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Or perhaps have an icon which appears above each actor that you pass (cumulative if you pass several in a close group travelling in the same direction: two icons if opposite) which has a coin above their head with a number above that in brackets, so that the coins are not dropped when you're galloping.
This way you can monitor the west/east flow of coins and whereabouts without worrying about dropping the coins etc - also coins do expire if on the ground for too long.
Such an icon would work functionally, but I don't think it would fit in with the aesthetic of the game. The developers have eschewed "info boxes" above units up until now, so I think that trend will continue. As for the numbers, given the low-resolution pixel-art in use, it would be hard to even fit numbers into a reasonable space above units and have them be legible to the player... especially if using Roman numerals.
I guess they could subtly change the sprite to give some indicator of how much gold is being carried. Perhaps a single pixel near the waist (where a purse could be) could be rendered in an ever-increasing brightness of yellow as the unit accumulates more and more coin? That said I'm not sure my eyes would be good enough to spot the difference whilst galloping along.
I've read that it is about half a day, but have not tested this personally.
Thanks for your feedback!