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lol, doesn't change the fact that Motoko doesn't look like that anywhere in any of the series or mangas. that looks like the character was drawn as something else. lot's of artists do that with their characters, doesn't meean that every version of a character is the "official" version.
the point made is it looks like fan art, which it does. everybody knows the character isn't that large and her breasts aren't that big.
It's a change from the original design, and if we were being honest, we would acknowledge the reason for why the developer has chosen to deviate from it. You can also see it was a gradual development if you check the earlier concept art[steparu.com] for the game, where the cleavage was not yet implemented, but they had already begun to alter the Major's uniform at the neck and legs.
Of course, rather than protesting these unsolicited changes and unsuitable sexualisation of the original art, a distressingly large number of people seem more interested in whining about "censorship" -- I suppose sex really does sell, at least for a certain part of the populace.
The image you linked shows her wearing a vest that clearly has a zipper on the front, which is partially unzipped. You just can't see her cleavage in that one because she's wearing an undershirt.
You're also forgetting her purple jumpsuit which did have cleavage and she wore in more episodes than the black one.
http://www.superbwallpapers.com/anime/motoko-kusanagi-ghost-in-the-shell-stand-alone-complex-5199/#
If we were being honest, we would recognize that this isn't a big deal and the major as shown in the game right now is representative of the major shown in the anime and manga. Trying to cover her up more is part of a sjw agenda.
To recap:
SAC: No cleavage
This game: Cleavage, due to retconning the design of the combat uniform
I'm not forgetting it. She just doesn't wear it here, which makes it a non-issue.
If you don't "get it", I can actually understand, for if your point of view is based on seeing nothing wrong with the game's designs to begin with, it'd be difficult to see reason in a criticism based entirely on consistency and an aversion of needless sexualisation. But for me, I consider it sad and embarassing to take one of the utilitarian designs - the uniform that marks her as part of a unit - and change it just to pander to the effects a certain bodypart has on some people's brains, as if the character Motoko Kusanagi would otherwise not be as interesting.
Except that - if we were actually being honest - nobody is trying to "cover her up more", but simply asking her to portray her as she was shown in the series this game is named after. Are you seriously trying to deny that changes were made to her character design?
Then again, if you believe objecting to third-party sexualisation of popular characters - this "SJW agenda" - is something to be condemned because you actually appreciate such changes, I suppose there's not much value in continuing this discussion.
The major shown in the manga and anime is quite comfortable with her sexuality. She shows cleavage, she gets naked, she propositions people. You seem to think she's being violated somehow by Nexon, and she's not. They are portraying her accurately. Modestly, even. At least she's wearing pants in the trailer. She doesn't even do that with her purple jumpsuit getup.
Really, you're going to whine this much about a partially unzipped top? That's tame compared to how she was portrayed in the manga. Or some episodes of the anime. She's not being "sexualized". That boat sailed a long time ago, when the first movie came out and we all saw her boobs.
I'm sometimes wondering if people like her more how she is depicted in the first movie or how she is shown in SAC. I remember her from the first movie to be kind-of "cold" and distant, maybe even "mysterious". In SAC she is more of a personality with more "expressed" features both in body and mind and less "wondrous" in that manner.
Well, given that people just need to compare the images, I think that's all people need to make their own conclusions here, depending on the level of denial they're in.
Having said that though, it's still a combat situation, so any shots to that part of the body should do increased damage to the player. Seems like that would be a good compromise for this debate.
yeah, why though? I don't wear pants when I'm gaming.
Maybe the outfit was changed for sex appeal, but the character and past designs of Motoko have proven she is quite comfortable with embracing her sexuality. That being said though, it does seem a bit impractical for a woman in the battlefield to have her chest area exposed.