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This game is unoptimized pretty heavily, the RTX is basically unusable, the Launcher is a massive resource hog, and the Denuvo is a massive system resource drag.
It is definitely possible to get this game to run well on your aystem though. Sadly with 4080s releasing, a 2070 just ain't what it used to be.
Would just try the basics:
Check drivers are up to date, verify files, clean out Steam cache and shader cache and reacquire. Try forcing DX11 and see if that helps.
2k support is here: https://support.2k.com/hc/en-us/requests/new?ticket_form_id=5948100264979
You're not the only one who has mentioned this issue but I've not seen anyone say if/how they've got it sorted out.
I already tried the other steps, but I didn't try to force DX11. So I tried that this time, and it worked without a problem. So at least for me, that's the solution. Thanks!
----
For anyone who uses search, finds this, and doesn't know how to force DX11:
Open Steam Library and right click on the game and select Properties.
Click on the General tab and in the launch options add -d3dx11
Definitely weird - I use a 3080ti and it's absolutely fine. Could punt it to 2k and ask them what's going on? ( https://support.2k.com/hc/en-us/requests/new?ticket_form_id=5948100264979 )
At a guess, if it were me, I'd suspect something silly like redistributables needing updating or something along those lines.
There's also resizable BAR support which you could download from Nvidia and update your GPU's firmware with that, then enable this feature in your BIOS if you have not already done so. Could fix your issue.
https://www.nvidia.com/en-us/geforce/news/geforce-rtx-30-series-resizable-bar-support/
https://www.reddit.com/r/GamersNexus/s/5AMd3DcBdL
Isn't there an issue with the 13900's that have a problem with volting and cooling or is that just the 14900k? Mother board manufactures have send out messages about the issue are are working on BIOS updates for it. I could swear the 13900's have the same issue, but it's not as prominent due to the chip running slightly cooler.
It's not a hardware issue, it's a software issue.
Midnight Suns grab lot of virtual memory to work properly, you need to increase your virtual memory in your windows settings.
Use sysdm.cpl command in the windows box (windows key + R key).
And follow this steps :
https://support.esri.com/en-us/knowledge-base/increase-virtual-memory-beyond-the-recommended-maximum--000011346
For my config, i've two ssd drive,
One for windows, 120 gb, with 13 gb virtual memory allocated on it.
Second for my games, 1 Tb, with a virtual memory buffer set between 20 and 50 gb for the range.
It will increase the stability and the load screen game time.
On my side, the game take quickly between 15 to 30 gb of virtual memory, so if your virtual memory isn't correctly set, this will increase the load screen game time and the game can crash during theses load screen game.
You are a windows event due to this out of virtual memory issue (eventvwr command in the windows box, system section after).
You will see the programs which cause this type of issue due to a high virtual memory consumption.
For my, during my game, the two big programs with this type of consumption is my game first (midnight sun, 15 gb) and steam helper (linked to the midnight sun so, 15 gb too).
I launch the game in 4k with ultra settings in graphics for information
https://wccftech.com/unreal-engine-discloses-50-percent-failure-rate-intel-core-i9-14900k-13900k-cpus/
Should have been fixed by bios updates by now though? So always something just to check if it's a persistent issue and someone has a CPU which is known to have had the problem.