Starbound - Unstable

Starbound - Unstable

Näytä tilastot:
Can't Unpack Assets in Unstable?
After today's update(7/13/2016), I tried to unpack the assests and got this error in the Command Prompt window: "Exception caught: (AssetSoruceException) Packed assets file format unrecognized!". What seems to be the issue, my possible error, the unpacker, or the assets?
< >
Näytetään 1-2 / 2 kommentista
I have the same issue with unpacking .modpak files in 1.0 ....
It might be the specific mod (Since the error we have seems to be that the asset_unpacker can't recognise the files as normal .pak files or .modpak files), but I have tried multiple different mods and still have the same issue.
I also tried using a batch file made by someone else, as I may have been creating the batch wrong ( The one I used was Dolan's ModPackHelper, http://community.playstarbound.com/threads/all-versions-win-linux-modpackhelper.92473/ ) however in the logs it creates I still get the error. Here is the log for one of the tests I did. I was doing 2 mods at the same time, one was the automatic doors mod V2.0 and the other was the undertale music pack mod V1.0


22/07/2016 22:28:32.10
Exception caught: (AssetSourceException) Packed assets file format unrecognized!

22/07/2016 22:28:32.10
Exception caught: (AssetSourceException) Packed assets file format unrecognized!

Any help on this would be appreciated! The .modpak files I have I wish to convert to a .pak file, however it has been impossible with these errors. Thanks!

----------------------------------------------------------------------------------

EDIT #1:
Also in the log of Dolan's Modpackhelper, it stated:

"The System cannot find the file specified.
AutomaticDoors_v2.0 has been unpacked"

However, it was not unpacked. Maybe this has something to do with it? Probably not, but yeah....

EDIT #2:
Attempted to make a fake .modpak file (Empty) and the log said the following:

22/07/2016 22:52:02.60
Exception caught: (EofException) Failed to read full buffer in readFull, eof reached.

So, it's deffinately something to do with the way the .modpak files are formatted, not just a complete error with the unpacker, at least from what I can tell...
Viimeisin muokkaaja on Wide Boi; 22.7.2016 klo 14.58
Bump.
< >
Näytetään 1-2 / 2 kommentista
Sivua kohden: 1530 50

Lähetetty: 13.7.2016 klo 13.49
Viestejä: 2