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Time to spend some time in training mode, good luck!
Because something like crouch HP to super should be a super easy confirm but I mess it up a lot.
Will lab it out!
And yeah I feel that too. Usually muscle memory just carries over between games.
But in Garou and KoF 2002 I have to try much harder to do stuff like double qcf.
Gotta make sure you ACTUALLY hit down forward during the motion. Can’t skip it and go directly down -> forward.
Which I’ve been sloppily doing in every other game I’ve played.
Gotta really focus on ROLLING the stick instead of just twitching it from down -> forward.
What do you mean by the numbers tho?
Buffering is the key to win. Many times you can buffer when ur on wake-up. Try buffer faster/slower earlier than you tought etc.
Train in practice mode and do your chars break move 25,50 or 100 times without failing.
Do it on block and non block because its different timing.
The feint parts a horrible nightmare in this game, if you do 3 or more be happy!
(After 2 feints, the sync and the xecution changes slightly, dont forget to dash)
I also played KB all my years and trust my words, KB is better than the stick!
Dong Hwan is the best
this game req. that the qcfx2 is complete when the hitbox appears.
for example: low B connects, when the animation of the blow comes out then you should have done the second of the qcfx2 exactly when the hit is confirmed. Its very tight window sometimes, but keep practice :D
Try also thesame and connect a qcfx3 with Dong Hwan for example.