Jigoku Kisetsukan: Sense of the Seasons

Jigoku Kisetsukan: Sense of the Seasons

View Stats:
Kaiserlucas Sep 6, 2015 @ 10:17am
How hard is this game compared to Touhou?
I have never played a real Touhou game so i don't know how hard this game is compared to Touhou. Just out of interest:

Has anyone of you played Touhou and can tell me?
< >
Showing 1-10 of 10 comments
Groen90 Sep 6, 2015 @ 11:07am 
I think it's slightly easier... it has its tough sections though.
But there are a lot of Touhou games and the difficulty is not constant between them, maybe the closest in terms of difficulty is EoSD... all the others, even the pc-98 ones like Lotus Land Story seem more challenging, in my opinion.
This also has 5 stages, and most Touhou games have 6... so there's that too...
Kaiserlucas Sep 6, 2015 @ 1:01pm 
Oh well so i it seems like will need a bit more practice to beat Touhou games.
But I am fine with that I accept the challenge.
Nivlache Sep 6, 2015 @ 3:05pm 
Well.. It's a bit easier than Touhou.
But both games are quite fun.. atleast I think.
If you beat this game on Hard then you probably can do it with most Touhou games at normal too.
Also... Lotus Land Story was easy ? What ? Yuuka gave me headaches at some parts and Gengetsu... just no..... And I not tried pacifist run.
I guess different people find different bosses harder.. (Probably because different playstyles).
Groen90 Sep 6, 2015 @ 4:37pm 
Originally posted by Haos_Kitsune ☢?:
Well.. It's a bit easier than Touhou.
But both games are quite fun.. atleast I think.
If you beat this game on Hard then you probably can do it with most Touhou games at normal too.
Also... Lotus Land Story was easy ? What ? Yuuka gave me headaches at some parts and Gengetsu... just no..... And I not tried pacifist run.
I guess different people find different bosses harder.. (Probably because different playstyles).
I said LLS and the others after EoSD seem more challenging than EoSD itself to me, but come on Yuuka isn't that bad, that bossifght is ♥♥♥♥♥♥♥ awesome, and the music too, one of my favorites.
I made a few attempts at the extra stage but it's too much for me :Nepgear: But extra stages are another thing entirely, as it should be, lol.
Nivlache Sep 6, 2015 @ 6:04pm 
Originally posted by Groen90:
Originally posted by Haos_Kitsune ☢?:
Well.. It's a bit easier than Touhou.
But both games are quite fun.. atleast I think.
If you beat this game on Hard then you probably can do it with most Touhou games at normal too.
Also... Lotus Land Story was easy ? What ? Yuuka gave me headaches at some parts and Gengetsu... just no..... And I not tried pacifist run.
I guess different people find different bosses harder.. (Probably because different playstyles).
I said LLS and the others after EoSD seem more challenging than EoSD itself to me, but come on Yuuka isn't that bad, that bossifght is ♥♥♥♥♥♥♥ awesome, and the music too, one of my favorites.
I made a few attempts at the extra stage but it's too much for me :Nepgear: But extra stages are another thing entirely, as it should be, lol.
Yep, I personally find Yuuka's battle the most fun also it has the best final boss soundtrack from PC-98 era.
And now to think about it... Strawberry Crisis... Once I made through it with pure luck then never again.. and for some reason I found it fun to play both against and as Yumemi in the 3rd game.
It's a bit strange though... Mima appeared in Touhou 1 as midboss.. and then she appeared in Touhou 2 as final boss, it's a fun idea just a bit strange :D
Teie Oct 6, 2015 @ 5:09am 
I find it to be harder than touhou. Its easy reminds me of touhou's normal a lot. But that's probably because of it's strange hit-boxes and big bullets in comparatively small playable space. But that's the way I feel though.
Nivlache Oct 6, 2015 @ 8:31am 
Originally posted by Desu Ex:
I find it to be harder than touhou. Its easy reminds me of touhou's normal a lot. But that's probably because of it's strange hit-boxes and big bullets in comparatively small playable space. But that's the way I feel though.
Well, I cleared this game on my first try on Normal (I guess you can say it's purely using reflexes)
But I guess which is harder is based on playstyle.. and I guess playstyle differences are the reason why most people can't agree which extraboss is hardest/easiest in Touhou.
Kaiserlucas Oct 6, 2015 @ 11:00am 
Well I for myself can say now that I think this game not as hard as most of the Touhou games are.
I recently completed my first 1cc on EoSD normal and it took me much longer than on this game. From what i've played now the only Touhou that is easyer than this is IN ^^
Scarlet E. Nov 7, 2015 @ 5:02pm 
One of major differences for me is bombing system. In Jigoku Kisetsukan, your aura level and lifes are kind of independent from themselves. By that I mean that you can die and use your bomb later on. You won't lose it if you have some lifes left and you have a cooldown after death, so you can risk not using it ad it's kind of easier to use it.

In Touhou (東方) (not sure about pc-98, as I am currently in "the middle" (TH 6-10) and want to slowly move to the newer and older titles), you usually have a certain amount of bombs per life, which are easier to get there, but you lose them all after death.
After "rebirth", your bombs are reset to default number.

So, if your default is 2 bombs, no matter it you die with 2-3 bombs left or none, after death you will start with 2. (in general, there are exceptions like Remilia / Sakuya team in IN =3)

So, it's like having extra lifes. If you have few bombs on your death, then it's like losing few opportunities to save your life ~= losing few potential lifes. :iaito:

You really need good management of those and great reflexes to perfect using them. As opposite to Jigoku Kisetsukan, you not only don't want to risk losing these bombs, but the time frame in which you can bomb after death is usually much shorter, so you often safe-bomb - you predict or "just know" that you will be hit, so you use the bomb in order to prevent dying. You can often end up using your bomb slightly after your death this way, which can be kind of good - because you was ready for that, you fit into the deathbomb window and you are alive - you used the bomb as you should. And even if you bombed just for safety and probably you could still evade the bullets, it's still better than dying.

So, in 東方Project games, dying can be much more punishing, if you didn't managed your bombs properly. It's much easier here as they don't seem to be so important for survival, you don't have do manage them as good as in Touhou and you don't have so many of them.

Nevertheless, I am still kind of weak in both titles and didn't even beaten TH 8 - Imperishable Night on hard or higher, so my experience can still be insufficient for objective judgement, but I hope that my opinion on this matter will be helpful for someone. :stars:
In the later TH games the bombs are only reset if your bomb count is less than the default.
And even with that handicap in earlier games I prefer that style to Jigoku.

Jigoku doesn't refill your bomb meter when you die, and you only have about 2 or if you're lucky 3 bombs. If you want an instant bomb reset you have to use a continue.
In my case that's horrible, once I die I tend to lose focus and end up getting multiple hits.
And in Jigoku I've already used up my bombs before dying, so that costs me actual lives.
The fact that the bullets don't disappear doesn't help either.

Overally if you die in Jigoku you're really screwed.
< >
Showing 1-10 of 10 comments
Per page: 1530 50