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Its very unlikely, not enough resources and I prefer coding/developing for singleplayer.
Big battles, overpowered player and enemy ships/weapons, player being a nothing (at the start) and a huge deal (at the end), not having to worry about hacks, latency, etc.
I was in great admiration of the original Void destroyer but did not play it as it was not multiplayer friendlly. The news of Void Destroyer 2 meant a small glimmer of hope for this great and innovative game.
The Dark days of repetitive Multiplayer Arena games are coming to a close, open world sandbox Multiplayer games are a path to the light and redemption. ; )
It is a great shame that Void destroyer 2 will be cutting of thousands of potential players and revenue due to the developer's preference for a single player genre. X rebirth is a good game but single player games have extremely limited appeal.
Elite also threw away what could have been, Star Citizen seems to tread the chosen path.
To make Void destroyer 2 Multiplayer friendly would be a difficult path for it involves much hard work and problem solving.
Please Chaosavy, reconsider, a small team could help realise this game's incredible potential. To consign it to single player lonliness would be to shut down a great sequal from gaining a greater playerbase and a place among the pantheon of Computer Game Legend.
Most of the games I play are singleplayer, and I don't tend to play multi aspects of games that do have multiplayer.
EG: I'm recently binge playing Witcher 3, finished Mad Max a few weeks/months ago, then played singleplayer Dying Light and Shadow of Mordor - and am looking forward to getting Fallout 4 when they release a few more patches.
So to me - singleplayer still has a lot of appeal and plenty of market space.
I agree 100%, while I enjoy MP on occasion, for me (and a lot of people I know) single player is main appeal. While of course different people and different tastes there are many that still enjoy and prefer the single player experience :)
Singleplayer games are doing just fine, everything else said is just hyperpole, not to mention most MP games are pretty darn shallow to begin with, would even say they don't have a soul in general, very few do. Anyways, it's all up to the dev what to do to begin with.
Thanks :)
that would be cool