Marvel's Midnight Suns

Marvel's Midnight Suns

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AverageVideoGameJoe Feb 17, 2024 @ 8:20pm
3
2
Sad this was a commercial failure
This game is amazing, beautiful art style and customization, and the card battle gameplay loop was addicting. Wish I had a million bucks to give to Firaxis Games to give me a sequel
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Showing 1-15 of 83 comments
blkbutterfly Feb 18, 2024 @ 7:40am 
I think Firaxis are aware of MMS's key innovation: card combat.

They even presented it at IGDC23
https://youtu.be/wrIHFzEnPPw?si=wXi7KEVClIfQVsG-
Silenzeio Feb 18, 2024 @ 5:35pm 
Originally posted by AverageVideoGameJoe:
Wish I had a million bucks to give to Firaxis Games to give me a sequel
Or to just fix some existing bugs.
Maraxus Feb 18, 2024 @ 6:36pm 
I am loving the special effects and sounds during battle, I also wish they had done more. :(
Osakawa Feb 19, 2024 @ 3:27am 
Sadly. so many saying this is a failure but not many that enjoy playing this game for more than fifty hours say this is a good game.
Vaaluin Feb 19, 2024 @ 10:14am 
It's such a mixed bag. There were definitely problems with the game but I'd love to see a sequel. BUT at the same time, now they can hopefully move on to XCOM 3 since I've been waiting on them to do that for nearly 10 years.
Originally posted by Vaaluin:
It's such a mixed bag. There were definitely problems with the game but I'd love to see a sequel. BUT at the same time, now they can hopefully move on to XCOM 3 since I've been waiting on them to do that for nearly 10 years.
Pretty sure the head XCOM devs have left the development team as a result of this failing (and all the angry XCOM 'fans' who were very vocal on Suns' release wanting it to fail because it's not XCOM 3).

Also pretty sure the studio has now been put to work on the next Civ game instead.

All this to say, it's going to be a while.
And even then, it won't be by the same people.
Jess Feb 19, 2024 @ 12:33pm 
Its not really say that complaints were invalid. You had to work a lot to enjoy the game. It didn't respect your time at all. You can feel the pay to win system that was built into the game and then cut for fear of being panned for it. The way you were choked off on all the resources and had to run around the entire map looking for colored glowing orbs which matched the background which all glowed in the same colors. You needed a spread sheet to keep track of all the possible gifts and hangouts you could take each hero to to build favor with them. And then each DLC added more bugs and longer load times.

Then there was right from the start that signs that 2k or Firaxis had zero intention of finishing the game. Hulk / Bruce was a half baked character that you couldn't befriend, got almost zero conversation lines and right from the beginning felt only half done and never added to. All of the other characters added dealt with the vampire threat whether it made sense for them to or not.

And once (and if) you made it through that, and farmed enough resources to try multiple builds for a character you were faced with horrendous RNG that was tied to save states. So you would roll 10-20 times on a card see what you get, reload try a different type of card do it again, and if you didn't get the effect you were looking for you would have to run out play a match to reset the save state and try again. And you would have to do that with every single character and build you wanted to try felt more and more daunting.

They added denuvo so we couldn't cheat in a single player game and artificially increase our resources to reduce the grind, just so we could play the game try out builds and enjoy the mechanics they added. And when people found ways around Denuvo (not to pirate but to cheat in resources) they updated it breaking mods. Achievements were often broken on DLC launch (still haven't gotten some for DP or Morbius)

I loved this game but the more I had to fight it just to play it the less interested I was in it. It never had to be a commercial failure. It could even have become a cult classic had the devs worked with the players. Slowed down the roll out of the DLCs to build excitement and bring in new players with each character added. And most importantly exorcised itself from the pay to win model it was built upon.

Sadly I think they knew their license wasn't going to last long enough. They needed to try to get as much money as quickly as possible and just move on. It genuinely felt like the devs had a passion for this game but their hands were tied. It was doomed to be abandoned ware from the beginning.
Vaaluin Feb 19, 2024 @ 12:40pm 
Originally posted by A Disembodied Intelligence:
Originally posted by Vaaluin:
It's such a mixed bag. There were definitely problems with the game but I'd love to see a sequel. BUT at the same time, now they can hopefully move on to XCOM 3 since I've been waiting on them to do that for nearly 10 years.
Pretty sure the head XCOM devs have left the development team as a result of this failing (and all the angry XCOM 'fans' who were very vocal on Suns' release wanting it to fail because it's not XCOM 3).

Also pretty sure the studio has now been put to work on the next Civ game instead.

All this to say, it's going to be a while.
And even then, it won't be by the same people.

Yeah, Jake Solomon left the team last year. Was a mega bummer when I heard. :/ I can still dream of an XCOM 3 though.
Last edited by Vaaluin; Feb 19, 2024 @ 12:41pm
Dr Snooze Feb 19, 2024 @ 6:14pm 
Originally posted by Jess:
I loved this game but the more I had to fight it just to play it the less interested I was in it.

Boy, this entirely sums up my experience with this game. I really enjoyed the combat, the different hereos, and the different decks, but I spent so much of my time doing stuff that wasn't combat, I just got tired of it.
JC Feb 20, 2024 @ 12:43am 
Hah, If the game only cost 1 million to make it would of been a windfall. Personally i think just a little more work on it would of really gone a long way to selling a lot more copies.

Had they made a simple war table interface to upgrade and sort of run and gun the missions and skipping the RPG side of things i think this game could of really been a hit. I love the RPG stuff, but sometimes i also just want to do a lot of missions. Had they come up with an easy way to just let people roll missions and left the RPG side optional, but exactly how it is. i think the game would of been a lot more successful. the game just needs an easy way to roll missions, that's really the big missing piece. At least that's how i see the game.

I also think while i do enjoy the game and i'm a marvel fan i never heard of midnight sun's. Had they done this game with the avengers or x-men as the "Title" name, i think it would of done better. I'm into turnbased, and super heroes and in passing i heard of midnight sun's. I read PC game mag's and read about up coming games and such and even doing all that i didn't find it till 6 months later. If it had been either of the two other titles, it would of gotten me to look a little deeper sooner. Basically the game was finished before i even knew it existed.
AverageVideoGameJoe Feb 20, 2024 @ 11:05pm 
Oops I meant this to be a review... oh well
Humpypants Feb 22, 2024 @ 11:20am 
-Single player only
-Released for $60 and DLC and skins were already available to purchase
-In game cash shop for skins
-Imaginary currency for DLC designed to make you always have leftover credits to convince you to pay more to be able to use your remaining credits

it got what it deserved
Xafron Chi Feb 22, 2024 @ 12:30pm 
Originally posted by Dr Snooze:
Originally posted by Jess:
I loved this game but the more I had to fight it just to play it the less interested I was in it.

Boy, this entirely sums up my experience with this game. I really enjoyed the combat, the different hereos, and the different decks, but I spent so much of my time doing stuff that wasn't combat, I just got tired of it.

When stuff that isn't combat is GOOD, it adds to the overall experience. I've heard almost nothing good though about the "extra" stuff, and it always makes me hesitant to purchase this.
fistleaf Feb 22, 2024 @ 5:40pm 
The non-combat stuff may appeal more to Marvel comic book fans. There are offhand comments referencing many other Marvel characters and events which are not relevant to this game.
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Date Posted: Feb 17, 2024 @ 8:20pm
Posts: 84