somewhere.
Last edited by Ian.K; Aug 14, 2019 @ 3:25pm
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