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This. Just did a mission (the one where Sabertooth shows up). The initial cards were all Hunter and Magik. They killed pretty much everyone in the first round because of all the Quicks they had. 2 round mission, was glorious!
That's good work relatively early on. As you fine tune your decks to how you want them to be you'll be doing the U3 high level missions in one round eventually.
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As with most deck building games, having a deck which will relatively reliably deal out what you want is what makes things efficient and simple. I'm messing about with my old dark hunter save, it's lots of quicks and lots of card draw with a bit of utility to deal with things like protect. Quicks build up the heroism, card draw to find the annihilation to splat most of the map with. Silly op enough that he can solo missions with the conceal procs if things do take longer than a round.