Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However - this game can be quite overwhelming, it is not as simple as others to pick up and play - the Gettysburg demo is designed at Brigade, Artillery and Corps level, but this is because you need to learn how to command the different levels.
You should try it again - you do not need formations at larger levels, you will use stances at that level and let your AI general scontrol their troops for you. That is how the game should be played.
I love playing this way too - although occasionally you will get assigned to the strategic reserve division - which is boring :)
Yes - there is too much to do, so you as Army commander just get your corps to the right spot and then trust your subordinates to carry out the overall orders (i.e. the stance). You can intervene at your current location on the field but thats about it unless you have lightning fast click reflexes. Playing as Corps commander I would alternate between giving direct orders to division commanders and stances. Some good info here in this video put together by Mitra
http://www.norbsoftdev.net/forum/waterloo-media-section/71178-ai-tutorial