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Is there a recipe that uses base ingredients, like in real life you could just make a slow-cook stew with corn, veggies, meat + spices and it would be nutritious. Is there such a thing in Wurm?
FYI - cow cheese is the #1 food i goto in this game, not only will one slice fill a food bar - but it's easy to make and adds significant progress to 2/4 of the CCFP -- and a third it provides marginal results to.
Minced Meat + chopped garlic + fat in a sausage skin. You can add a seasoning too to vary the affinity a bit.
All you need is a knife as a tool. Knife on meat twice, garlic once, and knife on a bladder for a sausage skin. Throw it all in and put it in an oven. Can make pretty good sized ones using the larger fat chunks from animals.
Cool, I've heard of this and wanted to make it. So it is cooked in the oven in a frying pan?
The most complicate thing I've cooked so far is a piece of meat + a pumpkin in a fry pan.
I only started the game about 6 months ago. I recently heard that the food recipes is a fairly recent addition to the game, maybe a year ago it was added. Personally I'd be happier with the previous system that I'm guessing was much simpler.
I hear of some players who spend all day cooking and perfecting new recipes. I've seen some of the kitchens needed for that kind of game play. They look more complicated than my entire house :) I'm guessing though, that I'm not the typical WU player.
EDIT: Just to make sure were on the same page, when I say "meal" that's actually what it is called in game. Such as a "canine meal" - among the simplest of things to make.
I really dont think it is overly complicated. It is *much* more difficult in WO vs WU. I am the highest cook on our WU server, and I just finished telling them I cook about 1 thing every 2 weeks that feeds everyone on my deed.
And by "anything you have" that means just about anything edible; like that meat and pumpkin. Meals are super simple. If you are looking to make anything worthwhile (for CCFP) you will probably have to do at least a LITTLE foraging or farming. CCFP bars are there to help give good cooked food more purpose. Cooking just meat alone wont get you too far.
To get any veg to use (such as the garlic mentioned in the post above) you will have* to either forage/botanize or farm. Even just planting something, leaving it, then harvesting it will net you a minimum of +1 veg.
It did take me a bit to get my cooking up, but no where near as long as something like Fine Carp, Masonry or anything like that. Many things can be made/stored in bulk, so even then if you dont want to mess with it much, you could take a day, gather everything, then not worry about gathering materials anymore. When I cook something, I typically just take the meat/veg out of the bin, throw it in a pan, start the oven, then wait for it to cook.
As previously stated, saccing items fills your food, water, and nutrition bars. This doesnt help CCFP, though.
I do the occasional rare sacrifice also I think refresh to get my food level up, and ya, a meat + veg in a fry pan is a meal, and that is all I cooked. Before that I was doing a meat + veg in a pottery bowl, which is a breakfast.
I have the farm growing a few veggies including the garlic. Those go in the food storage bin.
That is all a bit complicated, but once you figure it out and get the hang of it, not all that time consuming.
I think what would help out here is an upgrade to the food storage bin. I find that there gets to be too many items in there for just a long scrolling list that I can't seem to figure out how it is even ordered. This container is one part of the whole cooking thing that makes me avoid it.
There could be shelves or groups or some way to organize it. I try looking for chopped garlic, half the time I have to look through the list more than once to find it.
I suppose I could have multiple of these, but then I'd have to remember which one to look in.
Also you can put partially processed stuff in, like chopped garlic. I think chopped meat, but not minced meat. When cooking, I guess you can't prepare all of the ingredients in advance, but you can some of them.
At one point I gave baking a try, but then found the stuff I baked that would be used as ingredients of a recipe, could not be saved into the food storage bin. Some could go in the larder, some couldn't.
To me, the whole thing just feels like a big kludge that is waiting to get fixed. I'm waiting for them to fix it before I get very far into it.
I agree it is weird that some ingredients can not go in the bin; particularly things like bread/breadcrumbs. Though most small ingredients like that only have a handful of recipes. I wish they COULD go in the bin, but I wont lose sleep.
Thank you for the ideas. Will try them out.
"Vegetable + Pottery Bowl + Oven = Breakfast (20 Difficulty)."
you can also get them extremely heavy later on by adding all your leftovers.
Edit: My Bad eyes - i thought you said Meals not meats lol
Also like Crates and BSB's Food Storage Bins average the ql of stored items - depending on what your trying to do it's preferable to sort your bins by what "objective" quality your after - ofc this means multiple bins with the same items but atleast your not losing /all/ your high quality items when merging them. I suggest anything you make/store be atleast ql 10.0 at a MINIMAL - even at the outset; anything with less ql can be considered trash for the most part.
A "hot" meal will give ten more nutrition than the exact same meal eaten when warm or cold.
you can re-heat as needed.