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Let me check my own game, I have not played since the couple of the latest big updates.
My case is air cooled, but my paste is much older than yours and I tend to forget the dusting for a much longer time than a month as well.
I've also disabled the 2k launcher. One thing which might increase the CPU temps a bit is the DOCP in the BIOS if you are using it, since it affects the memory controller too besides the RAM sticks. I am not currently using DOCP, but simply set an automated target speed of 3600mhz for my 32GB of RAM.
64 GB DDR5 6000 CL30
4090 OC'd, @ 1440p
PCIe 5 SSD
Custom Watercooled loop
This game can still make my PC chug between the training yard and and the abbey. And my cpu package can still hit 80 degrees (70's per V cache core, 50's on reg cores). Like I'm running a prime95 benchmark or something.
Normal package temp while gaming is 50-60 degrees for me.
I think it's just pinning the CPU at times. My gpu temp on the loop never seems to go over 50.
Have you disabled the 2k launcher to see if there's any difference or is this with the launcher disabled?
https://steamcommunity.com/sharedfiles/filedetails/?id=2896490389
Thanks
The 3D CPU's are designed to operate on high temps anyways, at high resolutions and framerates it would probably go to that 86c+ even during gameplay.
I've upgraded to a 5800X3D as well since my original replies in the thread, and it certainly gets hotter than my 5600X ever did, on the same Scythe Mugen 5 TUF cooler I have.
Edit: just ran the game on my Desktop at 120fps max.... Yeah, the game uses a lot of cores and power when loading. Possible compiling shaders, hence why inital load is so intensive? Highest point of power consumption is in the Abbey, in the lounge area. ~80-110W. COmbat scenarios were in the 50-80W Range. Although My temps my highest temps were only in low 60's...but it's not a direct analogue, I have a totally different CPU with a 280mm AIO running at static voltage.
I would suggest everyone check to see power consumption if it is a concern. I do think here's something suspect as to why this game is using so much resources for fairly basic and non dynamic areas though.
It's because of Inability to dissipate heat due to the stacked cache. All silicon can operate up to 90C+. They simply created an operating voltage range where the heat is manageable on common coolers. Where as stock Zen 3 will call for like 1.35V-1.4V (Way too high) to boost at low loads, X3D's will call for like 1V.