Ghost in the Shell: Stand Alone Complex - First Assault Online

Ghost in the Shell: Stand Alone Complex - First Assault Online

Kaizen Jun 2, 2019 @ 12:41am
Character models
I know someone who has character, npc and object models for this game.
I'm considering 3D printing both versions of the tachikoma. Both the friendly and enemy types.
Has anyone else done this before?
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Showing 16-17 of 17 comments
Raider1 Oct 3, 2020 @ 1:52am 
Originally posted by Kaizen:
Originally posted by Raider1:

I’d try my best to get it printed ASAP when you’re done with the files. Can’t promise that it would happen in the same week though.

And also, in relation to your answer my earlier question: how would individual colors work with, let’s say, the face (eyes, mouth, nose, etc.)? Would the eyes (whites & pupil) be individual parts? I said earlier that I’m bad at painting, and I meant to put lots emphasis on “bad”

Normally I would paint those, so they would be part of the head. Eyes are quite often small, and even printing separately, would still require painting for the iris and pupil. Breaking them down further for the separate parts of the eye would result in many small parts. So the most I could break it down to would be a part that contains both eyes.

In short, due to the complexity of model editing required, I don't usually do it.

However, after the main work is done, I will have a look at making separate parts for the eyes. There is a solution I have been meaning to test, so I'll give it a try.

I might also try resculpting the eyes so the parts have physical grooves for the different coloured sections of the eye. This might help with painting.
Would the eye parts (when painted and done) look like the ones in the game?
GiantPipeWrench Dec 25, 2020 @ 2:47pm 
My single nozzle pla printer hasn't been calibrated in a year...
I'm interested in rigging up one of the enemy skins for gmod or vrchat or something, mainly just practice in blender. Can you dm me some of the basic assets, or point me to them? thanks.
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