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You like Inspire? Take it.
You like Mindbender? Take it.
Think Wild Strike is OP? Take it.
Rolled apply 3 resist on Heal? Take it.
I did a similar thing, going 200 dark, then going light to unlock the outfit.
Already got the 200 light achievement earlier though, so I stopped at 150.
Don't need a third copy of summon charlie, even if I intend to use it at all.
I have a great idea for a Morningstar spam deck, but first I gotta roll Quick on two Morningstars. See you in a year. XD
Basically, I have "draw last played attack" on two Inspires and a Holy Gift, and I intend to use the passive that makes the light collar only require 2 cards - and it pays for half the next activation, assuming you KO something with quick.
I'm already doing it with a Holy Spark that deals extra damage to damaged targets, but I really like the Morningstar animation, so ..
Go to 1:53 to see the Dark Suit
Sorry my bad. I was thinking of the legendary you get from the challenge. I never used Charlie. It really just waters down the deck imo.
Trying to justify it being in there over Bladestorm or Annihilation is hilarious.
Going Dark then Light is way easier, because Light has so many ways to play the same quick card over and over in a turn.
Trying to play 8 dark cards per mission is horrible.
You could use the threat room every day to get 2 Dark points, but even that gets super tedious.
I recommend going in with all 3 strength potions, and using them immediately so you can clear the first round quick.
If you have card draws to spare (i.e. you have your whole deck in your hand and there are heavies to kill, that draws you 2 cards), then take down the 1hp enemies. Otherwise, ignore them in favour of finishing the round invisible.
Ironically, if you already have Annihilation (from a certain quest), I'd put in one Holy Gift and one Inspire.
Inspire to reduce cost to 0, Holy Gift just before playing Annihilation, then instant clear round 2.
You'll have the undiscarded Annihilation for round 3.