Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Midnight Suns’ magical sales numbers we don’t really know are completely overshadowed by how many copies games like Elder Scrolls Skyrim and Metal Gear Solid 2 moved.
Game is totally dead and a complete failure.
3,659
players right now (close too 1/5 of a already small number and it still new...)
5,381
24-hour peak
15,500
all-time peak 24 days ago
xcom enemy unknown
663
players right now (genuine surprised still being played guess mods what this game lacks)
1,235
24-hour peak
70,568
all-time peak 10 years ago
xcom 2
3,456
players right now (close too same exact numbers and was made February 5, 2016)
5,589
24-hour peak
133,022
all-time peak 7 years ago (is this number even comparable to this game sad amount??)
not xcom Chimera Squad (as stated known failure and meh, taken as a in between xcoms supposedly and not a real title game their words peek far exceeds this game's not to mention review #s).
35,955
all-time peak 3 years ago (ie more then 2x the amount and was not a full fledged title, had horrible release in many ways, and not a big ip as Marvel)
O and just because it true and entertaining as post above points out, here the numbers for just 1 the countless versions of Ancient Skyrim for steam alone that makes this seem like it was just a college sold game or something
24,289
players right now (really close to 2x the all time high of this game)
35,689
24-hour peak
69,906
all-time peak 6 years ago
Not to mention the fact that the game is available on PS4, PS5, Xbox One, Xbox Series X, and other digital platforms including the digital stores for consoles.
Let’s also not forget that this is a single player game with a campaign that - while lengthy - isn’t as suited for replay as say XCOM’s more free-form campaign which can offer a number of different variations in regards to missions, tech progression, base-building, squad performance/soldier progression, etc from game-to-game. Thus, there’s likely a number of people who’ve played it, beat it, and moved on even less than a month after release.
You’re coming to a conclusion based on incomplete/inaccurate data.
This is comparable to judging how well Ford Mustangs are selling based on how many Mustangs you see out on the road in your day-to-day.
“Jeez I’ve seen 5 today - they must be selling really well!!” vs “oh I haven’t seen one at all this week, they must be selling poorly”
Doesn’t seem like an accurate way to determine such a thing to me.
You also clearly didn’t understand a point I made: you’re comparing “sales” of MS to a game that has been out for 2+ years and has been continuously discounted heavily during various times over those 2 years in order to entice even the least interested to give it a whirl.
Even a “bad” game is likely gonna move more copies in 2+ years than a game that has been out for…wait for it…26 days.
None of that proves anything on your favor more against, as I think every 1 of those games I listed also are on multiple systems, hell skyrim is on any single electronic device including those not meant for gaming :D
And as the numbers and any1 with hint of common sense knows its early days that matter for games/movies/tv shows and numbers also has shown always drop (with massive rare exceptions)
Though as my question does show it would be interesting if this did as it should beat Chimera Squad
If the player count of a single player game is the thing that decides for you what games you play, you play games for self validation and not for fun.
So just check out https://store.steampowered.com/charts/mostplayed and get the most played game you don't own yet. You can then proceed to check daily while playing the game to verify that you bought a popular game and feel good about it.
That's the real NPC stuff if you ask me.
And you can't really compare Midnight Suns numbers with Xcom... That has been a massively popular IP for decades, and it includes multiplayer plus has modding support. Of course the numbers on Steam will be higher.
And in the end Steam Charts is just a glimpse. It has nothing to do with sales, it tracks peak and concurrent players, which are going to drop sharply shortly after release, that is normal. And more importantly it is only tracking Steam players - not 2K, Epic, PS, or Xbox.
Elon musks of the steamchart numbers, should we stop playing this game then? lol
----------------------------------------
yep pointed that out already which it should not have
wrong also would then need to call the shooter a massive sale just because it had xcom and it didn't do well at all either (think was called declassified)
was thrashed before even release and most knew it was in fact not xcom 3 just wished and most justifiably said it should be what is made instead of it for various reasons
had many many flaws and was far from solid (and ya any1 can enjoy anything)
I would bet at least 3/4 people that played War of the chosen either never touched/heard of/relate to originals which were very different in many ways and way more brutal and ummm idk may want too look into how old Marvel is its yaa quite older... I am pretty sure.. and while not all obviously, many marvel fans go to any marvel related thing regardless of game/show/movie...
Do I really need to do what those that play single player games say to companies that try and claim multiplayer matters 1 lick and a single player game can not be just as popular if not way more so?
(also so so much of your argument here and elsewhere is dominated by the fact as someone pointed out Skyrim has done immeasurably better and comparing its age and fact they don't have multiplayer - not official sort along with being again seemingly on every electronic device and having idk what they up too 4? 5? versions)
thanks for pointing out they are higher already did and everything but gj
I mean ya it kind of does as unless people buy it without playing ... and ya that is also what I already pointed out soo furthering my point gj
yaaa and as pointed out does not help much, as I do think all but Chimera squad (as we all know was just a low effort cash grab they knew would not sell elsewhere which lead them to only think and notice this when they debated PS4 which must have been like, "ahh hell no keep that off us") released on multiple locations.. though suppose you could then argue in theory it did outsell it for that reason, although it does also contain the funny enough advantage of the fact I think this game has Denuvo where chimera was released without so ie pirated reducing numbers (Could be mistaken on this idk just vaguely recall talks on it).
---------------------------------------------------------------
In closing again, I am asking Genuine question (something defenders don't know the meaning of and that goes for both the word question and genuine) will this beat a game that failed hard as it easily should or if there is easy proof that it has.
i love xcom and firaxis but man, there sure are a lot of super elitists dumbasses that lurk in the same game for years and years, then as soon as anything happens will trow ♥♥♥♥ around cause that's their only reasonable response
It's just my opinion, but the game offers very little replayability and finishing the campaign even once feels like a mind-numbing grind.
For me it's back to XCOM2. I like the challenge and suspense of actually missing hits, taking cover, dealing with increasingly dangerous enemies and being pushed into the fog of war by timers.
I couldn't give less of a ♥♥♥♥ about the story either and Midnight Suns has so much dialogue, that even skipping it becomes exhausting.
I also like that I can get outfits from the workshop and not from buying 2K in-game currencies or 50€ DLC packs.
Part of the reason imo is that the combat is sort of a hybrid system complete with action cards i think some people who are fans of a more traditional xcom combat system were not completely sold on it (albeit it seems like most people enjoy the new system) and perhaps a bit too complicated for fans of more action oriented button mashing marvel game, it kinda falls somewhere in the middle and i hear the middle is the hardest place to make money, if this were a 1 to 1 xcom game i think it wouldve sold better because you are now appealing to a large fanbase directly.
However a game that sells poorly around release usually has its price lowered quickly to try and encourage more sales and course correct if we see a sale in the coming days (especially physical) that could be a tell of lackluster sales.
For example NFS unbound has been marked down three different times since release and its not been out very long which is a strong indication that its not selling and taking up valuable shelf space.