Sniper Ghost Warrior 3

Sniper Ghost Warrior 3

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jakef321 Jul 12, 2017 @ 3:13pm
Sniper Gets STUCK and Can't Move!!!
I am having a problem where my sniper gets STUCK in random places and can no longer move in any direction. The only way out is to load last checkpoint or quit!!! HELP!!!
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Showing 1-15 of 20 comments
shubaka103 Jul 12, 2017 @ 3:33pm 
have the same problem all time, to be unblocked, i scroll the mouse buton to change the weapon, it unblock me when i scroll to the rifle... maybe it can help you... it's really frustrating to play all the game like this, but for the moment there's no other solution...
Adderam Jul 13, 2017 @ 2:31am 
Hi, did your problem got solved?

Otherwise can you tell us if the problem occurs on playing on gamepad or mouse + keyboard?
And if you could specify some details about it, it would be nice too.
shubaka103 Jul 13, 2017 @ 4:24am 
in my case it's mouse + keyboard in steam pc version, and after completing a second campaign it still always the same problem, 80% of climbing, ladder, rocks, etc...
sometimes it also happens when i try to catch an ennemie to question him (but rarely, 3 or 4 times)...
there's maybe a problem with the end of the climbing animation or the catching animation or the way the game engine validating it process...
Last edited by shubaka103; Jul 13, 2017 @ 4:26am
XenoPig Jul 26, 2017 @ 9:44pm 
Yeah I had that issue pop up now and then. Only happened when I was climbing a rock face or ladder. It wouldn't finish the animation properly when you reached the top. You would hear the wind rushing past you, like if you were doing a controlled slide down a steep incline. I saw that my legs were in that animation it does if you are sliding down a hill, plus equipped weapon was lowered off the screen.
I couldn't fast travel out of it, and I couldn't kill myself.
The only fix I found was pressing 1 and changing back to my sniper rifle, as I always have the pistol equipped when I am climbing about.
Only found out by accident, I was trying to blow myself up with a frag grenade in frustration! Hope it helps.
Last edited by XenoPig; Sep 27, 2017 @ 1:52am
jakef321 Aug 2, 2017 @ 10:04am 
I play on gamepad and by switching back to sniper rifle it fixes itself!!
XenoPig Aug 2, 2017 @ 5:10pm 
Glad I could help you out on that glitch mate, happy sniping! :sniperelite:
JUST Aug 2, 2017 @ 5:18pm 
I have this problem in various cliff areas. Nothing game breaking but it gets annoying. I think the surface models of the rocks cause this.
Sarge Aug 2, 2017 @ 5:28pm 
Originally posted by Gonzo850:
I wish they had a dev blog about all this. I wanna know if it's a collision mesh issue or a CryEngine issue or something. I just wanna know about their creating process.

I have seen the same thing happen in GRW, and still does in rock formations
PunisheR Sep 26, 2017 @ 1:58pm 
Ok, so i haven't played this game in months. After playing 20 hours, I gave it my honest review. Apparently the devs made a comment today to remind me that they've fixed bugs and adde DLC to explain the story more. That's great. I load up and now i find that i am unable to walk. I move 1 step in any direction and my guy stops. I have to keep tapping to just inch my way in any direction. Yea, great way to convince me your game is thumbs up worthy now. My review stands, not recommended still....

PS.

No other input devices are connected to my PC other than for my mouse and keyboard.

UPDATE:

Resolved it. Apparently DS4 was giving it issues for some reason. I am able to move in game after disabling the application.
Last edited by PunisheR; Sep 26, 2017 @ 2:05pm
PunisheR Sep 26, 2017 @ 2:29pm 
Originally posted by Gonzo850:
Originally posted by Mr.Hugh:
Ok, so i haven't played this game in months. After playing 20 hours, I gave it my honest review. Apparently the devs made a comment today to remind me that they've fixed bugs and adde DLC to explain the story more. That's great. I load up and now i find that i am unable to walk. I move 1 step in any direction and my guy stops. I have to keep tapping to just inch my way in any direction. Yea, great way to convince me your game is thumbs up worthy now. My review stands, not recommended still....

PS.

No other input devices are connected to my PC other than for my mouse and keyboard.

UPDATE:

Resolved it. Apparently DS4 was giving it issues for some reason. I am able to move in game after disabling the application.
Wow devs responded to you. That's pretty awesome. You should just send them a bug report and specs as courtesy.
takes them few seconds to leave me a comment. I've already wasted more of my time discovering this bug. I don't need to waste more of it helping them debug their problems. It's called a QA team.
Riverguide33 Sep 26, 2017 @ 8:11pm 
Hey CI Games - Adam,
I appreciate your willingness to get involved in solving these issues. However, I have sent several specific examples via e-mail to CI Games, with map locations, and received only one odd reply. They wanted me to send screenshots of every location...really? They said that map coordinates were not helpful...indicating that they don't even know how to work with the bizarre mapping used in this game.
Please, how are we to communicate locations with problems?
JUST Sep 26, 2017 @ 9:03pm 
Originally posted by Riverguide33:
Hey CI Games - Adam,
I appreciate your willingness to get involved in solving these issues. However, I have sent several specific examples via e-mail to CI Games, with map locations, and received only one odd reply. They wanted me to send screenshots of every location...really? They said that map coordinates were not helpful...indicating that they don't even know how to work with the bizarre mapping used in this game.
Please, how are we to communicate locations with problems?

But that's true. Coordinates do not pinpoint the exact location you're talking about.
Riverguide33 Sep 26, 2017 @ 9:26pm 
Hi anisakis,
Waypoints are fixed positions that can be used, as is the Player Position notation in yellow (in the upper left of the map).

I know what you mean, however the yellow coordinate numbers are fixed positions....we just can't use the white coordinate numbers, which are variable.

Another item that makes it difficult for someone to interpret our coordinate info is that each map uses a different system for the coordinates. I would think that coordinates would be laid out using x/y (left-right/up-down) format, starting in the lower left of the map.
***Mining Town uses y/x starting in the upper right.
***Village uses x/y starting in the lower right.
***Dam uses x/y starting in the upper left.

Even if we agree on a way to communicate the coordinates of problem locations, I don't envy the CI Games folks for having to navigate without a consistent system in place.
grillswills Feb 3, 2018 @ 11:43pm 
If you have a gamepad, just turn the right joystick all the way and face the sky while you keep jumping out of the rocks or where ever you are stuck. It always works
deviljyn Jul 9, 2020 @ 1:01am 
I have the same problem every now and then, the player keeps like in a "falling" position, with wind fx and all; I just switch weapons and solve the issue.
The coordinates in the map are really screw up, if you pinpoint a pair of X,Y and then click and grab and move the map to one side, check the coordinates again of the same point and they changed...why? who knows!
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