Marvel's Midnight Suns

Marvel's Midnight Suns

View Stats:
Why do some heros feel under powered?
Some characters feel super powerful like blade who can get bleed and do a ton of damage and others feel super weak like the staff of one chick. Im only like 5 hours into the game but do the weaker heros get more powerful when you level them up and get better cards?
< >
Showing 1-15 of 49 comments
Gremlin Dec 8, 2022 @ 4:06am 
Yes. Nico is a power house. The more you play certain heroes the more likely you are to get ability cards for those characters and the cards just get better with leveling. Nico is currently one of my favorite heroes to use for her stronger abilities.
Moral Wiz Dec 8, 2022 @ 4:07am 
It's usually all about use. The heroes aren't super interchangable. Blade's good at direct damage, but can't do things like heal other heroes or buff his friends. Nico's better at versatility. Her cards can do things like stun and vulnerable, and make all Heroic cards cost 0 for a turn. That into Combo into Vengeance is fuuuun. :)
snuggleform Dec 8, 2022 @ 4:13am 
Some are definitely better than others in specific circumstances but none of them are terrible.

Nico (staff of one) is quite good IMO, one of my faves. I actually think she is competitive with Dr Strange. She has a rare attack called Witchfire that does massive damage to a random target and repeats up to 3 times when it KOs. It's very efficient for an attack card. Her Empower skill is probably the best support skill to build up high cost heroics with, since it reduces the heroism cost to 0 and if you have the + version it even draws you a heroic card. Makes it super easy to use multiple combo cards and expensive heroics very quickly. Her random buff spell never really disappoints, since all of the buffs are useful (counter, lifesteal, strengthen).

Swarm is sometimes annoying when it low rolls, but once you upgrade it the odds are definitely in your favor to get above average damage for a measly 1 heroism cost.

I build her

2 witchfire
2 empower
2 blood magic
2 swarm

She already starts with everything in my list besides witchfire, so it's a pretty quick process to upgrade the abilities.

I'm towards the end of the game and all heroes have some good abilities somewhere in there, it's a matter of finding those abilities and tailoring the builds towards either support or high damage.

There are some heroes that seem like they're bad but once you find that one card that makes it come together then it all makes sense. Spiderman needs Opportunist, Magik needs upgraded epic Limbo spell to give her a second source of portals.

Blade is very very useful early in the game due to his shield shattering ability and spreading bleed around, but he feels mediocre to me later in the game when there are less shielded enemies and there are faster methods of doing damage than waiting for bleed.
RamboRusina Dec 8, 2022 @ 4:14am 
Few are just objectively worse than others and/or some have terrible scaling. I don't think I ever felt Captain America for example had time to shine. Just average across the board with single good card made me never wanna bring him voluntarily. Or Captain Marvel who felt like god at start only fall off completely into mediocrity if not below. On ultimate difficulties many heroes just feel total no-go material while on heroic you can still play pretty much anything and not feel too handicapped by them. They still don't feel good to have in team knowing how much better alternatives you got tho. Blade I would say was quite stellar hero from start to end.
Ernasty Dec 8, 2022 @ 4:23am 
So far I dislike Ghost Rider the most with Scarlet Witch in a close 2nd.
Batailleuse Dec 8, 2022 @ 4:34am 
Originally posted by RamboRusina:
Few are just objectively worse than others and/or some have terrible scaling. I don't think I ever felt Captain America for example had time to shine. Just average across the board with single good card made me never wanna bring him voluntarily. Or Captain Marvel who felt like god at start only fall off completely into mediocrity if not below. On ultimate difficulties many heroes just feel total no-go material while on heroic you can still play pretty much anything and not feel too handicapped by them. They still don't feel good to have in team knowing how much better alternatives you got tho. Blade I would say was quite stellar hero from start to end.

yeah Ironman for aoe and blade for single target are literally the 2 best at what they do.

Blade can also self sustain his life like mad later on. unlike ironman, however IM can snowball the whole map with proper build.

Technically you probably can't lose with Ghost Rider ... as long as you get a straight to hell card to play every turn, do 2 attack, straight to hell > can't get hit. easy.

same for hunter, use one of the "conceal" card as last card... can't get hit.
ingosupercute Dec 8, 2022 @ 4:41am 
Originally posted by Moral Wiz:
Blade's good at direct damage, but can't do things like heal other heroes or buff his friends.
Yeah, but since he is really reaaaaally good at it, it's still worth bringing him along with some more supporty heroes. I mean his card to break block is incredibly powerful and important to get rid of major annoyances, then he has that 3 combo thing to clean up low HP targets and if you can get a +heroism mod onto it all the better, and finally he has the follow up on damaged enemies. He can burst down most targets.

Originally posted by Ernasty:
So far I dislike Ghost Rider the most with Scarlet Witch in a close 2nd.
Ghost rider is literally the most powerful character in the game. He just needs a little to get going like friendship for his passive to become more potent and some of the better cards. If you focus it all on him damaging himself while dealing damage, get two copies of the card that grows in damage as he takes damage, and have the drop with heal so he does not die while building up - you are looking at a high HP monster that can hit oponents for 1000+ damage with his legendary midnight sun challenge card.
Just... don't play the hellride to discard your hand. And the card that costs more heroism every time and heals damage dealt is only good at danger room but not on normal missions.

