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Deltatee Dec 25, 2017 @ 2:07pm
[ROBOT GENTLEMAN PLEASE READ] Crazy Sciencist Ending, Sharikov Bug
I tried on all difficulty levels. Little Boy, Fat Man and Tsar Bomba (for some reason on the hardest one i got more near the ending than on the easier ones) and nothing seems to be possible.
Getting 4 bottles of water just to give them to someone is very hard on day ~40-50 (that's the soonest i got this event) even if i did it twice, one time i lost because of the Cat Cloning Fridge and the second time everyone died from dehydration. I don't know how long the Sciencist Quest chain is, but there are my ideas how to balance it.

>You can have a choice, if you want to give soup, or water
>Amount of rescouces is lowered to 3

or

>the sciencist asks for 2 water bottles AND 2 soup cans. (you cant choose one)
>the sciencist comes a bit earlier five days after meeting him for the first time?
>being able to decide about the cloning fridge of course the player wouldn't know the fridge is what he decides about.

Bugs I found:

>In the newest update that came today, Sharikov is in only one position. on the shelf.
>If you spawn near an item in scavenge mode, and try to get it without moving - you can't.


I hope that you will make the sciencist quest chain a bit easier. :)

(also i have no idea how to get the Cat Lady achevement, but i think it has something to do with the fridge )

Thank you and Merry Christmas! :)
Last edited by Deltatee; Dec 26, 2017 @ 7:57am
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Deltatee Dec 26, 2017 @ 7:56am 
Once again I tried to get the ending. after giving sciencist 4 soup cans, for 15 days i was not able to get any food, expeditions : water, trader : water. i finished the run dying from hunger with 14 and a half Water bottles. Please nerf this. (you can use my solution, but if you have any better one, please use it. it just needs to be nerfed) Thank you!
Robot Gentleman  [developer] Dec 26, 2017 @ 8:04am 
Thanks for the extensive feedback!

In terms of the balance - the Doc ending is not meant to be an easy one. We will monitor how many people are able to reach it and balance accordingly if need be.

Cheers!
Deltatee Dec 26, 2017 @ 8:10am 
Thank you for the answer!

What about Sharikov not moving in the shelter?
(I'm hunting for the sciencist ending for 2 days now :D)
Also, could i have a tip in the Cat Lady Achievement? Does it have anything to do with the fridge ?
Robot Gentleman  [developer] Dec 26, 2017 @ 8:29am 
Sharikov not moving is indeed a bug. We got it fixed and will update soon-ish.

What a Cat Lady needs is cats. Lots of cats.
Shikabane屍 Dec 26, 2017 @ 12:24pm 
I got the secret agent ending on my first try, cant say ive come across the scientist ending. I really enjoy this expansion on the game and i love how you guys are implementing new ways to win. Robot Gentlemen if i may ask? did you improve the Boy Scout Book's chances of fixing items? because it used to take weeks for my stupid family to realize the mask was broken but now it seems like they realize the day after which is a nice change.
Deltatee Dec 26, 2017 @ 12:24pm 
would it be possible for you to make "Extreme Win" achievements for each difficulty? I'd like to play a lot of time just to unlock them ^^ :D
Robot Gentleman  [developer] Dec 26, 2017 @ 4:12pm 
Originally posted by Doctor Mlem:
would it be possible for you to make "Extreme Win" achievements for each difficulty? I'd like to play a lot of time just to unlock them ^^ :D

Sounds like an interesting idea for survival challenges.
Deltatee Dec 28, 2017 @ 12:44pm 
Robot Gentleman, i changed my mind. Cat Lady is the hardest ending there is, and I think I am first to actually get it. on little boy, and fat man Sharikov didn't want to get the cloning fridge so I had to do it on Tsar Bomba. That was the best in gameplay and the hardest ending there is. It took me 24 cans of soup and 76 in game days to achieve it.

https://imgur.com/a/eRrXo

Also I have an item idea for future updates.

Wall clock/standing clock - You can use it instead of the aid kit to cure the fatigue on the one event.
Wall clock would take 2 slots in Ted's inventory, but standing clock would be the first item that takes all 4.

The clock can be took on expeditions (im playing in Polish language, so I don't know how is this named in english.) (?scavenging?) and it would make the person come back faster.

Sleepbags/pillows - you can use it in the "food menu" in the place above medkit. it will instantly cure fatigue.

Sleepbag - 2 slots/Pillow - 1 slot

On expeditions it will make the person be longer outside, gathering more supplies (can go to 2 places instead of one?)

Thank you! and Happy New Year!
Deltatee Dec 28, 2017 @ 12:49pm 
I've achieved every single new DLC achievement!
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Date Posted: Dec 25, 2017 @ 2:07pm
Posts: 10