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In Binary Land, the characters are separate, they each have their own area to walk; more recently, I've seen flash games with similar mechanics. In Power of Love, the characters walk the same maze, and in fact they have to co-operate, which throws up a whole new set of difficulties since you need to make them reach the same point at the same time, but from opposite directions.
Also, I can't imagine that the Binary Land levels were as hard as these are.