I share your disappointment for Wanda though. She should be like super powerful but takes so much setup and then the end result is just what someone else would have done quicker. He explosives skill often has no target. The self center aoe is too small and doesn't do enough damage, so you'd have to also have the area enlargement card and spend a move on her as well - not worth it. The resist+heal allies card sounds good in theory but does not affect her and if she gets dazed the second turn doesn't happen. Honestly the only skill I like is the aoe confuse for 3 heroism.

BUT I'm not done building her yet so I'm hoping to get an amazing legendary or something. I found her more bearable by just adding the chain attack bolt x2 and the knockback attack x2, the aoe confuse, one of the support thingies I mentioned and then the card that applies 3 marks in an area.
Last edited by ingosupercute; Dec 8, 2022 @ 4:45am
Ernasty Dec 8, 2022 @ 4:47am 
One small tweak that would make Wanda on par with the rest of the roster is 1 free move by her per turn. Doesn't really fit canon, but it makes sense for her cards.
Ghost Rider is pretty strong, I wouldn't call him the most powerful but he's really good. Dropping in to a portal when you're done with him to heal and be invincible is pretty dope. Penance Stare is really one of the highest damage cards in the game even if the drawback is bad.

Wanda is friggin defective. Every one of her cards for various reasons is completely defective. I totally lost it with her when her AOE heal+Resist turns out to affect everyone in the area... except Wanda. Gee great, it's a utility heal that needs another healer to heal the person using the utility heal. I could write a short article on how half baked she is.

Every other character I'm convinced can be decent to good, although some are definitely better. Hate Nico, her RNG makes her nearly unusable. If you lose the gamble you often get KOed on the spot.

I like Captain America, he has the second best Quick ability in the game and his The Best Defense can let you stack up max defense easily. Shield Throw is bonkers good. Brooklyn Handshake is an incredibly competent card too.
Last edited by TheoreticalString; Dec 8, 2022 @ 9:20am
Seizure Storm Dec 8, 2022 @ 9:28am 
It's kinda easy for characters to fall behind is what I've noticed. Even if they are level scaled up, the deck is not actually getting better so sometimes its worth taking extra days to not do a story mission. Also the enemies scale up based on level but not the deck so if there's a mismatch it can feel really bad too.

Edit: As an example, I have barely used Magik so it feels especially bad to try and catch her up.
Last edited by Seizure Storm; Dec 8, 2022 @ 9:29am
lefty1117 Dec 8, 2022 @ 10:08am 
Nico has that fantastic random death card that chains to a second rando if the first one dies from the attack. Also Nico has my favorite skin in the game, that all black witch costume with the crescent moon staff. Leaps off the screen, a very unsettling look
lefty1117 Dec 8, 2022 @ 10:09am 
Originally posted by Seizure Storm:
It's kinda easy for characters to fall behind is what I've noticed. Even if they are level scaled up, the deck is not actually getting better so sometimes its worth taking extra days to not do a story mission. Also the enemies scale up based on level but not the deck so if there's a mismatch it can feel really bad too.

Edit: As an example, I have barely used Magik so it feels especially bad to try and catch her up.

You can also take lower difficulty missions on the table to help catch up characters, I've done that a couple times.
prototype81 Dec 8, 2022 @ 10:40am 
Originally posted by Hoboslayer:
Some characters feel super powerful like blade who can get bleed and do a ton of damage and others feel super weak like the staff of one chick. Im only like 5 hours into the game but do the weaker heros get more powerful when you level them up and get better cards?

Every hero has a role or scenario they are better at. Your statement was very vague and you made no mention of who you think is weak.

Who do you think is weak, maybe I can clear it up for you. I have yet to find a single hero "useless".
snuggleform Dec 8, 2022 @ 11:02am 
Originally posted by Seizure Storm:
It's kinda easy for characters to fall behind is what I've noticed. Even if they are level scaled up, the deck is not actually getting better so sometimes its worth taking extra days to not do a story mission. Also the enemies scale up based on level but not the deck so if there's a mismatch it can feel really bad too.

Edit: As an example, I have barely used Magik so it feels especially bad to try and catch her up.

Well that can be addressed by crafting abilities. You don't have to take your crappy deck heroes on missions, you could gather resources using your favorite heroes and then craft what you need to catch up other heroes.
Desna Dec 8, 2022 @ 11:12am 
I find blade to be weak, bleeds arent that useful and most of his abilities are super low dmg, but he's not as bad as scarlet witch. Other than the Hunter, Spider man is the strongest for me, his ability to generate heroism+cards and use environment at no cost can help clear entire floor in one turn if played right. Doctor Strange and Hulk are also top tier.
< >
Showing 1-15 of 49 comments
Per page: 1530 50

Date Posted: Dec 8, 2022 @ 3:54am
Posts: 49