Poly Bridge

Poly Bridge

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Tar Jul 3, 2019 @ 4:35pm
Worth getting
Is this game worth getting? I noticed how a large amount of reviews and even positive ones have played the game for 1 hour or 2, and the other's who don't recommend the game talk about bugs and how bad the physics engine is... is it that bad?
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Showing 1-9 of 9 comments
Secator Jul 10, 2019 @ 4:37am 
I've spent almost 50 hours playing Poly Bridge and experienced zero bugs. Also i don't consider the physics engine "bad". It's not perfect, but i cannot say it's bad in any particular way.

I think the the reason why there are so many reviews after 1-2 hrs of playing is that the game is a niche game. It's about building bridges, so you can build a bridge, build a next bridge, build a large bridge, build a small bridge, build a moving bridge... you see where i'm going? If you're not into this you'll figure it out after few hours. If you're into this you'll have much better things to do than writing reviews (for example building bridges).
Last edited by Secator; Jul 10, 2019 @ 4:37am
CUBeR64 Aug 6, 2019 @ 11:01am 
Agreed. I think for the specific niche that it fills, it does it nicely
thepowerglove Aug 8, 2019 @ 12:59pm 
It's OK but not terribly ground-breaking. I've got about 4 hours in and have experienced dozens of bugs (drawbridge numbers flipping, building snaps not working, options that should be available are greyed out but restarting the level brings them back, etc.)

It does appear this is a much harder bridge-builder than many out there. To date only 4% of players have even beaten even the 2nd set of levels without going over budget or breaking bridges according to the achievements. If you are looking for a challenge, this might be worth a shot. If you want a comfy builder maybe look elsewhere like Bridge Constructor or some of the older Pontifex games.
Tar Aug 8, 2019 @ 1:20pm 
Originally posted by thepowerglove:
It's OK but not terribly ground-breaking. I've got about 4 hours in and have experienced dozens of bugs (drawbridge numbers flipping, building snaps not working, options that should be available are greyed out but restarting the level brings them back, etc.)

It does appear this is a much harder bridge-builder than many out there. To date only 4% of players have even beaten even the 2nd set of levels without going over budget or breaking bridges according to the achievements. If you are looking for a challenge, this might be worth a shot. If you want a comfy builder maybe look elsewhere like Bridge Constructor or some of the older Pontifex games.

I managed to 100% the first three areas, under budget and under stress... it's doable but I can understand what you're saying. I feel like the janky mechanics help the game in a way. can't explain but I just feel like it.
PrOxAnto Aug 16, 2019 @ 12:14pm 
96 hours in and I've gotten a few world records.
It's alot of fun just trying to min-max a lot of the levels and see if you can figure out the way other people finishing the level.

Definitely worth getting if you like puzzles and testing your skills!
Liro Raériyo Aug 30, 2019 @ 2:35am 
alternative, trying to max out your budget to make the most expensive bridge possible, thats something i like to do every now and then.
Tar Aug 30, 2019 @ 6:19am 
Originally posted by Liro Raériyo:
alternative, trying to max out your budget to make the most expensive bridge possible, thats something i like to do every now and then.
I wanna 100% the game so I build the most stable bridge even if it's over budget and then start making it cheaper. Works so far and gives me an idea on how I should complete the level.
Sir Motorsheep Sep 15, 2019 @ 3:51am 
I played bridge builder back in the days and this is totally worth it. Most bad reviews seem to be from people who haven't gotten their head around the basics of statics, like triangles and arches. Especially those claiming you can only build bridges the way the level designers intended you to.

edit:

♥♥♥♥♥♥♥♥♥ I'm late.
Last edited by Sir Motorsheep; Sep 15, 2019 @ 3:51am
DNB Mar 6, 2024 @ 8:52am 
Slightly old thread I know. I liked the comments you guys have made so I thought I would tag on, rather than start a new thread of my own.

Originally posted by Sir Motorsheep:
I played bridge builder back in the days and this is totally worth it. Most bad reviews seem to be from people who haven't gotten their head around the basics of statics, like triangles and arches. Especially those claiming you can only build bridges the way the level designers intended you to.

...

I just bought this game because I did some Engineering at school, and I remembered I liked it, although I did not further my study at a higher level. It seems to me that the game is essentially a bending moments simulator.

Everything I expect to happen in the game, happens according to my understanding of bending moments. So the game displays good physics.

However, I did not study Engineering at University, so I never learned about proper solutions to bending moments problems.

And that is where I find the game difficult. I don't really have a clue as what to construct. I can 'cheat' by visiting the drycactus website page for each level. But even if I copy some inspiration from the galleries of that site, it still does not always succeed on my implementation. And I am quite frequently over budget in any case. On one or two occasions the mission stopped because it said I had not only gone over budget but I had run out of money completely.

So, 'statics' is the answer then, is it? I didn't know because I did not take up Engineering to that level. It does seem that there are very few clues in the simulator as to how to address practical issues. So, without a previous Engineering background then this simulator game would seem no better than a whoopee cushion of sorts, as it provides next to no training on viable solutions, it only provides training on how to deploy the resources at the simulator interface.
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