Wurm Unlimited

Wurm Unlimited

MadRush Jul 6, 2018 @ 11:49am
Easy recipe/process for full nutrition
Please recommend an easy recipe for those that don't like cooking, to make the simplest thing that will result in high nutrition for all bars.
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Showing 1-15 of 18 comments
Zentil Jul 7, 2018 @ 6:11pm 
Pizza, then jam random foods into it
MadRush Jul 7, 2018 @ 9:36pm 
Pizza requires three different processing for the ingredients dough, cheese, olive oil. Is this really the simplest recipe?

Is there a recipe that uses base ingredients, like in real life you could just make a slow-cook stew with corn, veggies, meat + spices and it would be nutritious. Is there such a thing in Wurm?
Myst Leissa Jul 8, 2018 @ 4:05am 
Originally posted by MadRush:
Please recommend an easy recipe for those that don't like cooking, to make the simplest thing that will result in high nutrition for all bars.
Well if you sac a rare to the altar it has the 100% chance of restoring your Food/Water/Nutrition to Max. Other than that you'll find that cooking is mostly a "Non-complete" nutrition. What you should make (and this is my personal experience) to fill your food/nut bars is meals - add as many ingredients as possible while maintaining the recipe. A Simple Meat Meal consists of 1 or more meat, 1 or more veg and extras - for extras I recommend cheese for filler - cheese is also a good "food snack" for when your not worried about nutrition as one slice will often restore your ENTIRE food bar. You could also add salt to the meal to make it last longer - but be aware meals are most filling when "hot". Salt is kinda hard to produce though since you need to mine rocksalt and marble just to get it to the part where the tech is unlocked.

FYI - cow cheese is the #1 food i goto in this game, not only will one slice fill a food bar - but it's easy to make and adds significant progress to 2/4 of the CCFP -- and a third it provides marginal results to.
Last edited by Myst Leissa; Jul 8, 2018 @ 4:15am
Cian Jul 9, 2018 @ 2:30pm 
Kielbasa.

Minced Meat + chopped garlic + fat in a sausage skin. You can add a seasoning too to vary the affinity a bit.

All you need is a knife as a tool. Knife on meat twice, garlic once, and knife on a bladder for a sausage skin. Throw it all in and put it in an oven. Can make pretty good sized ones using the larger fat chunks from animals.
wildbill Jul 9, 2018 @ 2:54pm 
Originally posted by Cian:
Kielbasa.

Minced Meat + chopped garlic + fat in a sausage skin. You can add a seasoning too to vary the affinity a bit.

All you need is a knife as a tool. Knife on meat twice, garlic once, and knife on a bladder for a sausage skin. Throw it all in and put it in an oven. Can make pretty good sized ones using the larger fat chunks from animals.

Cool, I've heard of this and wanted to make it. So it is cooked in the oven in a frying pan?
Monoxide Jul 9, 2018 @ 3:20pm 
If you have enough HFC, even a regular meal will fill all the bars well. I often just make *creature* meal and it gets me to 80 nutrition and all CCFP bars full. Thats as simple as meat + veg(s) + herb(s) + spice(s) in a frying pan. Basically anything you have in a pan. Chopping/dicing helps.
wildbill Jul 9, 2018 @ 3:32pm 
Originally posted by Monoxide:
If you have enough HFC, even a regular meal will fill all the bars well. I often just make *creature* meal and it gets me to 80 nutrition and all CCFP bars full. Thats as simple as meat + veg(s) + herb(s) + spice(s) in a frying pan. Basically anything you have in a pan. Chopping/dicing helps.
For some of us, this "anything you have" seems too complicated and time consuming. We would rather be out doing other stuff in the game :)

The most complicate thing I've cooked so far is a piece of meat + a pumpkin in a fry pan.

I only started the game about 6 months ago. I recently heard that the food recipes is a fairly recent addition to the game, maybe a year ago it was added. Personally I'd be happier with the previous system that I'm guessing was much simpler.

I hear of some players who spend all day cooking and perfecting new recipes. I've seen some of the kitchens needed for that kind of game play. They look more complicated than my entire house :) I'm guessing though, that I'm not the typical WU player.
Last edited by wildbill; Jul 9, 2018 @ 3:34pm
Monoxide Jul 9, 2018 @ 3:46pm 
TL;DR - just sac a rare item at an altar every once a while as someone stated above. CCFP aren't super easy to get without at least minimal work.

EDIT: Just to make sure were on the same page, when I say "meal" that's actually what it is called in game. Such as a "canine meal" - among the simplest of things to make.

I really dont think it is overly complicated. It is *much* more difficult in WO vs WU. I am the highest cook on our WU server, and I just finished telling them I cook about 1 thing every 2 weeks that feeds everyone on my deed.

And by "anything you have" that means just about anything edible; like that meat and pumpkin. Meals are super simple. If you are looking to make anything worthwhile (for CCFP) you will probably have to do at least a LITTLE foraging or farming. CCFP bars are there to help give good cooked food more purpose. Cooking just meat alone wont get you too far.

To get any veg to use (such as the garlic mentioned in the post above) you will have* to either forage/botanize or farm. Even just planting something, leaving it, then harvesting it will net you a minimum of +1 veg.

It did take me a bit to get my cooking up, but no where near as long as something like Fine Carp, Masonry or anything like that. Many things can be made/stored in bulk, so even then if you dont want to mess with it much, you could take a day, gather everything, then not worry about gathering materials anymore. When I cook something, I typically just take the meat/veg out of the bin, throw it in a pan, start the oven, then wait for it to cook.

