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In terms of the balance - the Doc ending is not meant to be an easy one. We will monitor how many people are able to reach it and balance accordingly if need be.
Cheers!
What about Sharikov not moving in the shelter?
(I'm hunting for the sciencist ending for 2 days now :D)
Also, could i have a tip in the Cat Lady Achievement? Does it have anything to do with the fridge ?
What a Cat Lady needs is cats. Lots of cats.
Sounds like an interesting idea for survival challenges.
https://imgur.com/a/eRrXo
Also I have an item idea for future updates.
Wall clock/standing clock - You can use it instead of the aid kit to cure the fatigue on the one event.
Wall clock would take 2 slots in Ted's inventory, but standing clock would be the first item that takes all 4.
The clock can be took on expeditions (im playing in Polish language, so I don't know how is this named in english.) (?scavenging?) and it would make the person come back faster.
Sleepbags/pillows - you can use it in the "food menu" in the place above medkit. it will instantly cure fatigue.
Sleepbag - 2 slots/Pillow - 1 slot
On expeditions it will make the person be longer outside, gathering more supplies (can go to 2 places instead of one?)
Thank you! and Happy New Year!