Ghost in the Shell: Stand Alone Complex - First Assault Online

Ghost in the Shell: Stand Alone Complex - First Assault Online

cherryberry Aug 26, 2016 @ 2:28pm
CBC Brain Values
CBC1: 0 to Weapon Range (affected by attachments)
CBC2: Weapon Range (affected by attachments) to Base Weapon Range+10
CBC3: Base Weapon Range+10 to Out Of Range
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Showing 1-15 of 21 comments
mtRambo Aug 26, 2016 @ 2:32pm 
Thanks
cherryberry Aug 26, 2016 @ 2:33pm 
CBC1 you want to use a +10% range barrel to increase distance where bonus applies

CBC2 you want to use a -10% suppressor to increase distance where bonus applies

CBC3 distance is not affected by weapon attachments
ROB BOSS Aug 26, 2016 @ 3:29pm 
All it pretty much is, is: Close, Medium, Long range
mtRambo Aug 26, 2016 @ 6:58pm 
Originally posted by Ves:
All it pretty much is, is: Close, Medium, Long range
Nope not at all because for a sniper rifle "close" would be 0-42+meters while for a shotgun "close would be 0-10m. So this info is pretty helpful to anyone thinking about add a brain connecter to an LMG or SR
If i use both +10range barrel and -10 Suppressor, what is the best suit CBC for close-mid range?
Window-Licker Oct 31, 2016 @ 8:13pm 
Originally posted by MīSaMī♠CM:
If i use both +10range barrel and -10 Suppressor, what is the best suit CBC for close-mid range?

Depends on the rifle you are wanting to use. Which rifle do you have in mind?

Here is a list of the rifles I use and their mods

Seburo MG-
Sight-4x32 PS
Aim Assist-CBC-1
Barrel-2511-LB
Muzzle-R4-SP1

M249-G4-
Sight-4x32 PS
Aim Assist-CBC-3
Barrel-2511-LB
Muzzel-R4-SP5
Grip-AFG-7

MG36-A
Sight-4x32 PS
Aim Assist-CBC-3
Barrel-2511-LB
Muzzle-R4-SP5


Last edited by Window-Licker; Oct 31, 2016 @ 8:32pm
Darkside_Hero Oct 31, 2016 @ 8:28pm 
Just ignore that CBC3 exist and you will be fine.
PERROpateado Nov 1, 2016 @ 7:20am 
super helpful, sometime ago before we could test attachments i asked about this but nobody seemed to know exactly

i wish developers just gave the exact numbers and explanations, cause descriptions on items can be confusing, or straight up wrong, not no mention problems with translations

instead of the community having to post their findings after experimenting
Hauzer Nov 1, 2016 @ 8:48am 
Originally posted by Darkside_Hero:
Just ignore that CBC3 exist and you will be fine.

CBC3 is very useful on some ARs, it can turn them into 3 shot weapons from any range.

CBC1 can turn some ARs and SMGs into 3 shot weapons, and some MGs into 2 shot weapons

CBC2 is basically useless, because it only covers 10m range max.. and it ends up being like a 6-7m range where it gives bonuses for most people, and everything else takes a hit.

You also have to factor in limb shots to get the best choice... but CBC3 are definately useful, CBC2, not so much.

I notice a lot of players also gimping themselves with choices such as a CBC1 on an AK(Disrespect!).. It already 3 shots to limbs in effective range. I supose it could come in handly at times where someone is not at 100 hp, or taking into account nano-gel
Last edited by Hauzer; Nov 1, 2016 @ 8:51am
NigroAmante Nov 1, 2016 @ 9:19am 
AK with damage barrel makes it 3 shot at any range even limps though. Cbc2 is cool for shotguns , since at short range u pretty much always kill.
76561198330279955 Nov 1, 2016 @ 11:52am 
Do I have to be zoomed in to use the CBC attachments or do they work while the gun is not zoomed in?
NigroAmante Nov 1, 2016 @ 12:25pm 
Originally posted by Ghost in the Selfie:
AK with damage barrel makes it 3 shot at any range even limps though. Cbc2 is cool for shotguns , since at short range u pretty much always kill.
What's you your opinion cbc3 on shotguns with 8m range?
The damage reduction at 7-11m is rather annoying. And you rarelly will kill farther from this distance, so I'd stick to cbc2.

