Marvel's Midnight Suns

Marvel's Midnight Suns

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Rainy Jun 8, 2023 @ 9:12am
Toggles have been added to customize the New Game+ experience and choose progression to carry over!
NEW GAME+
Fixed reported issue of Nest Mother and Summoning Circle missions not appearing during Act 1 of NG+ campaigns
Toggles have been added to customize the New Game+ experience and choose progression to carry over!
Hero Abilities: Includes hero cards and abilities, including Hunter Collars and Passives
Friendship Levels: Includes hero and team friendship levels and rewards
Resources: Includes Credits, Essence, Blueprints, Intel, Gloss, and Arcane Knowledge
Cosmetics: Includes unlocked cosmetics, with purchased cosmetics immediately available
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Showing 1-15 of 18 comments
Captain Worthy Jun 8, 2023 @ 9:17am 
Yeah, these were some HUGE QoL improvements they added to the game just now!

Here's the source!

https://store.steampowered.com/news/app/368260/view/3700316864561872180?l=english
Highborne Jun 8, 2023 @ 9:28am 
Not good enough. Champion levels still carry over, which ruins the game.
Sharkon Jun 8, 2023 @ 10:56am 
I'm so happy to see they still working on this game.
Skylor Beck Jun 8, 2023 @ 11:03am 
Originally posted by Highborne:
Not good enough. Champion levels still carry over, which ruins the game.
Then don't do it :)
Highborne Jun 8, 2023 @ 11:17am 
Oh I already modded the game to never have champion levels. It just seems developers have never played their own game.
The Borzoi Jun 8, 2023 @ 11:29am 
I like that I can now carry over my armour passives and collars but I don't like that it's tied to the cards. I would prefer to be able to just carry over the passives. Part of the fun (for me) is to build the deck as I go on.
Captain Kirk Jun 8, 2023 @ 12:13pm 
Originally posted by The Borzoi:
I like that I can now carry over my armour passives and collars but I don't like that it's tied to the cards. I would prefer to be able to just carry over the passives. Part of the fun (for me) is to build the deck as I go on.
For me I am glad I get the cards. I was half way through an NG+ and will restart another NG+. Think about the deck building like this: You may have a killer deck that works well for each character, but you can expand to have more than (2) version of each card with different mods for different character combos. You may want the bleed mod on cards for Morbius and Blade, but other mods for different character interactions. You would just need to swap out for the correctly modded cards before bringing certain characters into battle together. For example, you could have (8) copies of a card with (4) different mods on each pair. Takes time to do something like it and I'm glad I don't have to start from scratch with the NG+.

But to your point, perhaps they could separate out the passives and collars from the cards so we have more flexibility on what is carried over.
Last edited by Captain Kirk; Jun 8, 2023 @ 12:14pm
Highborne Jun 8, 2023 @ 12:13pm 
Originally posted by The Borzoi:
I like that I can now carry over my armour passives and collars but I don't like that it's tied to the cards. I would prefer to be able to just carry over the passives. Part of the fun (for me) is to build the deck as I go on.

You think they could do anything correctly? No, they seem utterly incapable of doing such basic things.
Rainy Jun 8, 2023 @ 2:02pm 
Originally posted by Highborne:
Not good enough. Champion levels still carry over, which ruins the game.

Whats the problem with champ levels carrying over? , does it make the game too easy even on hardest difficulty?
The Borzoi Jun 8, 2023 @ 2:05pm 
Originally posted by Torch:
But to your point, perhaps they could separate out the passives and collars from the cards so we have more flexibility on what is carried over.

Exactly this. Better to have more options than fewer. Keep the option to keep cards for those who want it. Alternatively, they could have made it so you still start with the default deck so if you didn't want the other cards, you could salvage them.

At least the light/dark balance isn't carried over in case you wanted to go the other direction.
Highborne Jun 8, 2023 @ 2:42pm 
Originally posted by Rainy:
Originally posted by Highborne:
Not good enough. Champion levels still carry over, which ruins the game.

Whats the problem with champ levels carrying over? , does it make the game too easy even on hardest difficulty?

Yes, 10 champion levels trivialises U3.
adam4landry Jun 8, 2023 @ 3:02pm 
Hmmmm… Now heroes cards can be carried over in the new game plus, Now that is a good add to the game also you can redo their decks for all heroes when you do a NG+.
undeadpriest94 Jun 8, 2023 @ 3:33pm 
Nice to see this done, but I'd say it's 6 months too late. Like, dear god, why wasn't this an obvious from the get-go?
undeadpriest94 Jun 8, 2023 @ 3:50pm 
Also, I wonder how much this update will f*ck up the game's performance. Been seeing some people complaining that the game doesn't run all that great anymore.
DanielFnHuespe Jun 9, 2023 @ 2:38pm 
so I have a question and if Im in the wrong place plz send me to the right one lol. I've beaten the game, but a NG+ hasn't unlocked for me so I curious as to what steps i might take to find it, or just carrying on playing post game lol I can start a new game fine but not new game plus. sucks that it won't let me play the last mission over cause I'm sure that would've fixed it
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Date Posted: Jun 8, 2023 @ 9:12am
Posts: 18