As previously stated, saccing items fills your food, water, and nutrition bars. This doesnt help CCFP, though.

Last edited by Monoxide; Jul 9, 2018 @ 3:49pm
wildbill Jul 9, 2018 @ 4:31pm 
Originally posted by Monoxide:
TL;DR - just sac a rare item at an altar every once a while as someone stated above. CCFP aren't super easy to get without at least minimal work.

EDIT: Just to make sure were on the same page, when I say "meal" that's actually what it is called in game. Such as a "canine meal" - among the simplest of things to make.

I really dont think it is overly complicated. It is *much* more difficult in WO vs WU. I am the highest cook on our WU server, and I just finished telling them I cook about 1 thing every 2 weeks that feeds everyone on my deed.

And by "anything you have" that means just about anything edible; like that meat and pumpkin. Meals are super simple. If you are looking to make anything worthwhile (for CCFP) you will probably have to do at least a LITTLE foraging or farming. CCFP bars are there to help give good cooked food more purpose. Cooking just meat alone wont get you too far.

To get any veg to use (such as the garlic mentioned in the post above) you will have* to either forage/botanize or farm. Even just planting something, leaving it, then harvesting it will net you a minimum of +1 veg.

It did take me a bit to get my cooking up, but no where near as long as something like Fine Carp, Masonry or anything like that. Many things can be made/stored in bulk, so even then if you dont want to mess with it much, you could take a day, gather everything, then not worry about gathering materials anymore. When I cook something, I typically just take the meat/veg out of the bin, throw it in a pan, start the oven, then wait for it to cook.

As previously stated, saccing items fills your food, water, and nutrition bars. This doesnt help CCFP, though.

I do the occasional rare sacrifice also I think refresh to get my food level up, and ya, a meat + veg in a fry pan is a meal, and that is all I cooked. Before that I was doing a meat + veg in a pottery bowl, which is a breakfast.

I have the farm growing a few veggies including the garlic. Those go in the food storage bin.

That is all a bit complicated, but once you figure it out and get the hang of it, not all that time consuming.

I think what would help out here is an upgrade to the food storage bin. I find that there gets to be too many items in there for just a long scrolling list that I can't seem to figure out how it is even ordered. This container is one part of the whole cooking thing that makes me avoid it.

There could be shelves or groups or some way to organize it. I try looking for chopped garlic, half the time I have to look through the list more than once to find it.

I suppose I could have multiple of these, but then I'd have to remember which one to look in.

Also you can put partially processed stuff in, like chopped garlic. I think chopped meat, but not minced meat. When cooking, I guess you can't prepare all of the ingredients in advance, but you can some of them.

At one point I gave baking a try, but then found the stuff I baked that would be used as ingredients of a recipe, could not be saved into the food storage bin. Some could go in the larder, some couldn't.

To me, the whole thing just feels like a big kludge that is waiting to get fixed. I'm waiting for them to fix it before I get very far into it.
Last edited by wildbill; Jul 9, 2018 @ 4:32pm
Monoxide Jul 9, 2018 @ 5:00pm 
You can organize the bin alphabetically by clicking "name" at the top. Should help with finding things.

I agree it is weird that some ingredients can not go in the bin; particularly things like bread/breadcrumbs. Though most small ingredients like that only have a handful of recipes. I wish they COULD go in the bin, but I wont lose sleep.
MadRush Jul 9, 2018 @ 6:51pm 
I keep 2 bins, meats and plants. I imagine people that cook might want to separate even further, maybe herbs.

Thank you for the ideas. Will try them out.
Brewdu Jul 9, 2018 @ 6:53pm 
https://forum.wurmonline.com/index.php?/topic/150616-cooking-grind-guide/

"Vegetable + Pottery Bowl + Oven = Breakfast (20 Difficulty)."

you can also get them extremely heavy later on by adding all your leftovers.
Myst Leissa Jul 9, 2018 @ 7:18pm 
Originally posted by MadRush:
I keep 2 bins, meats and plants. I imagine people that cook might want to separate even further, maybe herbs.

Thank you for the ideas. Will try them out.
Except prepared foods (meals) don't go in a food storage bin - you need a larder.

Edit: My Bad eyes - i thought you said Meals not meats lol

Also like Crates and BSB's Food Storage Bins average the ql of stored items - depending on what your trying to do it's preferable to sort your bins by what "objective" quality your after - ofc this means multiple bins with the same items but atleast your not losing /all/ your high quality items when merging them. I suggest anything you make/store be atleast ql 10.0 at a MINIMAL - even at the outset; anything with less ql can be considered trash for the most part.
Last edited by Myst Leissa; Jul 9, 2018 @ 7:21pm
Myst Leissa Jul 9, 2018 @ 7:26pm 
Also as far as organization is concerned I like to keep a crate rack with multiple small crates instead of dozens of FSBs - since anything that fits into a FSB/BSB will fit into a crate - at a rate of 150 items per small crate and 300 items per large crate - the rack makes sorting easier because it's all one inventory. In truth my main settlement only has 1 FSB - the rest of the quality sorting is done via crates.
bob_2059 Jul 9, 2018 @ 8:38pm 
but be aware meals are most filling when "hot".
Been out of town for a week, just skimmed this but I didn't see anyone else mention it yet. Sorry if it was already covered:
A "hot" meal will give ten more nutrition than the exact same meal eaten when warm or cold.
you can re-heat as needed.
Last edited by bob_2059; Jul 9, 2018 @ 8:38pm
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Date Posted: Jul 6, 2018 @ 11:49am
Posts: 18