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This game looks fantastic because the artists involved are amazingly talented people. If i had to make one of those scenes with my artistic ability, even in this engine it would look terrible, its 99% down to the art how good a game looks, not the engine, especially 2D games.
All modern engines/frameworks allow use of shaders so you can do cool lighting effects etc.
anything done in Unity here, could have been done in ANY other engine. And the way things move is either hand coded or they use built in physics, like Box2d or whatever Unity has built in (I havent played the game so i wouldnt know)
But to be honest, if youve been wasting the last 6 months choosing an engine, when you could have made 10 prototypes in that time, then maybe you need to be more focused.
A good upcoming Engine that is Multiplatform, visual like Unity with an editor and is Open Source is Godot Engine. take a look you may like it. And its free of course.
Oh, that's a shame... I thought you used your custom engine for this! Looked very unique and genuine. I'm now creating my own 2D engine, and I was inspired by your, as I though, custom engine!