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Did you buy the Legendary Edition already though, since the forum shows you own the game?
You get tons of content and play time with it.
It is very good and most of the bugs are patched out by now.
Also they ripped up the Season Pass content.
Why?
Each DLC Hero comes with a part of a story which ends in cliffhangers.
Together they provide a whole new chapter with a new "Final Mission" for this story arc.
So essentially having all gives you a "FULL" DLC which makes sense and does not end up in unfinished story.
And given with the legendary edition you get the full package of the game.
Yeah I bought it shortly after I posted this question lol. I assumed nobody was gonna answer. Appreciate the insight. :)
It's after our names here in every post we make, there's a small mouse icon. That means the writer of the post owns the game.
100% this, i bought the game on discount after the free weekend, but only the standard edition, dlc was not out yet and i was not really sure.
i enjoyed my 100h campaign and i would love to replay the game with the 4 dlc, but the season pass price is stupid high for the content it offers and i am stuck waiting for a sale.
go legendary all the way.
I mean, as it's all digital, it's not really selling at a loss, but it sure as hell isn't making the big money.
This depends entirely on how many copies the game would have sold at its full price vs. at the discounted price. If the full price lifetime sales of a 60 dollar video game are for example 200 000 to 400 000 copies sold, that equals 120 to 240 millions in revenue. If the 50% discount price sells more than twice as many copies than that, then the discounted price has in fact brought in more revenue than the full price ever would have.
There are games which end up making most of their revenue in the discount sales. Midnight Suns might very well be one of them in the end.
Here's an old article on how much the deep discount Steam sales actually can effect the profitability of a video game:
https://www.gamedeveloper.com/business/steam-sales-how-deep-discounts-i-really-i-affect-your-games
2K does that with most of its games, I've noticed. Initially, I thought it was a response to the mixed critical response, and while it did start getting 50% discounts earlier than most of their games, it seems that's not the case.
It will be interesting to see what happens next month, when the game hits six months old. If they remove Denuvo, I'd take that as a sign that sales have petered out and they're making enough based on what the game's selling at now. If they don't, I'll be holding out in case it's a sign they think a deeper discount in a major sale will provide a big boost to revenue.
I mean, they don't relay this information to us that well. There's no evidence of them making their money back as of late. Though in general, 2K's sales seems to not be as great as they'd have liked, and they still have that lawsuit.
If they drop Denuvo, wouldn't it make it so that people who haven't payed for them could use mods to get the premium skins for free? After all, they're already in the game files (on-disk DLC as one can call it) and Denuvo is all that's keeping people from breaking into that bank and taking it for themselves.
I would say, if they dropped Denuvo, it'd probably sell much better.
That wouldn't be a mod, that would be cracking the game. There'd still be some kind of validation of what DLC legitimate users have paid to access, while people who cracked the game would be able to get everything for free.
Still, Denuvo is subscription based, and only a few companies (SEGA, for one) will pay for it when they think sales are stagnating. In 2K's case, they usually remove it from non-sports games on Steam six months after launch.
As you say, the lack of Denuvo will likely result in a few more sales. Beyond the fact that a significant number of core gamers avoid it by default, a lot of them also default to blaming this game's poor performance on Denuvo. Whether it's responsible or not, those people will be more willing to try it out when Denuvo's removed.