Marvel's Midnight Suns

Marvel's Midnight Suns

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Best Marvel game ever, EVER... behind it. Marvel Heroes.
(a few bugs, doesnt mean this isnt THE BEST MARVEL GAME of all time)
Sincerely.
Still waiting on Marvel's "xmen/ff/guardians" etc

There simply needs to be a massive expansion on this game .. the playable characters (heroes, and even VILLAINS)

Please lord.

Every time I see this go on a deep sale I cringe because its worth every damn penny they asked for - and more.
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Εμφάνιση 16-30 από 32 σχόλια
Αναρτήθηκε αρχικά από Drol_Ekans:
well some of those few bugs makes the game break without solution so.... for me it goes to 0. 96hours on it to not be able to finish it . HOT GARBAGE

Ive played it through 10+ times.. never a game breaking bug
Αναρτήθηκε αρχικά από CornBreadtm:
That's not the developers fault, naturally but they are the ones who paid the price.
Yeah, it's just kind of a mess and a really weird situation. Like there's going to be some companies which started one way until corporate America was brought in as management and slowly took over until they were trying to sell video games like it was detergent or something, but there's other companies where developers come in knowing that they're joining a soulless organisation that 100% will sell them out for the first extra nickle they can find.

I have mixed feelings about that.

Like I get it, it's their dream job and their willing to make concessions to make that happen, but on the other hand, that's exactly how their work is being abused, how they're being abused, and how we're being abused at the end of the line.

I don't think I really buy support the developer, even if such and such makes their work terrible for whatever reasons. I think I'd rather that the product fails and those kinds of practices are just not financially viable even if it has pretty hard knock on effects.

Like it's unfortunate a lot of talented people lost their jobs, like for many its more than a job, but I'd much rather see those people at Midsummers, or Bit Reactors, or Moonshots, or Hundred Stars rather than waste away gambling their future on bets made by someone who doesn't know or care about games looking to finance their second yacht.
Τελευταία επεξεργασία από shadowlessclick; 19 Ιαν, 16:46
Well, I'm playing through the game for the first time and I'd give it 8/10. The Abbey is a mixed bag - mostly good but having to wander around to find plants for potions is a bit annoying (if skippable). Especially since the Wundagore plant only appears every few days and at random locations.

The combat is generally the best part but it can be frustrating at times due to the randomness. Sometimes you just don't get the cards you need for the current situation. Occasionally I need to save scum a bit to try different plays/redraws to try and get a different card which can help. Sometimes you need heroism points to finish a mission and everything in your hand costs points rather than gives them,

Still, I like the tactical aspect of considering what cards you have and how best to play them given the current battlefield.
Αναρτήθηκε αρχικά από amills1:
The Abbey is a mixed bag - mostly good but having to wander around to find plants for potions is a bit annoying (if skippable). Especially since the Wundagore plant only appears every few days and at random locations.

That’s completely optional.
Αναρτήθηκε αρχικά από amills1:
The combat is generally the best part but it can be frustrating at times due to the randomness. Sometimes you just don't get the cards you need for the current situation. Occasionally I need to save scum a bit to try different plays/redraws to try and get a different card which can help. Sometimes you need heroism points to finish a mission and everything in your hand costs points rather than gives them,

Still, I like the tactical aspect of considering what cards you have and how best to play them given the current battlefield.

No offense but you are not building your decks right if you need to save scum.
Αναρτήθηκε αρχικά από Gilmore:
Αναρτήθηκε αρχικά από amills1:
The combat is generally the best part but it can be frustrating at times due to the randomness. Sometimes you just don't get the cards you need for the current situation. Occasionally I need to save scum a bit to try different plays/redraws to try and get a different card which can help. Sometimes you need heroism points to finish a mission and everything in your hand costs points rather than gives them,

Still, I like the tactical aspect of considering what cards you have and how best to play them given the current battlefield.

No offense but you are not building your decks right if you need to save scum.

worked my way up to ultimate 3 and while I´ve never save scummed I had had to restart fights because I got shafted by the RNG a few times.

Dark hunter can usually clutch it well enough though to push through which was sort of what I was trying to do with her, but at times I too have had it happen I just got cards that required heroism even on redraws and knockbacks
I´ve sat there with 3 plays but no playable cards a handful of times maybe.
Of course my own fault for not setting up the decks for compatibility between whatever chars the story forced me to use.
Though the randomness is a big part of why this game was fun to grind as long as I did.

The game isn´t that..HARD per say but it´s been more about how much time I´ve been willing to spend optimizing decks.
If I go into a fight and I can´t find a way win it´s because I didn´t prepare.
Don´t think I´ve ever seen a situation where I thought " yea this is pure rng out of my hands" yet..may happen in the DLC which I havent finished.
Amazing game the writing is incredible. Its funny also the writers are witty as hell and know their marvel.
nah marvel heroes was so much better than this
Αναρτήθηκε αρχικά από Aranelyn:
I was genuinely curious about why this game was apparently a flop, since I am having a blast with it. I think the most damage was done by the poor advertising and maybe the fact that not many people enjoy the social part of it (i am a long time persona fan so this was actually the best part for me xD). Very sad to read some comments calling the writing "poor" because I think some convos were actually amazingly deep and meaningful. During the course of the game this group of people struggles with any sort of emotion and is a wonderful tale of overcoming difficulties with the right mindset and support.


