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http://steamcommunity.com/app/367450/discussions/0/483366528923135119/ that is how this person figured it out.
Also Road has weight as well.
Split joins with the number 2 don't colide with the ground. Don't think you need this one, but it can help.
And i think you can solve all levels with out counterweights on them.
I know there are workshop levels where you need to use it.
Split joints can conect to split joints. not an exploit but something that people forget.
It seems unfair when the very design of some levels forces you into exploits like adding ramps on a non-jump level. I also get frustrated about the thickness of road being enough to stop many vehicles driving past it, which forces the unphysical solution of having road below the surface of the track the vehicle is on, and allowing it to move up through the track under hydraulics and lift a vehicle. Pretty unreal, and it reminds me of that famous criticism of sci-fi episodes where people are out of phase with solid matter and able to walk through walls. So why don't they fall through the floor?
Yes, I knew about split joints connecting to other split joints and locking after moving (usually under hydraulics but maybe you can use counterweights). I used that on a few bridges. It's very useful because the locked joints are so much stronger.
I forgot about the sandbox, where I guess you can test any hypothesis to destruction.
Also can you show gifs of what you are meaning. It's hard to know what you mean.
http://imgur.com/a/bDZZB
Not really sure if your going for super low budget but many times the ideas for low budget and strong are the same.
I think the main area you can improve your bridge is first to limit your trusses and number of nodes in your design. The diamond shapes you have at the top are incredibly useful. However they add two extra nodes of weight. Also your bridge is 14 roads compared to mine which uses 13. Having one less road means less trusses and nodes.
Also note the 'T' braces I have in the middle. These are used as an alternative to the diamond designs i'm using on the bottom (there are two layers of wood rods on top of the T). The 'T' brace that I'm using is more expensive than a diamond but weighs less due to having one less node. I think the 'T' is a little weaker than the diamond. Also by moving the middles of your diamonds closer together you can save marginally on your budget.
Edit: Opened wrong bridge, actually my #1 solution is $21,829 seen here. Same basic design tho just obsessively tweaked to not need the extra stuff.
http://imgur.com/a/P5xft
For people who don't like full solution spoilers: here's a hint I just worked out for some of the more difficult hydraulic levels, where you have to move road through a larger distance than is comfortable or possible with direct hydraulics. For example, you might have a limited number of hydraulics, not enough to move the distance directly, or you might have no limit but the direct distance is so long that it is unwieldy to chain a large number of hydraulics twice that distance. What you need is a gearing system, whereby when your hydraulics move a certain distance, the gearing makes another part of the structure (containing road that has to move) move through a greater distance. Once you think of that, there's a pretty obvious engineering solution.