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With Funchal, I find doing everything in groups of 3 seem to work. Backtrack 3 for takeoff. Backtrack 3 for the terminal. Land 3. Launch 3. And so on. Vector planes to build gaps.
Hint: Prop planes always make the first taxiway UNLESS you vectored them. The reasoning of that is rather complicated. But there you go. You can get your jets backtracking, in anticipation of your ATR-42 making the first exit.
Good thing there isn't a way to put the arrivals in holding patterns. That would probably cause me to start drinking on the job......LOL :)
I do everything in 3's. I'll clear 3 for takeoff, then land 3. Then simultaneously, I'll backtrack 3 for departure and backtrack 3 arrivals for parking. It's definitely an exercise in establishing priorities. It's important to group the activities, though. One-at-a-time definitely fails in Funchal.
Backtrack situations like this do exist in the real world, too. My first tower was at an airfield with no parallel taxiway. It was Backtrack Central!
Of course, it's easy for me to feel all superior now that I've (FINALLY) done it, but it was a tough one! Good fun though.
I can say one thing...I sure as haaaaail would not want to work at that airport. Lol!
Funchal is fun in the challenging sort of way--the type where you good naturedly wonder why you thought it was a good idea to do it! But no, already spend a lot of my 2 hours thus far just on Funchal.
No penalties for vectoring, aside from the obvious added workload added. The trick is to learn the "cutoffs". That is, the exact amount of room necessary to get a plane out. Then be super aggressive. Drink coffee...
Also the rule of 3 seems to help though I don't always follow it (which is probably bad). I always get the first 3 jets to the queue at the beginning no matter what. Then sometimes I'll get a train of 3 jets from the bottom of the runway, and so on.
I use a great deal of speed control.
I've tried to do it where I tell an incoming plane to vector, move some stuff around on the ground, and once the next plane appears, I tell the one on hold to go land, and hold the newest one. But it usually falls apart. I have tried to use more slowing/speeding up though. If there isn't a plane immediately following one coming in to land, I'll tell it to speed up to hopefully open up a larger gap in which I can move things.