It's a couple reasons, the game cost a couple hundred mill, so it needed to make a ton of sales to make it profitable.

They used a rather obscure IP, had they gone with the X-men, or avengers i think it could of done better. Even as a long time comic fan I had no clue about the Midnight Sun's

The game for what ever reason took a ton of heat for not being X-com with super heroes. Even though it was never marketed as such. People reviewing the game used X-com to get people looking at the article. Things like "From the makers of X-com a new turnbased superhero game!", which can be very misleading because X-com/X-com like has devolved into Click bait. So i blame that on basically bad reviewers of the day. Review sites have really taken a hit and gone down hill these days. So now unless some popular streams like something, it's hard. No clue why they didn't, i don't pay attention to them.


So now you have a ton of people just angry that it's not Xcom3 and hating on it, which gives in to the whole internet rumor mill of I heard it was bad. Sprinkle in the fact the game's heroes are rather diverse and another subset of dislikes filter in. the typical i hate X girl player because she is immature, or they don't like the short hair, voice what ever. You know what i'm talking about. It's not a ton, but you add all that stuff together and you get something that doesn't have a lot of hype. And for what ever reason these days hype is everything.

In the end, the game is good enough to get a revival if it did some how take off in popularity, for instance a Solid Midnight sun's TV series could come along and do for this what was done for Fallout and the witcher. (though those were more popular before, it could still help a ton)

I won't hold my breath, but i really do hope it eventually the game finds an audience or enough of one that another game like this is made, even if it is done by an indy studio.
When I see this game on sale, I know that is the way the video games industry works so I'm not sad. I wouldn't even own this game if I didn't buy it for $10 because I can and do buy tons of other high quality games for that or less. I wouldn't have bought it at all if the price was $20 let alone $59.99 because I actually have a slightly negative opinion of both comic-book characters and card-based strategy games, but I do like turn-based tactical strategy games, an itch which this game does scratch, and the Steam review score convinced me to give it a chance for that price.

Having played it now I can say that the game is very well done and certainly worth a lot more than $10, but I would never know that before buying it and playing it for dozens of hours so I would not have paid that much and instead I would have just bought one of the many other strategy games available in the sub-$20 price range.

I'm sure some other people have similar reservations so when you combine comic book, turn-based tactics, and card game you may end up hitting at least one of these three that may turn off some part of the audience that likes one or two of the others. If people aren't completely convinced the only way you are going to get them to take a chance is to sell the game at a reasonably cheap price, otherwise they might as well pick a well-reviewed game that has just the one of those three that they know they like and know the others won't drag the game down.
I'd pay $60 for a sequel, without hesitation.
X-Men Legends 1 and 2. Marvels Ultimate Alliance 1,2 and 3. THOSE were the best marvel games, super hero rpgs. This thing cant even start being liked, why does it have Denuvo?!
Αναρτήθηκε αρχικά από Gilmore:
Αναρτήθηκε αρχικά από Aranelyn:
I was genuinely curious about why this game was apparently a flop, since I am having a blast with it. I think the most damage was done by the poor advertising and maybe the fact that not many people enjoy the social part of it (i am a long time persona fan so this was actually the best part for me xD). Very sad to read some comments calling the writing "poor" because I think some convos where actually amazingly deep and meaningful. During the course of the game this group of people struggles with any sort of emotion and is a wonderful tale of overcoming difficulties with the right mind set and support.

I remember during the launch a lot of X-Com players were giving it a lot of hate because of the card aspect and the microtransactions in a singleplayer game.


They really made a HUGEEEEEEE mistake by targeting xcom fans. This game is nothing similar to xcom at all. Hence all the early purchaser that buy expecting xcom with marvel superheroes got really disappointed and MAD. From there, all the reviews went down the drain and newcomer bounced away seeing all that MASSIVE bad review. Perhaps more people will give this game a chance if not for all that early bad reviews.
They should have marketed this game to slay the spire or deckbuilding game fans.
they do it for the clicks, every review says, XCOM!, and then in the first paragraph you realize its nothing like xcom...

Review sites have gone down hill so much. PC gamer is a pale shell of what it was 10 years ago and the others are not much better. I have magazines going back 30 years, and the stuff today is nothing more than basically reading steam. Even PCgamesN is into the click crap but at least they have some cool articles about PC builds. Every single turnbased game they list says, Xcom. No clue why they can't be more creative these days and it goes for all of them. It's as if they are trying to just pop up on searches when someone types Xcom.
Τελευταία επεξεργασία από JC; 15 Φεβ, 9:17
Αναρτήθηκε αρχικά από PortalShifter:
I'd pay $60 for a sequel, without hesitation.


I paid 40, and was the best money i spent in 4+ years.
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