YOu dont need to zoom for CBC to work
CTZNZRO Nov 1, 2016 @ 12:31pm 
Originally posted by Hauzer:
Originally posted by Darkside_Hero:
Just ignore that CBC3 exist and you will be fine.


CBC2 is basically useless, because it only covers 10m range max.. and it ends up being like a 6-7m range where it gives bonuses for most people, and everything else takes a hit.

Disagree with you on CBC2 mate. There's a really in-depth post on the Nexon forums about damage drop off which I'm basing this off of, but CBC2 is actually one of the most useful attachments in the game when it comes to the overall behavior profile of certain types of weapons (i.e. SMGs and ARs that have range penalties from silencers). I've included the link to the Nexon post at the end.

To explain this, I'm going to use my Famas stats which--with current mods--has an optimal range of 18m. For a while, I was using CBC1 which gave me the bonus at everything up to 18m, but a penalty of 5% at effective and 10% at extreme. The result was that at mid to long range combat, I wasn't doing much damage and relying mostly on rate of fire and headshots. Basically, at 0 to 18m, I was doing 36.3 damage, while doing 31.35 and lower at effective, and somewhere in the low to mid 20s at extreme (no solid stats on what the maximum damage is at extreme range, but the drop is fixed without additional penalities like in effective). Simply put, at anything outside of 0 to 25 meters, I was at a *massive* disadvantage.

With the CBC2, however, I get an immediate boost in the range from 18m to the end of effective (whatever this is, I'm assuming around 30 - 40 meters). However, given the way that drop off works, I do both less damage and thus get less of a bonus the farther out that the rounds have to go--but still better than I would with CBC1's -5% penalty. So, in my opinion, the CBC2 actually makes the weapon dramatically more balanced overall while also providing a much needed boost in a strategic range: at 18m - 23m (or so), the CBC2 is giving a full or almost full 10% boost, and helps to offset the damage drop off that occurs until the additional final 5% penalty at extreme range (which is no longer stacking with the CBC1's penalty to effective range, thus reducing it from 10% to 5%).

What this means is that between 0m and 18m, my damage output is a fixed 31.35, at 18m - 23m (or so) its 36.3 before slowly tapering off along with the rate of damage drop off (no specific values known here, per that Nexon post), until I reach the 5% penalty at extreme range (at which point the damage drop off is a fixed value anyway). Now given that most engagements in the game, at least for me and based off my Ghost screen stats, are in the 0 to 25m range, I actually have a very balanced profile now: I can rely on pure fire rate in close range to compensate for the damage decrease, while bursting at mid to do more damage and end firefights quickly. At extreme range, its really a question of accuracy (as always), and so I depend on accurate bursts and recoil induced headshots. With the CBC2, my Famas becomes a 5-6 shot weapon at close range (fire rate makes it seem less), 3-5 shot at mid (which is excellent when factoring in its fire rate), and 8+ shots at extreme range. IMO, this combination of factors -- in addition to the fixed fire rate and several stability improvements from modifications -- makes the Famas competitive at any engagement range (assuming, of course, that I can aim and handle it properly).

Link to the Nexon forum post: http://forums.firstassault.nexon.net/discussion/4642/guide-damage-drop-off
Last edited by CTZNZRO; Nov 1, 2016 @ 1:22pm
Darkside_Hero Nov 1, 2016 @ 1:59pm 
Originally posted by Citizen Zero:
Originally posted by Hauzer:


CBC2 is basically useless, because it only covers 10m range max.. and it ends up being like a 6-7m range where it gives bonuses for most people, and everything else takes a hit.

Snip
I love post like these, great analysis.
CTZNZRO Nov 1, 2016 @ 2:35pm 
Originally posted by Darkside_Hero:
Originally posted by Citizen Zero:

Snip
I love post like these, great analysis.

This is one use case though. Like other's have noted, which CBC to use really depends on the weapon you're using, the attachments chosen, and the overall strategy being employed: I personally use a CBC3 on my shotgun (which I use rarely), which at least makes it somewhat competitive at medium distance rather than a pure close range weapon.
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Date Posted: Aug 26, 2016 @ 2:28pm
Posts: 21