Marvel's Midnight Suns

Marvel's Midnight Suns

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Mr. Blonde Jan 1, 2023 @ 1:50pm
Can someone share a "Dark" save game file?
Beat the game, had fun. Did the light path. Dont think I wanna speed run and take 15 hours to just get the last few achievements playing the Dark Path.

Does anyone have a save file where they are nearly 100% Dark? So I can load and get the last few points to trigger achievement?
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Verethragna Jan 1, 2023 @ 4:03pm 
If you are willing to go so far as to get someone elses save file. You could build a dark deck in your current save file and just spam play all the cards. You don't have to do a new game to go from one alignment to another.
Last edited by Verethragna; Jan 1, 2023 @ 4:03pm
Mr. Blonde Jan 1, 2023 @ 4:18pm 
Originally posted by Verethragna:
If you are willing to go so far as to get someone elses save file. You could build a dark deck in your current save file and just spam play all the cards. You don't have to do a new game to go from one alignment to another.

How would I spam play it? Find a level and just not complete the objective?
Id Jan 1, 2023 @ 4:19pm 
Originally posted by Mr. Blonde:
Beat the game, had fun. Did the light path. Dont think I wanna speed run and take 15 hours to just get the last few achievements playing the Dark Path.

Does anyone have a save file where they are nearly 100% Dark? So I can load and get the last few points to trigger achievement?
Or just load up a save file and spam general missions using a Dark only Deck until you get to 200 points.
Danceofmasks Jan 1, 2023 @ 4:31pm 
Going Dark then Light is way easier, because Light has so many ways to play the same quick card over and over in a turn.
Trying to play 8 dark cards per mission is horrible.

You could use the threat room every day to get 2 Dark points, but even that gets super tedious.
I recommend going in with all 3 strength potions, and using them immediately so you can clear the first round quick.
If you have card draws to spare (i.e. you have your whole deck in your hand and there are heavies to kill, that draws you 2 cards), then take down the 1hp enemies. Otherwise, ignore them in favour of finishing the round invisible.

Ironically, if you already have Annihilation (from a certain quest), I'd put in one Holy Gift and one Inspire.
Inspire to reduce cost to 0, Holy Gift just before playing Annihilation, then instant clear round 2.
You'll have the undiscarded Annihilation for round 3.
Mr. Blonde Jan 2, 2023 @ 11:31am 
Originally posted by Danceofmasks:
Going Dark then Light is way easier, because Light has so many ways to play the same quick card over and over in a turn.
Trying to play 8 dark cards per mission is horrible.

You could use the threat room every day to get 2 Dark points, but even that gets super tedious.
I recommend going in with all 3 strength potions, and using them immediately so you can clear the first round quick.
If you have card draws to spare (i.e. you have your whole deck in your hand and there are heavies to kill, that draws you 2 cards), then take down the 1hp enemies. Otherwise, ignore them in favour of finishing the round invisible.

Ironically, if you already have Annihilation (from a certain quest), I'd put in one Holy Gift and one Inspire.
Inspire to reduce cost to 0, Holy Gift just before playing Annihilation, then instant clear round 2.
You'll have the undiscarded Annihilation for round 3.

How many Dark Points would that earn you, roughly? I did try the threat room a couple times, and like you noted, only got 2 Dark Points each time.
Danceofmasks Jan 2, 2023 @ 1:47pm 
Maximum of 2 points, assuming you play a 8 dark cards (the light cards count as -1 each)
DodgeyB Jan 2, 2023 @ 2:01pm 
Ugh, I wish I had my light file back made the mistake of NG+ and slogging through it again
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Date Posted: Jan 1, 2023 @ 1:50pm
Posts: 7