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Purple Mackerel, in regards to your game dev question, many people these days will start learning with the Unity engine as it's affordable (free) and has lots of examples and support from other devs.
C# is the language of choice for most Unity devs (although you could use JS or Boo if you wanted to).
With gamedev however the language is mostly irrelevant, most important factor is understanding the underlying concepts and using a "good" (appropriate) game engine so you don't have to reinvent the wheel.
If you have further questions post here or also feel free to reach out by email.
And thanks Bolt for the tutorial - it was very helpful!