rFactor 2

rFactor 2

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serbPSN Jul 6, 2017 @ 8:40pm
Creating\editing\choosing AI
I know the thread title doesnt spicify much so i will do my best to make sense here :)

So recently i downloaded 207 super 2000 1.10 by XXXTeam and as you know if you have it there is crap load of teams and cars. So i made a series and started cutom offline championship. So before starting second race i noticed that some drivers from first race were replaced by new ones which obviously ruins the championchisp id drivers get replaced by game every race haha.

So my question is

1. How can i only pick the cars that i want to race in the championship?
2. How can i edit AI because the option is grayed out, If i create a new car from existing car in tuning options i have problems loading any skins, 3 cars so far are all blue. I read the tutorial but maybe im just over complicating things
3. Can i just remove cars i dont want from the mod folder itself.
For example in F1 fanatic mod each team has its team folder, so if i didnt want two of the extra teams in the mod anymore can i just delete the teams from the mod folder?

Just to add, this is how it looks inside the 207 mod folder, no individual cars\teams are listed

207s2000.mft
207s2000_main
207s2000_maps
207s2000_pitcrew
207s2000_sounds
207s2000_teams



Im sorry if the last one makes no sense, tried to explain best i can.

Thanks for any help provided.
Last edited by serbPSN; Jul 6, 2017 @ 9:19pm
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Showing 1-7 of 7 comments
rocky28965 Jul 6, 2017 @ 11:14pm 
How did you create your series, what method did you Use?
serbPSN Jul 7, 2017 @ 12:17am 
I created series trough the MAS utility in launcher by creating new package file then create new Mod package
rocky28965 Jul 7, 2017 @ 1:10am 
Well that should have worked for you.
I have created lots of these this way, so I know it works.
Have you read this guide. I found it very helpful.
I had it open on another screen when I created my first one.

https://steamcommunity.com/sharedfiles/filedetails/?id=554544322

A quick & rough guide once you’ve opened the MAS File Utility.
First window you name the mod.
Second, you select locations.
Third, car group.
Forth I bypass that one.
Fifth is where you select the track layouts, the vehicles & the drivers you wish to use.
Then you package it & install it.


serbPSN Jul 8, 2017 @ 7:27pm 
Cool, will read it again and go trough it slowly.

One more thing, Is there a way to use AI edit without creating new driver/team in tuning options. Thats the only time its usable, i thought we would be able to edit AI once the mod is selected.

Thanks for your replies btw
Last edited by serbPSN; Jul 8, 2017 @ 7:39pm
Kibōchen Jul 8, 2017 @ 8:14pm 
Originally posted by i_dead88:
Cool, will read it again and go trough it slowly.

One more thing, Is there a way to use AI edit without creating new driver/team in tuning options. Thats the only time its usable, i thought we would be able to edit AI once the mod is selected.

Thanks for your replies btw
I honestly want to know how to do this too. I want to make an offline series as well!
Last edited by Kibōchen; Jul 8, 2017 @ 8:14pm
rocky28965 Jul 8, 2017 @ 8:14pm 
Haven't tried or had the need to do that, so can't advise.
I was always able to select the AI that I wanted before packing the mod.
You will find though, if you want to make any changes afterwards.
First uninstall the mod, then make the changes, then re install.
Kibōchen Jul 9, 2017 @ 10:48am 
Dead, I found out a way you could change the AI, but you can only do this in developer mode. In that mode, you can only modify the Skip Barber cars because they're the only ones implemented in the ModDev folder in rFactor 2's installation folder.
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Date Posted: Jul 6, 2017 @ 8:40pm
Posts: 7